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Implementasi Teknik Foley Dan Voice Over Dalam Pembuatan Film Dokumenter Wonderful Batam Julio Tathohud Putera Kuba; Happy Yugo Prasetya; Denta Masiddhakarya Safira Kinayoman
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 5 No 1 (2021): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/jamn.v5i1.2492

Abstract

Wonderful Batam documentary is a documentary video featuring 3 tourist destinations in Batam city, namely entertainment tourism, culinary tourism and religious tourism. Movie goers and creators often only put visual elements forward in filmmaking. In fact, in a film there is also an audio element that also plays an important role in supporting the portrayal of emotions and messages that want to be presented in the film. The purpose of this research is to implement foley and voice over techniques on audio making in the documentary Wonderful Batam, this is done to clarify the information and atmosphere that occurs in the video as well as improve the audio in the documentary Wonderful Batam, which focuses on maximizing foley techniques and voice over in the making. Wonderful Batam documentary filmmaking method uses Villamil-Molina method consisting of 5 stages of development, prep roduction, production, post production, and delivery where foley and voice over techniques are performed at the post production stage. Wonderfull Batam documentary was then conducted alpha testing to media and beta experts to 30 respondents. It is hoped that this research will introduce foley and voice over techniques to readers who are studying the topic of filmmaking
Creating Multimedia Content for Prevention of Covid 19 Virus Transmission in the tradisional market Riwinoto Riwinoto; Selly Artaty Zega; Evaliata BR Sembiring; Afdhol Dzikri; Gendhy Dwi Harlyan; Happy Yugo Prasetya; Arta Uly Siahaan; Cahya Miranto; Ardiman Firmanda; Ahmad Saropi; Melsha Haq Zulfikar; Weimpy Ocastian; Gunawan Humiras Pangestu Nababan; David Hasmito Tanbari; Novi Anggraeni; Ica Yolanda; Diella Marfika Tama; Muhammad Ikhlas Habibi
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 4 No 2 (2020): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/jamn.v4i2.2681

Abstract

The COVID-19 pandemic outbreak has caused difficulties for the community, for example official trips, tours, shopping, watching films and others, which in turn caused the general economy to decline. This is what makes lecturers, workers and students in the multimedia field take the initiative to make or develop multimedia products that have educational value to the public about the prevention of the Corona virus. One of the places that is the central point of the spread of the Corona virus is the market because the market is a meeting place for people who have an interest in buying and selling if one person is infected with Corona, the virus can spread to the community around the market. Therefore, the product we have developed is a multimedia product that contains educational materials for Corona virus prevention on the market. These products are community services and educational games, comic posters, motion graphics, video advertisements. The results of internal testing to students and external testing to communities related to traders show that comic media is best used in spreading service messages to the community.