Yanuarius Ricardus Natal
Sekolah Tinggi Keguruan dan Ilmu Pendidikan Citra Bakti

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Pengaruh Permainan Edukasi Voli Fun Game Dalam Pembelajaran PJOK Di Sekolah Dasar Yanuarius Ricardus Natal; Syrilus Alexandria Pesi; Nikodemus Bate; Robertus Lili Bile
Jurnal Ilmiah STOK Bina Guna Medan Vol 14 No 1 (2026): JURNAL ILMIAH STOK BINA GUNA MEDAN
Publisher : Sekolah Tinggi Olahraga dan Kesehatan Bina Guna

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55081/jsbg.v14i1.5769

Abstract

Abstract This study aims to analyze the effect of the Voli Fun Game educational game-based activity (or simply: educational activity) on learning motivation and basic volleyball skills of elementary school students. The research employed a quasi-experimental design with a pretest–posttest control group design. The research subjects consisted of 30 fifth-grade students who were divided into an experimental group and a control group. The research instruments included a basic volleyball skills test and a learning motivation questionnaire. Data were analyzed using descriptive statistical analysis and a t-test. The results showed that there was a significant difference between the experimental group and the control group (p < 0.05). The Voli Fun Game educational activity proved to be effective in improving students’ learning motivation and basic volleyball skills. It can be concluded that the Voli Fun Game educational activity can be used as an alternative instructional model in Physical Education for elementary schools.
Implementation of the Participatory Guidance Model through the Traditional Wela Maka Game to Optimize Children's Physical Motor Development Karmelia Rosfinda Meo Maku; Yanuarius Ricardus Natal; Lidia Meo
Amalee: Indonesian Journal of Community Research and Engagement Vol. 7 No. 1 (2026): Amalee: Indonesian Journal of Community Research and Engagement
Publisher : LP2M INSURI Ponorogo

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Abstract

The physical motor skills of children in early childhood education at Tkk Kemala Bhayangkari 08 Bajawa are currently at an alarming level. A reliance on gadgets and a lack of varied physical stimulation result in the majority of children experiencing impaired body coordination and motor dexterity, far below developmental standards. This Community Service (PKM) program aims to reverse this negative trend by implementing a participatory guidance model that integrates the traditional game Wela Maka as a physical motor stimulation tool. Through this participatory approach, teachers and children are directly involved in movement engineering, which requires concentration, balance, and leg muscle strength. The program's implementation results in an impressive performance increase; children's physical coordination and dynamic balance improved by 42% compared to before the intervention. Furthermore, the use of Wela Maka games can stimulate children's natural passion for movement while preserving endangered local cultural assets. This model has proven not only physiologically effective but also increases children's happiness index in learning through structured yet enjoyable movement.
Pengaruh Permainan Tradisional Wela Maka terhadap Keterampilan Gerak Dasar Manipulatif Siswa Sekolah Dasar Yanuarius Ricardus Natal; Yohanes Bayo Ola Tapo; Prudensius Jois Robe
Jurnal Pendidikan Olah Raga Vol. 14 No. 2 (2025): December: Jurnal Pendidikan Olah Raga
Publisher : Universitas PGRI Pontianak

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31571/jpo.v14i2.9709

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh permainan tradisional wela maka terhadap kemampuan gerak dasar manipulatif siswa. Desain yang digunakan dalam penelitian ini adalah true eksperimen control group pretest-posttest design. Populasi dalam penelitian ini adalah siswa kelas V. Subjek penelitian berjumlah 30 siswa yang dibagi dengan metode purposive sampling menjadi kelompok eksperimen berjumlah 15 siswa dan kelompok kontrol berjumlah 15 siswa. Pengumpulan data menggunakan instrumen tes keterampilan manipulatif lempar tangkap ke arah dinding/wallpass usia 8–10 tahun. Teknik analisis data menggunakan analisis penelitian uji Independent Sample T-Test pada nilai tes akhir kelompok eksperimen dan kelompok control dan uji statistik Paired Sample T-Test pada data tes awal dan tes akhir kelompok eksperimen. Hasil penelitian menunjukan bahwa terdapat perbedaan pengaruh penggunaan permainan Wela Maka dalam meningkatkan kemampuan gerak dasar manipulatif siswa kelas V SD Citra Bakti, jika dibandingkan dengan menggunakan model pembelajaran konvensional dengan peningkatan rata-rata tes awal (53,7) menjadi (78,3) pada tes akhir sehingga mengalami peningkatan rata-rata nilai sebesar (24,6) untuk kelopok eksperimen.