Faiz Elyuan Permana
Fakultas Ilmu Komputer, Universitas Brawijaya

Published : 1 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 1 Documents
Search

Perancangan User Experience Sistem Informasi Manajemen Magang pada Jurusan Sistem Informasi menggunakan Pendekatan Human-Centered Design (HCD) Faiz Elyuan Permana; Herman Tolle; Retno Indah Rokhmawati
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 9 (2020): September 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

PKL is an implementation that combines academic education obtained from the teaching and learning process on campus and the expertise obtained by students from hard skills and soft skills. In the Information Systems Department (JSI) of Universitas Brawijaya students who will meet PKL subjects independently must find a company that will use the PKL location. At present there is still no collaboration between the company and JSI, so there are students who find it difficult to find companies to implement street vendors. The purpose of this study is to study the user experience of desktop and mobile information systems to bridge the relationship between students and related companies looking for street vendors and spread information on street vendors, which can fulfill their needs, are easy to use and provide pleasant benefits for users. The approach used in designing solution designs is Human-Centered Design (HCD). The system design made consists of a high fidelity prototype, which is then evaluated by the usability testing technique by measuring three aspects namely, efficiency, and satisfaction using the Single Ease Question (SEQ) questionnaire. The test results for the desktop version resulted in a success rate of 98.64%, a TBE value of 0.036 goals / second, and a value of 6.19 in the level of user satisfaction. In the mobile version, get a success rate of 97.3%, TBE value of 0.205 goals / second, and get a 6.2 value on the level of user satisfaction. And found 41 suggestions from overall participants that are useful for further research.