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Perancangan User Interface Aplikasi EzyPay menggunakan Metode Design Sprint (Studi Kasus PT. Arta Elektronik Indonesia) Rahmadhana Ramadan; Hanifah Muslimah Az-Zahra; Retno Indah Rokhmawati
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 9 (2019): September 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

PT. Arta Elektronik Indonesia is a company or startup that is engaged in developing Fintech applications or financial technology with the application name EzyPay. EzyPay also needs an update in terms of the interface that is considered to be less than optimal in supporting the existence of a new business process. Based on the case studies of the above problems, the authors provide a solution by designing the user interface and developing the latest version of EzyPay application with clean and modern interface with new main features that is EzyPay balance. So that with the new interface, people can make payments and purchases easily through EzyPay. Designing the user interface uses the Design Sprint method until the hi-fidelity prototyping stage and do five phase that is understand, define, sketch, decide, prototype, and validate. Testing in this study uses Usability Testing with task scenarios and questionnaires to achieve the parameters of the effectiveness, efficiency, and System Usability Scale (SUS) aspects to achieve parameter satisfaction. From the results of Usability Testing with these parameters, the acceptance value is 92.5%, which means the system can be accepted by the user.