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Penerapan Kriptografi Enkripsi Dan Deskripsi Dalam Pendataan Pasien Klinik Mama Harfas Tembung Menggunakan Visual Basic Rasyid Ridho; Cholil Bisri; Aninda Muliani Harahap
Jurnal Penelitian Dan Pengkajian Ilmiah Eksakta Vol 2 No 1 (2023): Jurnal Hasi Penelitian Dan Pengkajian Ilmiah Eksakta - JPPIE
Publisher : LPPM Universitas Dharma Andalas

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jppie.v2i1.676

Abstract

The security of patient data and drugs in the data collection process for the Mama Harfas Tembung Clinic is very important. In order to protect data, cryptographic algorithms are used, one of which is the Caesar cipher algorithm. The algorithm is applied to the patient and drug data collection systems with encryption and decryption methods. The encryption process is carried out before data creation, while decryption is applied when the system reads the encrypted data. In implementing the algorithm, it was shown that the data stored in the database was encrypted and could not be read easily by the main admin. In order to reduce the misuse of data and all the information in the system. The use of the cesarean chipper algorithm in the patient and drug data collection system for Mama Harfas Clinic is quite safe in maintaining clinical data.
Early Childhood Learning Media Design Using Macromedia Flash 8 Cholil Bisri; Fahreza Shiddiq Siregar; Khairul Abdi; Putra Wan; Rafli Khalis Nugraha; Ali Ikhwan
Jurnal Penelitian Dan Pengkajian Ilmiah Eksakta Vol 2 No 1 (2023): Jurnal Hasi Penelitian Dan Pengkajian Ilmiah Eksakta - JPPIE
Publisher : LPPM Universitas Dharma Andalas

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jppie.v2i1.695

Abstract

In this day and age where technology is a necessity in everyday life for humans, technology is also used in the distribution of learning media for early childhood which is certainly very helpful in developments in the world of education. There are many learning media that can be used, such as multimedia, which is part of technological developments. By making it a learning medium, it is certain that early childhood can enjoy learning in a fun way. This research and design of instructional media aims to increase early childhood learning motivation by utilizing Macromedia Flash 8 technology. As we know, children prefer entertainment and games that make them more comfortable in learning. By making children's learning media by utilizing this technology, it is hoped that it can increase early childhood interest in learning so that later it will enable early childhood to be more creative and innovative. The use of this technological media can have a positive impact on early childhood in terms of carrying out learning. This study uses the waterfall method, where this method has stages such as design procedures, needs analysis, specifications and design, implementation and verification and the last is the validation stage.