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Appropriate Technology E-book on Mobile Learning for Mathematics Teachers Puji Astuti; Febrian Febrian; Mirta Fera; Rindi Antika; Zhuzetta AnisaFitry; Arie Setiawan; Cyndi Wulandari; Rabiatul Mardiah; Muhammad Abdul Gani; Yodiatmana Yodiatmana
Jurnal Gantang Vol 7 No 1 (2022): Jurnal Gantang
Publisher : Universitas Maritim Raja Ali Haji

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (813.965 KB) | DOI: 10.31629/jg.v7i1.3791

Abstract

Technological developments in the industrial era 4.0, which coincided with the Covid-19 Pandemic, required teachers to teach students from home. The use of technology is the right solution during the current Pandemic. This research and development aim to produce an Appropriate Technology (AT) e-book on mobile learning during a Pandemic for mathematics teachers that is valid and practical. The subjects of this study were 17 high school mathematics teachers in Lingga and Bintan districts. The research design used is the ADDIE development model, which specifically includes (1) analysis, (2) design, and (3) development. The instruments of data collection used a validation questionnaire sheet and a practicality questionnaire sheet. The data were analyzed by qualitative descriptive statistics to see the validity and practicality of the AT e-book developed. The results showed that the AT e-book was valid, as seen from the validation results of the validators, the score showed an average of 92.5% with very valid criteria. Based on the results of the practicality questionnaire, the AT e-book obtained an average score of 84.9% in the very practical criteria. This result was also confirmed by the teachers directly that the book helped them understand mobile learning easily. Therefore, it can be concluded that the AT e-book on mobile learning during the Pandemic for mathematics teachers has been categorized as valid and practical.
Development of Interactive Multimedia Using Adobe Animate Software on the Material of Sequences and Series For Class XI MAN Bintan Arie Setiawan; Okta Alpindo; Puji Astuti
Jurnal Gantang Vol 7 No 1 (2022): Jurnal Gantang
Publisher : Universitas Maritim Raja Ali Haji

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (818.709 KB) | DOI: 10.31629/jg.v7i1.4523

Abstract

In the implementation of the teaching and learning process, the use of learning media is still not optimally applied, besides seeing the obstacles experienced by students in learning mathematics, especially the material for rows and Series. So, a solution is needed to deal with the problems that occur. Based on the results of interviews conducted with a mathematics subject teacher, it was found that the teaching materials required by students to support mathematics learning with the demands of the use of technology were in the form of teaching materials that could be run on a computer or smartphone. This study aims to describe the development of learning media in the form of interactive multimedia using Adobe Animate on the material of sequences and Series for class XI Islamic High School (MAN) Bintan, which is valid and practical. The type of research used is Research and Development (R&D) using the ADDIE research model, which stands for Analysis, Design, Development, Implementation, and Evaluation; in this current research, it was only until the implementation stage. The subjects of this study were 20 students of class XI MAN Bintan. The types of data in this study are quantitative and qualitative data. Research instruments are media and material validation sheets and questionnaires for teacher and student responses to be checked for practicality. The results showed: (1) the validity of interactive multimedia based on the assessment of media and material experts got an average percentage of 81,37% validity with very valid criteria. (2) the practicality of interactive multimedia based on the questionnaire responses of teachers and students after using interactive multimedia got an average percentage of 89,34% practicality with very practical criteria.
Peningkatan Keterampilan Guru dalam Mengembangkan Mobile Learning untuk Pembelajaran Matematika Sekolah di Masa Pandemi Puji Astuti; Febrian Febrian; Mirta Fera; Rindi Antika; Zhuzetta AnisaFitry; Arie Setiawan; Cyndi Wulandari; Rabiatul Mardiah; Muhammad Abdul Gani; Yodiatmana Yodiatmana
Jurnal Anugerah Vol 4 No 1 (2022): Jurnal Anugerah: Jurnal Pengabdian kepada Masyarakat Bidang Keguruan dan Ilmu Pen
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Universitas Maritim Raja Ali Haji

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (631.414 KB) | DOI: 10.31629/anugerah.v4i1.3892

Abstract

Tujuan kegiatan Pengabdian kepada Masyarakat (PkM) ini adalah untuk melatih guru-guru yang tergabung dalam Musyawarah Guru Mata Pelajaran (MGMP) Matematika SMA Kabupaten Lingga dan Bintan untuk mengembangkan mobile learning sebagai salah satu alternatif pembelajaran matematika daring pada masa pandemi. Metode pelaksanaan berupa penyampaian materi, demonstrasi, dan pendampingan untuk menghasilkan mobile learning dengan aplikasi construct 2 dan aplikasi website 2 apk. Demi melihat keberhasilan kegiatan, peserta diberikan angket melalui google form sebelum pelatihan untuk menilai kemampuan awal guru, dan setelah pelatihan untuk melihat dampak kegiatan terhadap keterampilan pengembangan mobile learning oleh guru serta untuk mendapatkan penilaian guru terhadap pemateri, konten, dan teknis pelaksanaan kegiatan. Data kuantitatif dari angket ini dianalisis secara deskriptif dan diperoleh respons yang sangat baik untuk aspek pemateri dan konten, dan untuk aspek teknis pelaksanaan sebesar 62% peserta menyatakan baik dan lainnya sangat baik. Guru peserta juga menyampaikan pesan kesan langsung yakni kepuasan dan merasakan manfaat setelah mengikuti kegiatan pelatihan. Dokumentasi pengumpulan produk mobile learning matematika yang dikembangkan oleh guru juga dinilai baik dan menunjukkan keberhasilan pelatihan.