Suriati Suriati
Universitas Harapan Medan

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Penerapan Algoritma Kriptografi Hybrid Subtitusi dan Transposisi Spiral Dalam Mengamankan Data Teks Nurhanipa Siregar; Suriati Suriati; Ari Usman
ALGORITMA : JURNAL ILMU KOMPUTER DAN INFORMATIKA Vol 5, No 1 (2021): April 2021
Publisher : UIN Sumatera Utara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30829/algoritma.v5i1.9145

Abstract

Pertukaran data berbasis komputer menghasilkan satu kondisi dimana komputer saling terkait dengankomputer lainnya dalam sebuah jaringan komputer, tetapi juga akan membuat peluang adanya ancamanterhadap pencurian, penyadapan dan pemalsuan data dan informasi. Media komunikasi sebagai alatpengiriman data atau informasi yang melintasi jaringan publik seperti internet ataupun jaringan lokaldiasumsikan dapat diakses oleh siapapun termasuk orang-orang atau pihak-pihak yang memang berniat untukmencuri, menyadap atau mengubah data. Pada penelitian ini untuk mengamankan data teks dilakukanmenggunakan metode kriptografi hybrid dengan menggabungkan Algoritma Substitusi Dan TransposisiSpiral. Hasil penelitian yang telah dilakukan bahwa algoritma kriptografi hybrid substitusi dan transposisispiral berhasil mengamankan data dengan menyisipkan data teks.Kata kunci : pengamanan data,kriptografi hybrid, substitusi, transposisi spiral
Analisis Pencarian Lokasi Ekspansi Pembukaan Cabang Trust Vape Store Guna Membangun Citra Brand Menggunakan Sistem Pendukung Keputusan Dengan Perbandingan Metode WASPAS dan MAUT Ardiansah Ardiansah; Suriati Suriati; Rizko Liza
Algoritma: Jurnal Ilmu Komputer dan Informatika Vol 6, No 2 (2022): November 2022
Publisher : Universitas Islam Negeri Sumatera Utara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30829/algoritma.v6i2.13721

Abstract

Vape or also called electric cigarette is very much in demand at this time because apart from a minimal budget and environmentally friendly, this vape itself has several things that make many people switch from tobacco cigarettes to electric cigarettes or vaping. This vape or e-cigarette makes tears Vape stores want to open branches in several places to build a brand image. On the basis of these problems, by selecting the scientific field of decision support systems by adopting the WASPAS and MAUT methods for the selection of the Trust Vape Store branch, this is able to solve the problem with the criteria in accordance with the qualification standards of the Trust Vape Store. The final result of this research is the creation of a decision support system application that adopts the waspas and death method that is able to answer the problems that exist in the turst vape store to make decisions in selecting the location for the expansion of the torch store branch opening in order to build a brand image using a decision support system with the waspas method. and death. Keywords: Trust Vape Store,Decision Support System,Vape 
Sistem Pendukung Keputusan Pemilihan Rumah Terbaik Di Daerah Medan Johor Menggunakan Metode SMART Fajriansyah Maulana Nasution; Suriati Suriati; Nenna Irsa Syahputri
Algoritma: Jurnal Ilmu Komputer dan Informatika Vol 6, No 2 (2022): November 2022
Publisher : Universitas Islam Negeri Sumatera Utara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30829/algoritma.v6i2.13774

Abstract

House is one of the most basic human needs where house is a place for shelter and ongoing activities as well as an investment. Selection of houses needs to be done in order to get the best alternative houses that match the criteria of prospective buyers, selection of houses based on many aspects such as price, land area, house space, public services, environment, location, road access, facilities and other aspects. Therefore, in this study, a web-based decision support system application was built to decide the best house based on decided aspects. The decision support system was built using the SMART (Simple Multi Attribute Rating Technique) method. This method has a working method based on the theory that each alternative consists of several criteria that contain a number of sub-criteria that have a value and each criterion has a weight to describe how important its value is compared to other criteria. The results obtained in this study are the obtaining of the best house alternative based on the criteria and weight values that have been determined by the user using a decision support system that has been built. Keywords: House, Decision Support System, SMART, Web, Criteria
Rancang Bangun Topologi Mesh Menggunakan Routing OSPF Pada Kantor Pekerjaan Umum Dan Tata Ruang Kota Gunung Sitoli Dedy Rahmat Zalukhu; Suriati Suriati; Risko Liza
Algoritma: Jurnal Ilmu Komputer dan Informatika Vol 6, No 2 (2022): November 2022
Publisher : Universitas Islam Negeri Sumatera Utara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30829/algoritma.v6i2.13632

Abstract

Internet technology is a technology that is currently widely used by humans to communicate and send various data over long distances quickly. In the process of sending data and communication on internet technology can not be separated from the path used, the shorter the path used, the faster the data sent, so communication will be easy. A computer network is a collection of a number of devices in the form of computers, hubs, switches, routers and other network devices that are connected to each other using certain communication media. The author designed the PUTR office in Gunungsitoli City to assist the process of work, especially on the network so that every job runs well without any disturbance. In designing this mesh topology the author uses OSPF routing where the results of the test can help in facilitating work that is directly connected to each other.Keywords: Cisco Packet Tracer, Mesh Topology, OSPF Routing
English Vocabulary Improvment Through Mobile Legend Game: English Vocabulary Improvment Through Mobile Legend Game Pelatihan Peningkatan Kosakata Bahasa Inggris Melaui Game Mobile Legends Dharmawati Dharmawati; Ummul Khair; Suriati Suriati; Sarudin Sarudin; Sahmiar Pulungan
Dinamisia : Jurnal Pengabdian Kepada Masyarakat Vol. 8 No. 3 (2024): Dinamisia: Jurnal Pengabdian Kepada Masyarakat
Publisher : Universitas Lancang Kuning

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/dinamisia.v8i3.12159

Abstract

Learning English can be done through digital media including online games and one of them is Mobile Legends game. The purpose of this community service activity is to provide English learning training to increase participants' vocabularies through Mobile Legends game. There are 3 methods used in this activity, namely the Leatoring Method, the Skill Training Method and the Discovery Method. The result of this activity is increasing English vocabularies and sentences knowledge after playing the Mobile Legends game. This is because the Mobile Legends game uses English, so little by little the player's knowledge of English vocabulary and sentences also increases. The implementation of this activity was said to be successful as seen from the enthusiasm and motivation and interest in learning English of the participants.