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MODEL KEPUTUSAN ARAH GERAKAN ROBOT BERODA BERDASARKAN BLOK WARNA OBJEK MENGGUNAKAN PIXY CMUCAM5 DAN ARDUINO DIECIMILA Hugo Aprilianto; Panca Anitasari W Handayani; Ratna Fitriani; Budi Rahmani
METIK JURNAL Vol 1 No 2 (2017): METIK Jurnal
Publisher : LP3M Universitas Mulia

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Abstract

Paper ini menyajikan sebuah model pengambilan keputusan arah gerakan robot berdasarkan hasilestimasi jarak benda berdasarkan ukuran blok warna. Ujicoba dilakukan pada sebuah robot beroda empat. Proses dimulai dengan merekam sejumlah blok warna yang mewakili arah gerakan seperti lurus, belok kanan, belok kiri, dan berhenti. Masing-masing blok warna berbentuk lingkaran dengan ukuran diameter 6 cm yang dicetak pada kertas putih. Berdasarkan ukuran blok masing-masing warna yang dideteksi oleh kamera kemudian diukur jaraknya terhadap robot. Jika jarak antara robot dan blok warna tertentu sudah mencapai 10 cm, maka robot kemudian akan memutuskan akan bergerak ke arah tertentu. Berdasarkan percobaan yang dilakukan, robot telah mampu menentukan arah gerakan berdasarkan warna dan jarak yang terukur oleh robot dengan menggunakan sebuah kamera pixy CMUcam5.
PENGEMBANGAN MEDIA BERBASIS WEB UNTUK MENINGKATKAN PEMBELAJARAN AGAMA ISLAM SD: Pembelajaran Digital, Pendidikan Agama Islam, Aplikasi Berbasis Web, Hasil Belajar, Teknologi Pendidikan Muhammad Imam Mulyana; Wahyudi Ariannor; Ratna Fitriani; Muhrian Noor
AL-ULUM | JURNAL PENDIDIKAN DAN PENGAJARAN Vol. 2 No. 02 (2024): AL-ULUM | JURNAL PENDIDIKAN DAN PENGAJARAN
Publisher : IAI DARUL ULUM KANDANGAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63216/alulum.v2i02.359

Abstract

Abstract: This study aims to develop a web-based application as a learning medium for Islamic Religious Education (PAI) for elementary school students to address challenges in conventional teaching methods that lack engagement. The research employed the Research and Development (R&D) method with the ADDIE development model, encompassing the stages of analysis, design, development, implementation, and evaluation. The subjects were sixth-grade students from elementary schools in Banjarbaru City, with data collection conducted through interviews, observations, and literature reviews. Evaluation was carried out using User Acceptance Testing (UAT) and pretest-posttest methods to assess the application’s effectiveness. The findings reveal that the application effectively enhances students’ motivation and learning outcomes, with an average score increase of 10 points. Statistical tests indicated a significant difference between conventional and application-based learning (p < 0.10). The application features interactive audio, animations, and visuals, making the learning process more engaging. UAT results demonstrated that the application meets quality and user comfort standards. This study concludes that integrating technology into PAI learning offers an innovative solution for improving students' understanding of religious values. Further development is recommended, including the addition of interactive features, broader trials, and integration into mobile platforms to enhance application accessibility.