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PENERAPAN SEO (SEARCH ENGINE OPTIMIZATION) MENGGUNAKAN TEKNIK TOGETHER IN A SINGLE CONNECTION (TSC) DALAM MENINGKATKAN KUNJUNGAN PADA SEBUAH BLOG Setyaningsih, Devia Tito; Wintolo, Hero; Nugraheny, Dwi
Compiler Vol 1, No 2 (2012): November
Publisher : Sekolah Tinggi Teknologi Adisutjipto Yogyakarta

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Abstract

One of the internet service used by the people of Indonesia is a blog that can be accessed via http://blogspot.com or http://wordpress.com and others. Everyone can use this medium for the purpose of publication of information in the form of text, images, sounds, or video without having to master web programming languages. One of the obstacles a person who has a blog is a way of increasing number of visitors to his blog. In order for many visitors the blog owner needs to understand about SEO (Search Engine Optimization).To allow users to blog in increasing the number of visitors and ranking his blog, they invented a system that utilizes parallel processing techniques and create a new method, named TSC (Together in a Single Connection) to increase the number of visitors, number of pages viewed and ranking.Increase blog traffic system based on parallel processing can improve the effectiveness in increasing traffic to a blog. With this system the blog owner is expected to be easier to rise to visit his blog.
SISTEM PAKAR PENILAIAN PENGUASAAN MATERI PELAJARAN BERBASIS WEBSITE DENGAN METODE BAYESIAN NETWORK (Studi Kasus di SMA Angkasa Yogyakarta) Dewi, Ni Kadek Ceryna; Honggowibowo, Anton Setiawan; Nugraheny, Dwi
Compiler Vol 2, No 1 (2013): Mei
Publisher : Sekolah Tinggi Teknologi Adisutjipto Yogyakarta

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Abstract

School is a place to study to implement the learning process. However, along with the development of teaching and learning technologies now can be done outside of school one of them with online media. Students at the school will usually feel a saturation point with the delivery of material in class with the different character of the teacher. For it is made a program that could provide a new learning method. Bayesian Network Methods is a Directed Acyclic Graph (DAG) and comes with a Conditional Probability Distribution Table (CPT) for each node. Bayesian Network Methods is running on the calculations to find the value of the results of the examination of the student. From the research that has been conducted on the " Expert System Assessment Mastery Of Subject Matter Of Website Based With Bayesian Network Method” o f the obtained results for the average student's ability to answer every question with 5 topics there is 28.66% from 50%.
ANALISA PERBANDINGAN WAKTU DAN KECEPATAN TRANSFER PADA MULTI PROTOCOL LABEL SWITCHING (MPLS) DENGAN VIRTUAL PRIVATE NETWORK (VPN) UNTUK PERPINDAHAN DOKUMEN PADA JARINGAN KOMPUTER Saleh, Ibrahim; Wintolo, Hero; Nugraheny, Dwi
Compiler Vol 3, No 1 (2014): Mei
Publisher : Sekolah Tinggi Teknologi Adisutjipto Yogyakarta

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Abstract

MPLS (Multi Protocol Label Switching) technology has been developed and mostly used by the service provider on their main network. Data packets which forwarded from one router to another router can also use VPN (Virtual Private Network) technology. VPNs were developed in the field of computer networks now have many variants, such as MPLS VPN and VPN which connects between computers or a LAN through a public network is the internet. The purpose of this final task is build a lab scale VPN network with MPLS technology use Mikrotik router RB 750GL and create a VPN connection to the STTA campus network passing the public internet. Then do a comparative analysis of the time required and the speed of transfer on both the network. The results of a comparative analysis between MPLS and VPN with the same file capacity, it appears that the MPLS network is faster in time speed and transfer speed
PENERAPAN DATA MINING DENGAN METODE INTERPOLASI UNTUK ESTIMASI PREMI BERDASARKAN PENDAPATAN NASABAH ASURANSI PRUDENTIAL DI YOGYAKARTA Pandapotan, Pandapotan; Honggowibowo, Anto Setiawan; Nugraheny, Dwi
Compiler Vol 1, No 2 (2012): November
Publisher : Sekolah Tinggi Teknologi Adisutjipto Yogyakarta

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Abstract

Premi in a definition can be interpreted as a fee to be paid by the customer, which is a combination of the overall cost of insurance benefits that used, and sometimes also include the amount of money invested by customers. The output of the data mining is a customers is accepted according to the prudential value of the estimated premi be gained from the number of customer revenue.Final project is, created a program of web-based application system to estimate the premi to make it easier for admin (prudential employee)  to determine the amount of premi to be paid by the customer. In this program, admin (prudential employee) just need to know the amount of customer’s income that the program will then process the results of the estimated premi.The test results is concluded that the program estimates the premi can be used easily by the admin (prudential employee) and simplify admin decisions premi estimate to the customer.
PEMBANGKITAN WARNA ANGKA TOKEK DENGAN METODE LINIER CONGRUEN METHOD (LCM) Sajati, Haruno; Nugraheny, Dwi; Hermawan, Antok
Compiler Vol 5, No 1 (2016): Mei
Publisher : Sekolah Tinggi Teknologi Adisutjipto Yogyakarta

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Abstract

Color blindness is an abnormality in terms of seeing certain colors that occur as a result of demage to come cells (cone cells) in the retina of the eye, so that people with color blindness can be hard  to catch a certaincolor spectrum. People suffering from color blindness would have difficulty distinguishing certain shades can not even see certain colors. Developed by Dr. Ishihara test Shinobu Ishihara in 1917, until now the Ishihara test methods still be one of the main option in almost all countries to identify someone who had color blindess. In the figure gecko color generation system with linear method congruen method (lcm) described the components of software and hardwer that is required in the manufacture of  color generator application numbers congruen gecko with a linear congruen method (lcm). The determination of the initial value of the constant linear congruen method (lcm) into the determination of the color composition result generated randomly. System testing and completion of a questionnaire completed by Guttman and Likert scale. Diman on functional testing system results obtained with Guttman scale 100% yes that users can guess the number that appears on the color generation process. And the interface testing diselesaika with Likert scale with 85% strongly agree result the system has a 94% look attractive and easy to use system.
AUTOMATISASI PENENTUAN JALUR KONEKSI INTERNET PADA TIGA PROVIDER Wicaksono, Galih Dwi; Sajati, Haruno; Nugraheny, Dwi
Compiler Vol 5, No 1 (2016): Mei
Publisher : Sekolah Tinggi Teknologi Adisutjipto Yogyakarta

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Abstract

Along with the times, the computer network has undergone many changes from time to time. Eventually, internet network is known. To test the reachability of a host on an IP address (internet protocol) network and to measure the round-trip time for messages sent from the host to the destination, computer needs to perform ping process. Ping operates by sending ICMP (Internet Control Message Protocol) echo request packets to the target host and waiting for an ICMP response. internet connection lane determination automation uses three providers done by comparing the smallest average value of the result of the ping. The test results are printed in the form of a statistical summary of the response packets received, including the minimum, maximum and average round-trip time. The signal strength is not directly proportional to the value of average, because the signal strength is affected by the report the data RSCP, throughput and quality of services covering CSSR (Call Setup Success Ratio), CCSR (Call Completion Success Ratio), DCR (Dropped Call Ratio) and BCR (Blocked Call Ratio) which can be used to optimize the network.
PENGEMBANGAN MODEL TRANSPORTASI SEIMBANG (BALANCE) DENGAN MODIFIED DISTRIBUTION (MODI) DENGAN ORDO 5X5 BERBASIS ANDROID Indrianingsih, Yuliani; Nugraheny, Dwi; Putra, Dwi Andhika
Compiler Vol 6, No 2 (2017): November
Publisher : Sekolah Tinggi Teknologi Adisutjipto Yogyakarta

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Abstract

The absence of rapid examination technique to study transportation model using Modified Distribution often learning process become less efficient and effective. To use Modified Distribution (MODI), the first must to found the first solution of transportation model. To find the first solution of this transportation model using Northwest Corner method then find optimum solution with Modified Distribution (MODI) method. Before that Modified Distribution method had built to application on desktop with [9], but it just to calculate optimum solution to find minimum cost of transportation model on matrix 3X3. On application have some suggestion for developer who want to develop it, like to change user interface to be interesting, expand matrix to m X n (for example 5X5) and add some study case in application to guide user to done case of Operation Research to calculate optimum solution to find minimum cost on transportation model using Modified Distribution (MODI) method in the class. In this essay will be develop an application Modified Distribution (MODI) using Northwest Corner method to calculate  first solution and Modified Distribution (MODI) to calculate optimum solution with matrix 5X5 which implemented on android in operating system minimum API 15: Android 4.0.3 (Ice Cream Sandwich). Application Modified Distribution (MODI) have interesting interface, give easy to access information, and get accurate results, this is established from testing with score average 83,77%.
INTERACTIVE MEDIA TO LEARN IDENTIFYING PATTERNS AND CALCULATING GEOMETRY OBJECTS ( CASE STUDY: TK ABA SURYA MELATI, YOGYAKARTA) Nugraheny, Dwi; Setiawan, Arry Dwi
Compiler Vol 7, No 2 (2018): November
Publisher : Sekolah Tinggi Teknologi Adisutjipto Yogyakarta

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Abstract

Interactive learning media is the media more effectively so that the user can feel the learn more practical yet fun and stimulating for users desirous of learning. The pattern is the process of recognizing an object based on data that already exists to distinguish various patterns with different size and geometry of each pattern is obtained. The purpose of this thesis was to design an interesting learning media and interactive, in particular to facilitate the child TK Aba Surya Melati get to learn identifying pattern and calculating geometry objects. Based on testing performed, the results obtained to learn identifying pattern 80% and calculating geometry objects is 65%.
Introduction to Yogyakarta Icons in The Game of Running Challenge Bonai, Angga Adha Nugroho; Nugraheny, Dwi; Agustian, Harliyus
Compiler Vol 8, No 1 (2019): Mei
Publisher : Sekolah Tinggi Teknologi Adisutjipto Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (861.546 KB) | DOI: 10.28989/compiler.v8i1.432

Abstract

Yogyakarta's strong culture makes Yogyakarta one of the tourist areas frequented by tourists, both foreign tourists and local tourists. The Visitors come from various groups, for example visitors who come with family or individuals. A game model is needed that can facilitate the child in remembering the tourist icons in Yogyakarta through a Game Running Challenge that is made as attractive as possible and can run on the Windows operating system. The game running challenge application can provide convenience to users who are children aged 6-10 years to get to know and know the most famous icons in Yogyakarta through a game. So that it can be an educational medium that has a pattern of learning by doing learning. 
MONITORING AKTIVITAS DI JEJARING SOSIAL MENGGUNAKAN ALGORITMA SELECTION SORT PADA MEDIA SOSIAL PENDIDIKAN Humaerah, Mutiah; Honggowibowo, Anton Setiawan; Nugraheny, Dwi
Compiler Vol 5, No 2 (2016): November
Publisher : Sekolah Tinggi Teknologi Adisutjipto Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (145.256 KB) | DOI: 10.28989/compiler.v5i2.170

Abstract

Monitoring the activity on social network is a web-based application used to monitor the activity o f students or children in socially mediated by parents or teachers. Social media educational been created to support student learning in school. The application o f monitoring usedSelection Sort Algorithm. Selection sort algorithm used to sort the data based on the results o f monitoring input the desired date. From the test results can be concluded that this application can be used to monitor the activity o f children in social media education based on status, comments,and messages. The results o f this study indicate that parents o f Mutiah (user) monitoring the activities o f their children based on the status o f the results o f an update 8 (eight) status starting from the date o f July 26, 2016 until August 2, 2016 with the sequences data from the newest date and time until the oldest data or sorting from the greatest data and average results obtained from testing using a questionnaire with 30 respondents and the amount calculated by the Likert method is 80.97% with the criteria o f "Very Good".