Nasrudin Nasrudin
Politeknik Negeri Media Kreatif

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THE EXISTENCE OF BATAK TOBA SOUVENIRS IN TOMOK MARKET AND THE PROBLEMS IT FACES Nasrudin Nasrudin; Reniwati Lubis; Gunawan Gunawan
International Journal of Economy, Education and Entrepreneurship Vol. 1 No. 3 (2021): International Journal of Economy, Education and Entrepreneurship
Publisher : Yayasan Education and Social Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53067/ije3.v1i3.37

Abstract

Products in Indonesia's creative industries are generally handicrafts, an expression of local cultural products with the aesthetic value from various arts. One of the famous traditional handicraft markets in North Sumatra is Tomok Market. Tomok Market is a crowded market visited by the tourists who come to Samosir Island, Lake Toba. This research was motivated by invading souvenir products from Java and Bali as a rival for local products in traditional markets, Tomok Samosir. This research is a qualitative descriptive study that examines the original description of various typical Batak Toba souvenirs sold in the Tomok Market, analyzes the number of Batak Toba souvenirs and compares them with other souvenirs available in the Tomok Market, and to find out what problems that cause a decrease in the presence of Batak Toba souvenirs. The results indicate the number of Batak Toba souvenirs such as Tunggal Panaluan, wood lizard carving, Replica of Bataknese Traditional House, Bataknese Calendar, and Hasapi is not as many as souvenir products from Java and Bali. This product is due Batak craftsmen who make souvenirs has decreased. Another factor is the lack of availability of indigenous wood as the primary material for making souvenirs, and the number of wood hunters in the region is declining. As a result, Batak Toba souvenirs were more expensive than other souvenirs from Java and Bali, and sales declined. In addition, the lack of advertising and information media that explain the cultural value and uniqueness of these local products diminishes the interest of tourists
ENGLISH LEARNING MEDIA BASED ON INTERACTIVE MULTIMEDIA FOR GRAPHIC TECHNOLOGY STUDENTS Ika Agustina; Nasrudin Nasrudin; Dewi Maharani
International Journal of Economy, Education and Entrepreneurship Vol. 1 No. 3 (2021): International Journal of Economy, Education and Entrepreneurship
Publisher : Yayasan Education and Social Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53067/ije3.v1i3.38

Abstract

This study aims to design an interactive learning media with Multimedia-based for English Course in the Graphic Technologies study program and test the feasibility. This Interactive Media will encourage students' learning independence, especially in answering the limitations of lectures to learn English independently and intensively wherever they are. The research was carried out at Politeknik Negeri Media Kreatif Medan. The interactive media is developed for English courses for the Graphic technology Study Program students of semester 2 in the 2020/2021 academic year. The study applies the R & D (Research and Development) method by developing educational products of interactive multimedia-based stored on DVDs for English language courses and testing the effectiveness of these products. The data in a learning series is recorded in DVD media with settings based on the syllabus and an outline of English learning following Graphic Technology. The media is validated by some experts in graphic technology, learning media and computer programming, scored as 4.38, or it is classified as good. After validated, the interactive learning media with Multimedia-based is tested to suitable responses to the students; it is shown as the questionnaire reaches 4.37 or categorized as so good or very positive. The research can produce the main output in prototypes interactive media with validated and tested multimedia-based