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INTERNAL CONTROL IN CASH CONTROL DURING THE NEW NORMAL AT BPRS AL WASLIYAH MEDAN Siti Mujiatun; Afif Badawi; Windy Anggrainy Siregar; Rahmayati Rahmayati
Proceeding International Seminar of Islamic Studies INSIS 3 (February 2022)
Publisher : Proceeding International Seminar of Islamic Studies

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Abstract

The aim is for internal control in cash control during the new normal period at BPRS Al Wasliyah in accordance with the components of internal control (internal control) in the new normal era which is carried out strictly. according to the theory of the Committee of Sponsoring Organizations (COSO). The problem studied in this study is whether the role of internal control in cash control with internal control components is in accordance with the theory of the Committee of Sponsoring Organizations (COSO). This research is a source triangulation test with a qualitative descriptive approach. The research subjects were employees of BPRS AL WASHLIYAH Medan . The data collection technique used was a focused interview where the researcher asked the informants regarding things that had been prepared beforehand. Analysis of the data used is by using data obtained from interviews, observation and documentation, by collecting, describing, and forming it in a pattern. The results obtained by Internal control in cash control during the new normal period at BPRS Al Wasliyah Medan are in accordance with the components of internal control according to COSO theory, which components are the control environment, risk assessment, control, information and communication activities and monitoringKeywords: Internal Control, New Normal, Cash Control
DESIGNING A WEB-BASED TEACHER DATA INFORMATION SYSTEM AT PENRAUJAN JUNIOR HIGH SCHOOL USING THE LARAVEL FRAMEWORK Simanullang, Nia Daniati; Abdul Khaliq; Afif Badawi
Bahasa Indonesia Vol 18 No 02 (2026): Instal : Jurnal Komputer
Publisher : Cattleya Darmaya Fortuna

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54209/jurnalinstall.v18i02.501

Abstract

The development of information technology encourages educational institutions to utilize web-based information systems to support more effective and efficient administrative management. Penraujan Junior High School still faces obstacles in managing teacher data which is done manually or using simple applications, so that it has the potential to cause recording errors, data duplication, and difficulties in finding and compiling reports. This research aims to design and build a web-based teacher data information system at Penraujan Junior High School using the Laravel framework. The methods used in this study include system needs analysis, system design, and system implementation and testing. The system was developed using the PHP programming language with the Laravel framework and MySQL database. The result of this research is in the form of a teacher data information system that is able to manage teacher data in an integrated manner, facilitate the process of storing, searching, and processing data, and producing accurate and up-to-date information. With this system, it is hoped that the management of teacher data at Penraujan Junior High School can be carried out more optimally and support the improvement of school administrative performance.  
Design and Development of EcoHike: A Mountain Climbing Game as an Environmental Education Medium Based on Roblox Studio Nasution, Ari Akbar; Afif Badawi; Leni Marlina
Bahasa Indonesia Vol 18 No 02 (2026): Instal : Jurnal Komputer
Publisher : Cattleya Darmaya Fortuna

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54209/jurnalinstall.v18i02.503

Abstract

Environmental degradation in Indonesia remains a serious issue due to the low level of public awareness in maintaining environmental cleanliness and sustainability. Conventional environmental education methods are considered less effective, especially for digital generations who require interactive and engaging learning media. Therefore, this study aims to design and develop EcoHike, an educational game with a mountain hiking theme based on Roblox Studio as a medium for environmental education. The EcoHike game is designed by integrating concepts of environmental cleanliness, nature conservation, and responsibility toward nature into interactive gameplay. The research method focuses on the game design and development stage using the Lua programming language, with limited testing on functionality and user experience aspects. The results of this study are expected to increase players’ awareness and understanding of the importance of environmental sustainability through a game-based learning approach, as well as demonstrate the potential of Roblox Studio as an innovative and accessible digital learning media platform.