Asep Sukenda Egok
STKIP PGRI Lubuklinggau, Indonesia

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Pengembangan Media Permainan Tradisional Congklak pada Pembelajaran Matematika Dena Nova Arlianda; Agus Triyogo; Asep Sukenda Egok
Jurnal Basicedu Vol 6, No 2 (2022): April Pages 1500- 3199
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v6i2.2341

Abstract

Penelitian bertujuan untuk mengetahui pengembangan media permainan tradiisonal congklak mata pelajaran matematika pada materi penjumlahan dan pengurangan yang memenuhi kriteria valid dan praktis. Metode penelitian yang digunakan Research and Development yang mengacu pada model pengembangan 4D. Berdasarkan hasil uji coba small group work yang dilakukan pada kelas II MI Nurul Islam, diperoleh bahwa, hasil kepraktisan media permainan congklak adalah 93% dan berada pada kriteria sangat praktis. Kemudia uji coba validasi yang dilakukan oleh 3 validator ahli media, bahasa dan materi diperoleh hasil validasi media congklak adalah 0,88 dengan kategori tinggi.Sehingga, dapat disimpulkan bahwa dalam tahap uji coba small group work  dan uji validasi memenuhii kriteria kevalidan dan kepraktisan. Media permainan tradisional congklak pada mata pelajaran matematika materi penjumlahan dan pengurangan  kelas II  dapat digunakan dalam proses belajar mengajar di sekolah dasar
PENERAPAN MODEL PROBLEM BASED LEARNING PADA PEMBELAJARAN ILMU PENGETAHUAN ALAM SISWA KELAS V SD NEGERI SURO Reno Nopendra; Asep Sukenda Egok; Riduan Febriandi
Primary Education Journal Silampari (PEJS) Vol 4 No 1 (2022): Primary Education Journal Silampari (PEJS)
Publisher : LP4MK STKIP PGRI Lubuklinggau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (483.384 KB) | DOI: 10.31540/pejs.v4i1.2074

Abstract

This study aims to determine the results of class V SD Negeri Suro science learning after the application of the Problem Based Learning model. This study uses quasi-experimental. The population is all students in grade V SD Negeri Suro for the academic year 2020/2021, totaling 16 students taken as the sample, which is class V with 16 taken with saturated sampling technique. The data collection technique used was a test technique in the form of a description of 10 questions. The collected data were analyzed using the -Z test. Based on the results of the Z-test analysis of the final test data at the significant level α = 0.05, it can be concluded that the science learning outcomes of grade V SD Negeri Suro students after the application of the Problem Based Learning model are significantly complete. The average final test score was 84.38 with a percentage of the number of students who completed 93.75% and the hypothesis testing was obtained by (8,23) ≥. Keywords: Application, Science Learn