Andinasari Andinasari
Universitas sjakhyakirti

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Pengaruh Model Pembelajaran Creative Problem Solving terhadap Kemampuan Pemecahan Masalah Matematis Siswa Kadek Ana Lestari; Andinasari Andinasari; Dina Octaria
UNION : Jurnal Ilmiah Pendidikan Matematika Vol 9 No 1 (2021)
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/union.v9i1.6468

Abstract

The purpose of this study was to determine the effect of the Creative Problem Solving (CPS) learning model on students' mathematical problem solving abilities at SMA Negeri 8 Palembang. This research method is a Quasi-experimental method with a Posttest-Only Control Design research design. The subjects in this study were students of class XI MIA 1 and XI MIA 2, SMA Negeri 8 Palembang, totaling 64 students. The instrument used in this study was a test of problem solving ability. Analysis of the data used in this study is the t test. The results showed that there was a positive influence on the application of the Creative Problem Solving (CPS) learning model to students' mathematical problem solving abilities.
The Influence of animated videos using plotagon and canva on quadratic function materialon students' conceptual understanding Widiana Dakhi; Andinasari Andinasari; Risda Intan
AKSIOMA: Jurnal Matematika dan Pendidikan Matematika Vol. 16 No. 3 (2025): AKSIOMA: Jurnal Matematika dan Pendidikan Matematika
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/Xrtyghr

Abstract

The main problem in mathematics learning at the high school level, especially in quadratic function material, is the low level of students' conceptual understanding. The purpose of this scientific study is to determine the significant effect of using animatestudy used a quantitative approach using an experimental method with a pretest-posttest cd video media created with the help of Plotagon and Canva on quadratic function material on high school students' conceptual understanding abilities. This ontrol group design. The main instrument was a test designed to assess students' level of mathematical concept understanding. The data study shows that the use of animated video content significantly improves students' conceptual understanding, as indicated by a significance value (Sig.two-sided p) of less than 0.001. These results show that the use of Plotagon and Canva to create animated video-based learning materials is proven to be effective and feasible to be implemented as an innovative alternative in mathematics learning, especially in abstract materials such as quadratic functions.