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Pengembangan Media Pembelajaran Interaktif Berbasis Discovery Learning Pada Mata Pelajaran Tata Hidang di Kelas XI SMK Pariwisata Mengwitani Sri Indah Yani; Made Susi Lissia Andayani; Dessy Seri Wahyuni
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol. 11 No. 3 (2022)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v11i3.54462

Abstract

This study aims to produce discovery learning-based interactive learning media on tata hidang subjects in class XI of Mengwitani Tourism Vocational School and to find out the responses of teachers and students regarding the design of discovery learning-based interactive learning media on tata hidang subjects in class XI of Mengwitani Tourism Vocational School. This research is a research & development (R&D) type using the ADDIE development model (Analyze, Design, Development, Implementation, Evaluation). The results of the calculation of the validity of content experts and media and design experts show that the validity level of 1.00 is included in the "Very High" validity level with the "Very Valid" criteria. The percentage result obtained from individual trials is 92% which includes the "Very Good" qualification. The results obtained from the small group trial were included in the "Good" qualification and the field trial included in the "Very Good" qualification. The results of the average student response obtained were 65.2 when converted into a response classification criteria table, indicating that it was included in the "Very Positive" category. The class average (x ) obtained from the teacher's response is 46, it is included in the "Very Positive" category. The Effectiveness Test obtained an N-Gain value of 0.84 so that the effectiveness test carried out showed that the interactive learning media product developed had a "High" effectiveness.
User interface design of a sengkedan concept-based digital test Agus Adiarta; Dewa Gede Hendra Divayana; I Putu Wisna Ariawan; P. Wayan Arta Suyasa; Made Susi Lissia Andayani; I Nyoman Indhi Wiradika
International Journal of Advances in Applied Sciences Vol 13, No 3: September 2024
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijaas.v13.i3.pp478-486

Abstract

This study’s purpose was to demonstrate the design of a digital test for the “educational evaluation” course based on the sengkedan (swales) concept that has good quality. This research approach was a development that used the Borg and Gall model with more focus on the design development stage, initial design trials, and revisions. Subjects involved in the initial testing of the digital test user interface design were 42 respondents. The tool used to conduct initial testing of the digital test user interface design is a questionnaire. The data analysis technique used in this research was descriptive quantitative. The results showed user interface design of a sengkedan concept-based digital test for the “educational evaluation” course was quite good. The impact of this research on evaluators in the education field was a positive thing that added to their insights in developing a digital test. The evaluators will finally understand the importance of designing the user interface before finalizing the physical application to minimize errors.