Asmarita Dela Dwi Prawesti
Universitas PGRI Sumatera Barat

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PENGEMBANGAN MULTIMEDIA INTERAKTIF PADA MATERI PEMBELAJARAN PEMROGRAMAN DASAR Asmarita Dela Dwi Prawesti; Thomson Mary; haris kurniawan
Jurnal Pendidikan Vokasi dan Seni Vol 1 No 2 (2023): Volume 1 No 2 Jurnal Pendidikan Vokasi dan Seni (JPVS), Maret 2023
Publisher : Program Studi Pendidikan Vokasi Seni Kuliner

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (848.423 KB) | DOI: 10.52060/jpvs.v1i2.1120

Abstract

The implementation of information and computer technology (ICT) in learning media can have a positive impact on students' learning outcomes. ICT in learning media can provide stronger and higher quality learning experiences for students. ICT-based interactive multimedia in learning enables students to be more motivated to learn anytime and anywhere in an enjoyable way. The purpose of this research is (1) to produce valid interactive learning media on basic programming learning material; (2) to determine the response of educators and students to the interactive learning media produced. This type of research uses the Research and Development (R&D) method with the ADDIE development model, which has five stages: Analysis, Design, Development, Implementation, and Evaluation. The population in this study was the tenth-grade students of SMK Negeri 3 Padang. The data analysis technique used validity and practicality tests. Based on the data analysis, the average validation score for the media was 0.93, categorized as "valid," while the average validation score for the material was 0.87, categorized as "valid." Then, the analysis of the response from the students obtained a percentage of 84.95% categorized as "very practical," and the response from the subject teachers obtained a result of 94% categorized as "very practical."