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Analisis Kebutuhan Media Informasi Tempat Wisata Ramah Hewan Peliharaan di Kota Bandung Ivenabaat Nurzahra; Mulki Tawakal Rosady; Rosa Karnita
Indonesian Journal of Tourism and Leisure Vol 3, No 2 (2022)
Publisher : Lasigo Akademia Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36256/ijtl.v3i2.300

Abstract

This study aims to analyze the needs of pet owners in obtaining information about pet-friendly tourist attractions in Bandung. The city, called the Paris van Java, has many pet-friendly attractions. However, information media which contains data for pet owners who want to bring their pets along for recreation to pet-friendly tourist spots in Bandung, has yet to be found. Then an analysis of the needs of pet owners was carried out using qualitative research methods. Data were collected through questionnaires, observation and internet searching. All data that has been collected is then analyzed using thematic analysis. The analysis resulted in the identification of pet-friendly tourist attractions in detail, which is needed by tourists who have pets. Some of them are the types of places, rules, policies, social environment, and facilities of pet-friendly tourist spots to be considered before bringing pets to the intended location. Pet owners will be helped by creative forms of information, such as mobile applications that contain all complete information according to the needs of pet owners. Other information media, such as information boards or signage installed at tourist sites, can also help direct visitors who bring their pets.  
Exploring photovoice-based educational games for building self-confidence in middle childhood children Sisya Ayumi Nurzauza; Rosa Karnita
Deskomvis: Jurnal Ilmiah Desain Komunikasi Visual, Seni Rupa dan Media Vol. 6 No. 3 (2025): Deskomvis: Jurnal Ilmiah Desain Komunikasi Visual, Seni Rupa dan Media
Publisher : Asosiasi Program Studi Desain Komunikasi Visual Indonesia (Asprodi DKV)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38010/deskomvis.v6i3.156

Abstract

Self-confidence during middle childhood (ages 6–12) plays an essential role in children’s social, emotional, and academic development. At this stage, children begin to evaluate their abilities and form self-perceptions influenced by learning experiences and social interactions. However, limited opportunities for reflective and creative self-expression in elementary school settings may affect the development of children’s self-confidence. This condition highlights the urgency of exploring approaches that provide developmentally appropriate expressive spaces for children. This study aims to explore the potential of a photovoice-based approach as a conceptual foundation for designing educational games that support self-confidence development in elementary school children in Bandung. The research employed a descriptive qualitative method supported by literature review and questionnaire-based data collection. Primary data were obtained from 19 parents of children aged 6–12 years from public and private elementary schools in Bandung. The questionnaires explored children’s daily activities, confidence tendencies, and preferred modes of expression. As an adaptation of photovoice principles, children were encouraged, with parental guidance, to represent aspects of their self-identity and experiences through visual media. The findings indicate that children tend to express themselves more confidently through visual and creative media compared to purely verbal forms. While positive self-appreciation was observed, situational hesitation and self-doubt were also identified. These results suggest that a photovoice-based visual approach can serve as a relevant foundation for designing participatory educational games that foster self-confidence in elementary school children.
Analisis Makna Visual Growth Journal Book Milik Papermark.Id Menggunakan Teori Semiotika Roland Barthes Fitrania Hanifah Annisaa; Rosa Karnita
Jurnal Desain Komunikasi Visual Vol. 3 No. 3 (2026): August
Publisher : Indonesian Journal Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47134/dkv.v3i3.5047

Abstract

Penelitian ini menganalisis makna visual pada produk Growth Journal Book (GJB) milik Papermark.id menggunakan pendekatan semiotika Roland Barthes. Cakupan kajian berangkat dari meningkatnya kesadaran akan pengembangan diri melalui media visual. Metode yang digunakan adalah analisis visual Roland Barthes terhadap enam elemen desain utama pada buku GJB, ditelaah melalui dua tahapan makna: denotatif dan konotatif. Hasil penelitian menunjukkan bahwa setiap elemen visual; seperti warna kuning cerah, garis bergelombang, ilustrasi emotikon, dan hashtag positif yang memiliki makna simbolik serta menyampaikan nilai self-love, keceriaan, serta optimisme. Simbol-simbol ini membentuk konstruksi makna yang memperkuat pesan brand dalam mendukung ekspresi diri dan pertumbuhan personal. Hasil diskusi menekankan bahwa desain GJB ini tidak hanya bersifat estetis, namun juga menjadi media komunikasi visual yang efektif dalam membangun persepsi positif pengguna muda terhadap pentingnya mengenal dan menyayangi diri sendiri.
Analisis media terapeutik visual untuk mendukung kesehatan mental mahasiswa atlet sepatu roda Salwa Khairunnisa Rajwadhani; Rosa Karnita
Jurnal Desain Vol 13 No 3 (2026): Jurnal Desain
Publisher : Universitas Indraprasta PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30998/jd.v13i3.1871

Abstract

Mahasiswa atlet sepatu roda menghadapi tekanan ganda sebagai atlet dan mahasiswa, terutama terkait tuntutan performa, ekspektasi diri, dan kondisi kompetitif. Tekanan tersebut berpotensi memengaruhi kesehatan mental dan kestabilan emosi atlet, khususnya pada fase pra- dan pascapertandingan. Penelitian ini bertujuan menganalisis bagaimana media terapeutik visual dapat mendukung stabilitas emosi dan kesejahteraan mental atlet. Penelitian ini menggunakan pendekatan kualitatif eksploratif melalui studi literatur sebagai landasan awal penelitian dan wawancara terhadap tujuh mahasiswa atlet sepatu roda. Hasil menunjukkan bahwa kondisi emosional atlet lebih dominan dipengaruhi oleh faktor internal seperti ekspektasi diri, keberhasilan atau kegagalan performa, kelelahan fisik, serta tekanan pertandingan, sementara lingkungan dan aspek visual berperan sebagai pendukung regulasi emosi. Media terapeutik visual seperti clay making dan fotografi dapat membantu atlet, terutama pada fase pra- dan pascapertandingan. Penelitian ini menyimpulkan bahwa media terapeutik visual berpotensi dikembangkan sebagai alat pendukung regulasi emosi yang praktis, non-verbal, fleksibel, dan berbasis pendekatan desain visual bagi mahasiswa atlet sepatu roda.