I Gede Tika Permana
Fakultas Ilmu Komputer, Universitas Brawijaya

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Pengembangan Sistem Presensi berbasis Lokasi menggunakan Geofence WiFi dan REST API pada Fakultas Ilmu Komputer Universitas Brawijaya I Gede Tika Permana; Denny Sagita Rusdianto; Lutfi Fanani
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 9 (2019): September 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Fingerprint scanner's presence infrastructure is a system that is widely applied as a presence today such as the Faculty of Computer Science (FILKOM). The presence system using a fingerprint scanner can help staff for recording attendance data, as well as calculating the performance of the employee. However, there are problems that arise from using the fingerprint scanners as a presence system, including the presence of attendance recapitulation which is still manualy calculate, asynchronous employee attendance with attendees result, transparency of the attendance data is unknown by the employee. The solution to this problem is to make each civitas have a tool that is used to make a presence, so that the presence can be done by the civitas themselves and attendance data can be directly obtained by staffing staff. From this solution a system was developed to use a smartphone as a media presence because this device is owned by each civitas, sensors owned by smartphone devices are also complete such as WIFI sensors, fingerprints and cameras. The author develops an Android mobile-based system as a presence by utilizing fingerprint sensor, camera and WIFI. WIFI is used as a virtual fence so that the community who wants to attend must be present in the FILKOM environment, the development of this system carries the REST API technology that is useful as a bridge between mobile presence data and computer staffing staff used as a recapitulation tool for community attendance. This presence system was developed with the software development life cycle, which is the waterfall method where needs have been defined at the beginning and there is no change until the design, implementation, and testing process of the system has been developed. Tests carried out include: unit testing on four methods with valid results, validation testing on 38 functional requirements with all valid results, integration testing by checking the interaction of two methods with valid results, and compatibility testing using three devices with valid results. From the test results obtained by the system developed has met the requirements that have been determined, for the appropriate system, valid results and running on Android devices version of Lollipop to Pie