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All Journal Jurnal Infra
Henry Palit, Henry
Program Studi Teknik Informatika

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Aplikasi Administrasi Keanggotaan Fitness Center “X” Berbasis Website dan Mobile Device Sugiarto, Stevanus Michael; Palit, Henry; Gunawan, Ibnu
Jurnal Infra Vol 4, No 1 (2016)
Publisher : Jurnal Infra

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Abstract

Technology is developing very rapidly create business processes that run with the conventional system began to be abandoned by the businesses. Technology makes business processes run more efficiently, quickly, accurately, and reduce the chances of problems by human error. This system is aimed at one of the business people in the fitness field. The system built is believed will make business processes better, as well as businesses can monitor his business handled from anywhere and anytime.Based on the experimental testing of the system, the system has been able to run as desired fitness businesses. The system that has been integrated between the systems with each other to make businesses can monitor and run its business processes better. The data has been computerized data that makes the data easier to back up, so the possibility of data loss can be minimized.
Penggunaan Audio Spectrum dan Genetic Algorithm Untuk Obstacle Generation Game Platforming Berbasis Musik Octaviano, Calvin; Purba, Kristo Radion; Palit, Henry
Jurnal Infra Vol 6, No 2 (2018)
Publisher : Jurnal Infra

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Abstract

Advancement in technology helps the development of hobbies such as listening to music and playing games, but in reality, both hobbies done simultaneously is rarely met, because of that, a program was developed to help in combining both hobbies into one activity with the help of Unity game engine while using widely known OGG audio file format to generate a level for a platforming game.Genetic algorithm was used as a method to deliver a process of developing level with hopes that the level structure matches the difficulty chosen by user, while also reducing the probability of a same level appearing twice, increasing game repetitiveness and minimalizing bore level.Penggunaan Audio Spectrum dan Genetic Algorithm Untuk Obstacle Generation Game Platforming Berbasis Musik