Santoso
Universitas Muria Kudus, Kudus, Indonesia

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Storytelling Method With The Help Of Straw Dolls To Improve Children Receptive Language Skills In Kindergarten Sri Ismawati; Santoso; Mochamad Widjanarko
Journal of Psychology and Instruction Vol. 6 No. 2 (2022): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpai.v6i2.52440

Abstract

Children still have difficulties with language. It is because the way children speak could be clearer. This research aims to create a storytelling method with the help of straw dolls to improve children's receptive language development. This type of research is an R&D method. The research subjects consisted of 2 media experts and one material expert, and 45 kindergarten children. The data collection techniques were interviews, observations, questionnaires, and documentation. The data analysis technique used quantitative analysis. The results showed the validity test with n = 10 and a significance score of 5% with r table 0.632. The results obtained were declared valid because r count> r table. The validation test from material experts obtained an average score of 83.75% and 93.75%, including in the very feasible category. In contrast, linguists scored four which was in the very good category. Data analysis to test the effectiveness is shown in the results of the N-Gain calculation in the field test, as the experimental class obtained post-test results of 80.67 and 80.33, respectively. In contrast, for the control class, the post-test obtained a result of 56.00. The conclusion shows that the development of storytelling methods with the help of straw dolls to improve children's language skills in kindergarten is feasible and effective in improving children's language skills. The implications of this research are expected to help teachers improve children's language skills through learning media.
Media Magic Box Based on the Rembang Local Culture to Improve Class-A Motor Skills Sudarti; Mochamad Widjanarko; Santoso
Journal of Psychology and Instruction Vol. 6 No. 2 (2022): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpai.v6i2.52446

Abstract

There are still many children who still need to improve their fine motor skills. Various factors cause a lack of interest in the teacher’s learning media, so children are not interested in learning. This study aims to create magic box media based on the local culture of Rembang to improve the fine motor skills of Group A children in Kindergarten. The method in this study is research and development research using ten steps of research implementation. The analysis used in this research is the quantitative analysis and qualitative analysis. The data was collected through observation, interviews, questionnaires, documentation, and expert validation. The research subjects were 30 kindergarten students, eight teachers, and one principal. The results showed that material and media experts' validation results were deemed feasible to improve children's fine motor skills. The development of magic box media based on the local culture of Rembang effectively improves the fine motor skills of Group A children in the Heroines group with a t-test of 33.53 and a t-table of 2.022. Furthermore, an N-gain of 72.7 in this high category can be interpreted as an increase in children's fine motor skills with a fairly effective interpretation. This research implies that it is hoped that children's abilities can be increased by using magic box media based on the local culture of Rembang.
The Storytelling Method in Javanese Assisted by Loose Parts Media for Kindergarten Children Hadi Purwoko; Santoso; Fitri Budi Suryani
Journal of Psychology and Instruction Vol. 6 No. 2 (2022): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpai.v6i2.52447

Abstract

The ability to communicate in children is still low and has yet to develop according to expectations and age stages. Children can interact less and communicate properly and correctly with their environment. This research aims to create a storytelling method assisted by loose parts media to improve Javanese language skills in kindergarten. This type of research is development research, with this research method referring to the theory of Borg and Gall. Data collection techniques used were interviews, observations, and questionnaires. The analysis used in this study was quantitative and qualitative. The subjects of this study were kindergarten teachers and students. The material expert validation process assessment obtained an average result of 3.83 with a percentage of 95%, including the very good category. Linguists get an average result of 3.67 with a percentage of 92%, and the category is very good. The teacher's response obtained an average of 3.63, scoring 30 in the very good category. The child's response obtained an average result of 3.68 with a total score of 138 in the very good category. The results of calculating N-Gain in the field test as an experimental class obtained post-test results of 80.67 and 80.33, respectively, while for the control class, the post-test obtained results of 56.00. The results show that developing Javanese storytelling methods with the help of loose parts media for kindergarten children is feasible and effective in improving children's Javanese language skills.
Loose-part media and pictures on environmental themes increase interest in early childhood learning Siti Shalichah; Santoso; Muchammmad Widjanarko
Journal of Psychology and Instruction Vol. 6 No. 2 (2022): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpai.v6i2.52448

Abstract

Children experience difficulties in learning at school and a lack of interest in children during the learning process. Teachers and parents need to be made aware of this. They think this is because children are lazy when studying. This study analyzed loose part media and pictures on environmental themes to increase interest in early childhood learning. This research method uses quantitative methods with steps to formulate problems, determine the theoretical basis, formulate hypotheses, collect data, conduct data analysis, and draw conclusions. The analysis used in this research is quantitative and qualitative. Includes using loose part media and images, learning observations, and product validation of loose parts media and images. Analysis of loose part media and images to increase interest in early childhood learning includes six stages. The results showed a significant effect of the application of loose part media on environmental themes on children's learning interest based on a t count of 17,812 and a t table of 1.9977, so the t count is more than the t table. The application of environmental theme image media significantly affects children's learning interests with a t table of 1.9995. There is a significant influence of the application of environmental theme loose part media and environmental theme image media on children's learning interest with a t count of 14,483 and a t table of 1.9939. The conclusion is that there is a significant influence of the application of environmental theme loose part media and environmental theme image media on the learning interest of group B students.  
Local Wisdom-Based Market Game to Improve Kindergarten Children's Language Skills Estri Meiyanti; Santoso; Mochammad Widjanarko
Journal of Psychology and Instruction Vol. 6 No. 3 (2022): October
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpai.v6i3.52675

Abstract

The lack of children's language skills is influenced by the need for students' ability to socialize. It is because children spend more time playing mobile games. This study aims to develop and describe the design of a market game based on local wisdom in Rembang to improve children's language skills. This research method used the Research and Development (R&D) method using Borg and Gall with ten stages. The population in this study were all Kindergarten B children in Gugus Dewi Sartika Rembang. The samples in this study were Group B children at Nugraha Putra Kindergarten, Melati Kindergarten, and Nusa Indah Kindergarten, Totaling 50 Children. Data Collection Techniques Using Observations, Questionnaires, Interviews, and Documentation. While the data analysis technique uses Quantitative Descriptive Analysis, Requirements Test, and t-Test. The results showed that developing market games based on local wisdom was feasible and could improve the language skills of Kindergarten B Rembang children with a t-test of 21,189 and t table of 4.381 then, or 21.189> 4.381 while the NAin value was 71 in the Effective Category. This study concludes that the development of market games based on local wisdom is needed, feasible, and effective following the design of market games relevant to children's and teachers' needs.