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Rancang Bangun Website Coin Laundry Alhamdulillah Andi Maghfirah Inzani Saputra; Indah Kurnia Ilahi; Selviani Amalia Kartika; Nur Hikmah; Martahan Mikhael Butar-butar; Usamah bin Ayatullah; Eliyah A M Sampetoding; Jeriko Gormantara; Valian Yoga Pudya Ardhana; M. Dermawan Mulyodiputro
SainsTech Innovation Journal Vol. 5 No. 2 (2022): SIJ Volume 5 Nomor 2 November 2022
Publisher : LPPM Universitas Qamarul Huda Badaruddin

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37824/sij.v5i2.2022.413

Abstract

The laundry business has now developed a lot, especially in campus and office areas. The laundry business is one of the businesses that has a great opportunity for business actors because when students or other people do not have time to wash their own clothes, they will hand them over to a washing service, namely laundry. In this journal we designed a website that can make it easier for cashiers to make transactions. In analyzing and building the system we use SDLC Waterfall Modell as our reference and have also displayed the Project Management Office (PMO). There are several other stages in designing, namely there are activity diagrams, use case diagrams, sequence diagrams, DFD, and also mock up websites that we have attached to this journal.
Rancang Bangun Website UKM Paduan Suara Mahasiswa Universitas Hasanuddin Putri Aulia Nur Salsabila; Wirya Olivia Dwi Susetiyo; Stefany Frans Sarira; Jones Azarya Tomassoyan; Muhammad Arya Ramdani; A. Muh. Amil Siddik; Eliyah A M Sampetoding; Valian Yoga Pudya Ardhana; M. Dermawan Mulyodiputro
SainsTech Innovation Journal Vol. 5 No. 2 (2022): SIJ Volume 5 Nomor 2 November 2022
Publisher : LPPM Universitas Qamarul Huda Badaruddin

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37824/sij.v5i2.2022.422

Abstract

Perkembangan teknologi yang cepat membuat manusia menjadi lebih mudah dalam melakukan berbagai hal. Misalnya, dalam mengakses informasi yang dapat dilakukan kapanpun dan dimanapun. UKM merupakan unit kegiatan mahasiswa yang bertujuan untuk memfasilitasi mahasiswa/i dalam mengembangkan bakat. Salah satu contoh dari UKM adalah UKM Paduan Suara Mahasiswa (PSM) UNHAS. Untuk mendapatkan informasi yang rinci dari UKM PSM ini dibutuhkan media. Salah satu media yang bisa digunakan yaitu website. Penelitian ini bertujuan untuk merancang sebuah website UKM Paduan Suara Mahasiswa di Universitas Hasanuddin yang nantinya dapat berguna untuk semua pihak. Perancangan website UKM Paduan Suara Mahasiswa Unhas menggunakan Unified Modeling Language (UML), Mock Up Website, Hierarchy Charts maupun Diagram DFD. Hasil yang diharapkan dari penelitian ini berupa Website UKM Paduan Suara Mahasiswa di Universitas Hasanuddin, yang mampu memberikan informasi dengan akurat dan memudahkan calon anggota untuk mendaftarkan diri.
Kantin Pintar Universitas Hasanuddin Berbasis Web Muh Yusran Hardimas Setiawan; Muh Hudri Perdana Hutba; Jihan Afifah Mirzani; Emha Ismaulidin; Rozalina Amran; A. Muh. Amil Siddik; Eliyah A M Sampetoding; Valian Yoga Pudya Ardhana; M. Dermawan Mulyodiputro
SainsTech Innovation Journal Vol. 5 No. 2 (2022): SIJ Volume 5 Nomor 2 November 2022
Publisher : LPPM Universitas Qamarul Huda Badaruddin

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37824/sij.v5i2.2022.427

Abstract

Perkembangan teknologi pada saat ini telah berkembang pesat, beberapa website pun telah banyak diciptakan dan digunakan dalam berbagai bidang. Salah satu penggunaannya adalah dalam bidang pemesanan makanan. Website untuk pemesanan makanan pada umumnya digunakan untuk lingkup besar, seperti pada sebuah restoran. Sementara itu, pada lingkup yang lebih kecil seperti kantin, aplikasi pemesanan makanan jarang sekali ditemukan padahal hal tersebut dapat memudahkan proses yang ada pada kantin tersebut. Website Smart Canteen merupakan inovasi yang dapat mempermudah layanan pada sebuah kantin dimana aplikasi ini mengambil uji lokasi di area kantin Universitas Hasanuddin. Layanan utama yang ditawarkan oleh website Smart Canteen adalah pengaksesan menu yang terdapat pada kantin serta pemesanan menu. Melalui website Smart Canteen, pelanggan dapat memiliki akses terhadap menu yang ditawarkan dalam sebuah area kantin. Pelanggan dapat melihat seluruh menu yang ditawarkan tiap penjual dalam kantin lengkap dengan harga serta hitungan sisa porsi yang tersedia, Selanjutnya, pelanggan dapat menikmati kemudahan pemesanan menu dengan mengikuti prosedur yang telah diatur oleh sistem dalam aplikasi. Pelanggan dapat memilih menu pesanan serta jumlah pesanan yang diinginkan. Proses pun berlanjut ke tahap pembayaran, dimana pelanggan melakukan pembayaran sesuai dengan total harga pembelian dengan menggunakan sistem saldo. Sistem kerja aplikasi ini akan digambarkan menggunakan diagram UML dan desain sistem website.
Pelatihan E-Commerce dan Marketplace Bagi Masyarakat Muda Desa Dasan Baru Kediri Valian Yoga Pudya Ardhana; M. Dermawan Mulyodiputro
Jurnal Pengabdian Literasi Digital Indonesia Vol. 2 No. 1 (2023): June
Publisher : Puslitbang Akademi Relawan TIK Indonesia (ARTIKA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57119/abdimas.v2i1.19

Abstract

Information technology that continues to develop has a positive impact on all sectors of the economy to increase the competitiveness of business people. Online business or e-commerce is a current trend that cannot be denied as an opportunity for business people by utilizing internet media to carry out their activities anywhere and anytime without being limited by place or time. Advances in technology today can take advantage of the role of the internet and mobile devices that are owned to develop businesses that are owned online so as to enable achieving a wider market share. Therefore, e-commerce and marketplace training was conducted in Dasan Baru Village, Kediri, where the participants were young people who live in Dasan Baru Village. The purpose of this training activity is that young people in the Dasan Baru Kediri Village area have knowledge of online business concepts and utilize internet-based marketplaces to maximize their business marketing. With the training carried out, the participants can practice directly on their respective computers or gadgets, about the features on the marketplace, and the suggestions for progressing online businesses that are given. The implementation of this community service received a positive response from both the participants and the people of Dasan Baru Village in general. Participants took part in the training enthusiastically and were motivated to do business online following the current trend of the digital era.
Pelatihan Perakitan Komputer Untuk Meningkatkan Keterampilan Bagi Santri di Ponpes Al Mutmainnah Valian Yoga Pudya Ardhana; M. Dermawan Mulyodiputro
Jurnal Pengabdian Literasi Digital Indonesia Vol. 2 No. 2 (2023): December
Publisher : Puslitbang Akademi Relawan TIK Indonesia (ARTIKA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57119/abdimas.v2i2.31

Abstract

The role of computers in everyday life is increasingly important. Computers can be used as a tool for running a business and doing all office, industrial, construction and lecture tasks. Computers have many varieties of both types and types, ranging from standard types, medium to high-tech computers. With the large role of computers at this time, the Al Mutmainnah Islamic Boarding School in the Kediri sub-district, West Lombok Regency, collaborated with the community service team at Qamarul Huda Badaruddin University to provide computer assembly training to students. This training is intended to equip students to have special skills in computer assembly and later it is hoped that they will be able to open their own jobs from this computer assembly training. The material provided can be received, digested, and understood by the participants well. The large number of participants in proportion to the number of devotees made this training more conducive. The activity went smoothly, on time and as expected and the students were able to communicate well with the speakers and other students.
Optimalisasi Digital Marketing Bagi Generasi Z Dalam Pengembangan Pemasaran Berbasis Teknologi Valian Yoga Pudya Ardhana; M. Dermawan Mulyodiputro; Lilik Hidayati
Jurnal Pengabdian Literasi Digital Indonesia Vol. 2 No. 2 (2023): December
Publisher : Puslitbang Akademi Relawan TIK Indonesia (ARTIKA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57119/abdimas.v2i2.75

Abstract

The role of technology in electronic advertising is known as digital marketing, while creating a company's image is known as digital branding. Digital marketing is an evolution of product marketing that can be triggered by technology such as websites, cell phones, and even games. Social media can be understood as one of the online media where users can easily participate, such as sharing created content, sharing and creating stories, expanding networks, wiki channels, forums, and virtual worlds. In this way, digital marketing methods to promote a brand or product are more effective and spread quickly. At the same time, tactics and communication are also very necessary in marketing. Generation Z, the young generation of productive age, has a very important role in implementing product marketing. This young generation is a young generation who is creative and innovative and sensitive to developments in life, so the role of Generation Z in efforts to develop digital marketing technology is very important. The results of this community service will help improve the skills of Generation Z on Lombok Island. Digital marketing skills to develop product marketing and promotions.