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Perancangan Decision Support System Penilaian Kinerja Dosen Berdasarkan Penilaian Prestasi Kerja Pegawai dan Beban Kinerja Dosen Ramadhan, Rizal Furqan; Tolle, Herman; Muslim, Muhammad Aziz
MATICS Vol 8, No 2 (2016): MATICS
Publisher : Department of Informatics Engineering

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (629.739 KB) | DOI: 10.18860/mat.v8i2.3555

Abstract

The lecturer is one of the essentialcomponents in the Higher Education system. Performanceassessment of lecturer needs to be conducted to measurethe lecturer capability based on the Tri Darma’s HigherEducation concept. Related to the nowadays technologydevelopment, to conduct performance assessment oflecturer can use the Decision Support System based onseveral criteria as the assessment material. The providedcriteria in this paper seem to be the obtained criteria fromP2KP and BKD component. P2KP is performanceassessment of lecturer under the Badan KepegawaianNegara (BKN) supervision. Meanwhile BKD isperformance assessment of lecturer under the DIKTIsupervision. The lecturer criteria are taken from those twocomponents because the lecturers’ status cannot beseparated from the officer under BKN and educator underthe DIKTI support. It is expected that the criteria comingfrom both components integration will be able to produceperformance assessment of lecturer objectively. Themethod to proceed the assessment was Weighted Product(WP). The examined data of the lecturers were theBrawijaya University lecturers’ data. The finalexamination data was conducted by taking the datarandomly from 20 Brawijaya University lecturers. Thefinal output from this Decision Support System is thelecturers which are selected from three categories, whichare, less, normal, and good. It is expected that DecisionSupport System is able to categorize the standard eligiblelecturer (Normal/medium category), and the lecturersurpassing the standard (good category).
Educational Media Design for Learning Basic Programming in Branching Control Structure Material Using Problem-Posing Learning Model Syahidi, Aulia Akhrian; Tolle, Herman; Supianto, Ahmad Afif; Hirashima, Tsukasa
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control Vol 4, No 4, November 2019
Publisher : Universitas Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (63.172 KB) | DOI: 10.22219/kinetik.v4i4.803

Abstract

Basic programming is one subject that tends to be difficult for students to learn. Along with the development of technology, several researchers have provided solutions to solve this problem, by developing educational games, educational media, interactive learning media, and other auxiliary media. However, on average they have not used or adhered to the syntax of various existing learning models. This study focuses on designing educational media that uses the problem-posing learning model to study the material of branching control structures in basic programming learning which is recommended as a learning medium for vocational high school students. Educational media named TOLSYASUPI-EduMed. We use the highest type of research and development (R&D), the level 4 that we adopted to be adapted into a number of steps that are in line with the needs of this research area. Observation techniques are used as a form of generative research which is a type of user experience research, to explore information before designing a product/application. The side that we highlight here is how the form of educational media design by following the syntax of the problem-posing learning model. Then do an A/B testing which is assessed by experts to choose the best design with results that are type B designs with a percentage of 90.9%. We also state the analysis of the functional aspects of educational media to strengthen the validity of this design idea.
Engfi Gate: An Indoor Guidance System using Marker-based Cyber-Physical Augmented-Reality Hanas Subakti; Herman Tolle; Muhammad Aswin
International Journal of Electrical and Computer Engineering (IJECE) Vol 8, No 1: February 2018
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (908.88 KB) | DOI: 10.11591/ijece.v8i1.pp34-42

Abstract

A guidance system is needed when freshmen explore their new building environment. With the advancements of mobile technologies, a guidance system using mobile computing devices such as mobile phones or tablets could aid freshmen in locating the desired destination with ease. The proposed system consists of three main subsystems: the marker-based cyber-physical interaction (CPI) system, the indoor positioning (IP) system, and the augmented-reality (AR) system. With the help of visible markers and invisible markers, the CPI system allows the users to do interactions between the physical and cyber environments; the IP system produces accurate user position information; the AR system provides the users with good user experiences. An Android application, named Engfi Gate, is developed to realize the system design in the test environment. This paper also shows the comparisons of the proposed system with other related systems. Furthermore, the design architecture of Engfi Gate system can be used in other location-based applications.
Augmented reality objects design in augmented story book mobile application for better engagement Sherina Izzaty; Herman Tolle; Rizdania Dermawi; Frihandhika Permana
International Journal of Electrical and Computer Engineering (IJECE) Vol 9, No 1: February 2019
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (645.216 KB) | DOI: 10.11591/ijece.v9i1.pp570-576

Abstract

The folktale is a kind of story that has some good points, such as developing a sense of story and shaping up positive attitudes towards children. However, people seem to abandon those good points and often give the children smartphones instead of folktale through the conventional book. Recently, smartphones’ capabilities have rapidly improved, so that augmented reality (AR) story books which combine conventional book and smartphone can be developed. This research is conducted to examine which one from three provided models that work best for engagement in a folktale augmented book. Those designs will be discussed in both subjective and objective approach, correspondingly. The result from subjective approach is the animated video AR design becomes the most pleasing design. The picture and narrator’s voice AR design, by contrast, becomes the most efficient design based on objective approach.
Vertex markers: Modification of grid methods as markers to reproduce large size augmented reality objects to afford hands Wahyu Teja Kusuma; Ahmad Afif Supianto; Herman Tolle
International Journal of Electrical and Computer Engineering (IJECE) Vol 10, No 1: February 2020
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (696.742 KB) | DOI: 10.11591/ijece.v10i1.pp1063-1069

Abstract

The weakness of the research on developing Marker Based Augmented Reality applications found is using small digital content. Weakness is caused by the area of view of Augmented Reality cameras is limited by the placement of markers that are affordable to the user's hand. This study reproducing large digital objects by cutting large digital objects into many pieces. But to keep continuity accuracy between digital object pieces, this study aims to modify the grid method to become a vertex marker. Vertex marker is produced by removing the edge and using the vertex to place the marker. Vertex markers inherit the advantages of the Grid method. Therefore, vertex markers can be used to reproduce large digital objects accurately and can be reached by hand when displayed. The aim of this study is to measure the accuracy of the grid method that has been modified into a marker. The fundamental contributions and advantages of the vertex marker are innovations in the field of Marker Based Augmented Reality research.
Integrating fuzzy logic and genetic algorithm for upwelling prediction in Maninjau Lake Muhammad Rofiq; Yogie Susdyastama Putra; Wayan Firdaus Mahmudy; Herman Tolle; Ida Wahyuni; Philip Faster Eka Adipraja; Hafrijal Syandri
TELKOMNIKA (Telecommunication Computing Electronics and Control) Vol 17, No 1: February 2019
Publisher : Universitas Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.12928/telkomnika.v17i1.11605

Abstract

Upwelling is a natural phenomenon related with the increase in water mass that also occurs in Maninjau Lake, West Sumatra. The upwelling phenomenon resulted in considerable losses for freshwater fish farming because make mass mortalities of fish in farming using the method of floating net cages (karamba jaring apung/KJA). It takes a system that can predict the possibility of upwelling as an early warning to the community, especially fish farming to immediately prepare early anticipation of upwelling prevention. With historical water quality monitoring data at six sites in Maninjau Lake for 17 years, a prediction model can be made. There are three input criteria for Tsukamoto FIS that is water temperature, pH, and dissolve oxygen (DO). The model is built with fuzzy logic integration with the genetic algorithm to optimize the membership function boundaries of input and output criteria. After the optimization, hybrid Tsukamoto FIS and genetic algorithm successfully make a correct upwelling prediction on of 16 data with 94% accuracy.
Analisis Penerimaan Aplikasi Tracking Kuliner Halal oleh Wisatawan di Kabupaten Malang Sucipto Sucipto; Mas'ud Effendi; Ahmad Rizal Affandi; Herman Tolle; Aryo Pinandito
Jurnal Sosioteknologi Vol. 18 No. 3 (2019)
Publisher : Fakultas Seni Rupa dan Desain ITB

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5614/sostek.itbj.2019.18.3.4

Abstract

Aplikasi tracking kuliner halal telah dikembangkan untuk melacak kuliner tersertifikasi halal di daerah kunjungan wisata. Aplikasi ini mengintegrasikan aplikasi Android dengan layanan Google maps dan Global Positioning System (GPS)  untuk membantu wisatawan mengetahui lokasi kuliner tersertifikasi halal dengan peta navigasi dan informasi menu makanan yang disajikan. Sistem tracking ini masih dikembangakan di daerah terbatas. Sebelum penggunaan aplikasi ini diperluas perlu dievaluasi penerimaannya oleh masyarakat. Penelitian ini menggunakan metode TAM (Technology Acceptance Model), dimana faktor yang diteliti adalah kemanfaatan dan kemudahan untuk menggunakan aplikasi. Data diolah dengan metode Partial Least Square (PLS). Hasil pengujian aplikasi tracking kuliner halal menunjukkan persepsi kemudahan berpengaruh nyata terhadap kemanfaatan aplikasi. Persepsi manfaat dan persepsi kemudahan masing-masing berpengaruh nyata terhadap minat menggunakan aplikasi. Pengguna yakin bahwa aplikasi yang mudah digunakan dan memiliki manfaat akan menarik minat masyarakat untuk menggunakan. Minat menggunakan aplikasi berpengaruh nyata terhadap penggunaan nyata aplikasi ini. Nilai predictive relevance sebesar 0,885 berarti model dinilai baik untuk menggambarkan keadaan sebenarnya di lapang.
K-NEAREST NEIGHBOR UNTUK KLASIFIKASI PENILAIAN PADA VIRTUAL PATIENT CASE Kunti Eliyen; Herman Tolle; Muhamad Aziz Muslim
Jurnal Arus Elektro Indonesia Vol 3 No 1 (2017)
Publisher : Fakultas Teknik, Universitas Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19184/jaei.v3i1.5363

Abstract

Dalam pendidikan kedokteran ada berbagai macam ujian yang diterapkan. Salah satunya adalah ujian Objective Stucture Clinical Examinations (OSCE). OSCE adalah alat untuk menilai komponen kompetensi klinik seperti history taking, pemeriksaan fisik, procedural skill, ketrampilan komunikasi, interpretasi hasil laboratorium, manajemen dan lain-lain yang diuji menggunakan checklist yang telah disetujui dan mahasiswa akan mengikuti beberapa station. OSCE merupakan bagian dari penilaian yang bertujuan untuk menilai kompetensi dan ketrampilan klinis mahasiswa secara objektif dan terstruktur yang biasanya dilakukan pada tengah semester atau akhir semester pada mata kuliah tertentu. Pada penelitian ini akan dikembangkan sistem penilaian otomatis untuk ujian OSCE berdasarkan kasus pasien virtual yang dapat digunakan oleh mahasiswa sebagai self -assessment agar mahasiswa memiliki kesiapan dalam menghadapi ujian OSCE yang nyata. Pada penelitian ini sistem penilaian dilakukan dengan melakukan klasifikasi nilai untuk setiap jenis kategori pemeriksaan. Algoritma yang akan diimplementasikan untuk klasifikasi adalah K-Nearest Neighbor (KNN). Uji coba yang telah dilakukan menggunakan KNN didapat akurasi sebesar 89,8% dengan menggunakan data latih sebesar 135, data uji sebesar 84 data dan nilai k=3.
Review of Technique and Algorithm for Educational Data Mining: Trend and Challenge in Games Design Ulfatun Nadifa; Fitra Abdurracman Bachtiar; Ahmad Afif Supianto; Herman Tolle
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control Vol. 7, No. 1, February 2022
Publisher : Universitas Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22219/kinetik.v7i1.1349

Abstract

This study reviews techniques and algorithm models often used in the analysis of educational data mining. The review in this study is based on previous studies to provide researchers knowledge about trends and challenges analysis Educational data mining in game design meaningful. However, there is a lot of games design developed without analysis Educational data mining which then will not answer the student problem. The analysis needed periodic data and developing the game required actual student conditions, this is a combination inseparable. Determine Research questions, Search Terms, and filtering for the selection and analysis of the article review. There are some student problems on analysis review, namely prediction student performance, student behavior, student at-riks, and student dropout. The number of Articles in the study was 33 with 21 Articles of research and 12 of Article review. The number of studies 8 with percent 38% used techniques Confusion matric with 33% percent used algorithms Decision Tree in 7 of studies. The section in this study consists of techniques evaluation, model selection, outcome, subject, and algorithm method. Which are recommended techniques and algorithms for analysis Educational data mining and in ideal game design to further research.
A Preliminary Study: Applying Problem-Posing Learning Models on Algorithm and Flowchart Materials in Basic Programming Class Aulia Akhrian Syahidi; Herman Tolle; Ahmad Afif Supianto; Tsukasa Hirashima
JKTP: Jurnal Kajian Teknologi Pendidikan Vol 3, No 2 (2020)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1054.047 KB) | DOI: 10.17977/um038v3i22020p109

Abstract

Abstract: We propose the applying of the problem-posing learning model to find out the activities and student learning outcomes in learning algorithm and flowchart material in the basic programming class. This research is a preliminary study that will be used to develop applications/systems/interactive media/games that will support the operation of the problem-posing learning model automatically in the upcoming basic programming class. The classroom action research method was used with the implementation of two cycles involving 38 students in the first semester of vocational high school. The process of applying the problem-posing learning model uses the pre-solution posing type, which requires that each student make a question of the situation that is held, where students are expected to be able to make questions related to questions previously made by the teacher, then exchange the questions to other students to solve them.  The flow of making and solving questions is that students make the main case which then completes it in the form of algorithmic answers and also a flowchart assisted by the Raptor application. By applying the problem-posing learning model, it can be concluded that in cycle 1 and cycle 2 the achievement of learning activities and outcomes tends to be good. The success of this research can provide perspective and guidance for developing basic programming applications/systems/interactive media/games that will instill the problem-posing learning model in the interaction flow and can introduce students early on the problem-posing process.
Co-Authors Abu Hasan Baskara Achmad Noerkhaerin Putra Achmad Rizki Raharjo Achmad Yazi' Achmad, Maulana Derifato Adam Hendra Brata Adams Jonemaro, Eriq Muhammad Aditya Orba Ramadhan Admaja Dwi Herlambang Adya Farasadi Afani Kurniawan Afifur Rozaq Agi Putra Kharisma Agi Putra Kharisma, Agi Putra Agnes Kristianti Novilda Agus Wahyu Widodo Agusti, Ivan Maulana Ahmad Afif Supianto Ahmad Afif Supianto Ahmad Afif Supianto Ahmad Afif Supianto Ahmad Afif Supianto Ahmad Fairuzabadi Ahmad Kamil Almasyhur Ahmad Leo Yudanto Ahmad Rizal Affandi Ainun Nisa Sofia Nur Rohma Faiza, Irsa Aknuranda, Ismiartha Al Huda, Fais Al Ridho, Mohammad Ghaza Aldo Rizky Saputra Alexander Krisna Giri Wicaksono Alfa Yolanda Putri Yulianti Alfi Rochmah Primasari Alfian Eko Susilo Putro Alfiyah, Berlita Zaidatul Alvira Galihputri Setyowati Amalia Dwi Indra Ramadhani Amalia, Annisah Amin Fadilah Amir Saqib Azhardika Ananda Widya Pratama Anatasia Griselda Ferina Budiargo Anderson Manurung Andi Hafiidh Andi Moh. Raga Punggawa Andika Fatimah Az-Zahara Andriano Eucharistia Wibowo Angelin Anggraeni Misi ANISYAH ACHMAD Anita Putri Novitasari Annisah Amalia Aprilla, Arga Nanda Ardhan Maulana Zuhdi Ardian Triantoro Ardiansyah Dwi Cahyo Arga Nanda Aprilla Arief Daffa Abdullah Arif Eka Brilian Arifaldi Jayaputra Arifin Firdaus Armansyah Aryo Pinandito Aryun Nadaa Aniesiyah Asti Dhiya Anzaria Astriya Nugraha, Dwi Cahya Astriya, Dwi Cahya Asyora Dewi Prabandani Atifa Fiorenza Aulia Akhrian Syahidi Aulia Akhrian Syahidi Aulia Akhrian Syahidi Aulia Akhrian Syahidi Aulia Fitri Rahmawati Avicena, Herza AYU PRAMESTI, TSABITA MUTHIA Bagas Noor Rachman Bariq, Azura Fairuz Barus, Abram Christya Bawono, Nova Aurora Bayu Priyambadha Benjamin Septa Pardamean Bere, Stevania Bethrandria, Isya Almanda Biabdillah, Fajerin Bianca Pingkan Nevista Buce Trias Hanggara Budi Iswanto Budi Setiawan Burhanuddin Ali Ahmadi Cahya Astriya Nugraha, Dwi Cahya Astriya, Dwi Cahyaning Mirandha, Amalyndha Candra, Alvin Cassia Vera Diphiperidine Charisma Ubaidah Cholilia Chika Apsari Dinda Choirul Huda Citra Mahardhika Dewi Murti Danar Hikmah Krismanto Dara Adhelia Rusanty Denny Sagita Rusdianto Desy Sulistyaningrum Devina Dwi Pratiwi Dewantara, Arya Putra Dewantoro, M. Daffa Rhesa Dhika Rozqi Anggitama Dhimas Ilmi Auvi Dhoni Indras Setyawan Diah Priharsari Diandra Amiruddin Firmansyah Dienabillah Gita Fitri Dimas Bhayu Primarizki Dinda Aditama Dita Oktaria Doni Putra Purbawa Dwi Aji Sentosa Dwi Cahya Astriya Nugraha Dwi Cahya Astriya Nugraha Dwi Juni Kartika Dzaky, Naufal Edo Yokko Rolando Edwin Nurwansyah Effendi, Mas'ud Eki Yusandhi Iskandar Eko Ardyanto Eko Arisetijono Erfina Latuconsina Erika Ramadhanty Eriq Muhammad Adams Jonemaro Extrant, Ismail Fabrianne, Hana Fadhlan, Rafi Ahmad Fadila, Vera Nur Fadillah, Muhammad Davin Fais Al Huda Fais Al Huda Faisal Risq Efendy Faiz Elyuan Permana Faizatul Amalia Fandika Rakhman Nanda Farha Rihhadatul Aisy Fariz Sokhinda Hamza Fatwa Ramdani, Fatwa Febryan Asa Perdana Ferdinan Oky Fahrerri Ferlie Deanada Effendi Ferry Abu Darrin Al Ghifari Firdaus, Syahida Usama Firman, Agil Winaldi Firmansyah, Muhammad Dhafin Fitra Abdurrachman Bachtiar Fitra Abdurracman Bachtiar Frihandhika Permana Gilang Nur A'idi Girsang, Kevin Judhistira Guidita Suryani Gusti Kul Fathiriansyah Hadriyan, Derby Haechal Abdillah Suhendar Hafis, Muhammad Hanas Subakti Hanggara, Buce Trias Hanifah Muslimah Az-Zahra Hanifah Muslimah Az-Zahra, Hanifah Muslimah Hanifah, Hana Syifa Hardiyanti, Putri Adinda Hermawan, Andrian Riza Hermin Sulistyarti Hirashima, Tsukasa Huda, Fais Al Hummam Aly Baziyad I Made Resza Surya Adinata I Putu Reditya Permana Putra Ibrahim Hafizhuddin Muttaqi Igar Ramaddhan Ignatius Daniel Y.T.A. Ginting Ikrima Nuha Arifin Insani, Ahmad Arif Intan Sartika Eris Maghfiroh Irsyad Fauzan Noor Irsyad Rifqi Arrazaq Ismiarta Aknuranda Ismiarta Aknuranda Issa Arwani Ivan Putera Pratama Jonemaro , Eriq Muhammad Adams Jonemaro, Eriq Muhammad Adams Julian Fuad Fauzi Jundulloh, Harits khoirinnisa, septia Kiyoshi Kiyokawa Kohei Arai Kohei Arai Komang Candra Brata Komang Candra Brata Kresna Sudrajad Kunti Eliyen Kurnia S., Primananda Kurniawan, Dedik Kussasih, Zakwan Dhiyaulhaq Labina Kirby Lasma Divathama Tobing Lendy Seoling Leo Tiofan Justicia Lina Fitra Lutfi Fanani Lutfi Fanani Luthfi Rahmad Hidayattullah M. Brilian Misbah Al Hakim M. Hamaas Taqiyuddin A. Mahardeka Tri Ananta Mahardeka Tri Ananta, Mahardeka Tri Maharoni Hendra Pradikja Maheswara, Rakha Hanif Mariani Mariani Marjorie Tirza Eunike Marpaung, Edward Bonardo Marulitua Marviawan, Raihan Latief Miftahul Rizki Purwonegoro Miftahur Rizqi Miranda Eristiana Mochamad Anshori Mochamad Ilham Irwinansyah Moechammad Sarosa Moh. Abu Hasan Mohammad Arda Dwi Ardianto Mu'tashim, Wildan Aulia Muchammad Rizal Muh Wildan Shalahuddin Muh. Asdar Muhamad Aziz Muslim Muhamad Syaukani Audady Muhamad, Andi Naufal Falah Muhammad Alfan Mubarrak Muhammad Aminul Akbar Muhammad Aswin Muhammad Aziz Muslim Muhammad Budi Fauzan Muhammad Erwin Amrullah Amrullah Muhammad Fadhel Aribowo Muhammad Habib Firdaus Chatib Muhammad Hafidz Novriantama Muhammad Hafidz Rahman Muhammad Hanif Hasanain MUHAMMAD HASBI Muhammad Murtadho Muhammad Reyhan Muhammad Ridho Kurniawan Pratama Muhammad Rikza Ramadhan Muhammad Rofiq Mukhlis Murtadho Nanang Yudi Setiawan Naufal Aji Dewananto Naufal Alif Aldhian Naufal Helmi Ramadhani Nerea López, Jonathan del Moral Nevista, Bianca Pingkan Nia Novita Wirawan, Nia Novita Niken Hendrakusma Wardani Nisa' Luhung Mahbubah Nugraha, Dwi Cahya Astriya Nugroho, Prakash Adi Nur Azizi, Fakri Fandy Nur Fajri Hayyuni Maulidya Nurhidayat, Muhammad Nurjannah Nurjannah Nurjannah Nurjannah Nurudin Santoso Onny Setyawati Pandu Damar Priambodo Pasaribu, Septia Andriani Permana, Frihandhika Philip Faster Eka Adipraja Prabandani, Asyora Dewi Prabasatio, Muhammad Ario Fadhlih Pramudya Vizkal Arfianto Prasetyo aji, Pujo Priana, Aan Jelli priharsari, diah Primananda Kurnia Santoso Priyambadha, Bayu Puspitaloka, Paradhita Ayu Putra, Boyfannie Ivan Putri Stephanie Lesilolo R. Amalina Dewi Kumalasari R. P. Hero Wijaya Rachman, Ramadhani Rachmawan, Indra Nanda Raden Siti Nabila Putri Fasabuma Raka Ega Bhagaskara Raka Ega Bhagaskara Rakha Hasan Pramudito Ramadhan, Rizal Furqan Ramadhani, Naufal Helmi Randhiki Gusti Perdana, Randhiki Gusti Ratih Kartika Dewi Renaldy Sabdo Jati Purboningrat Renavitasari, Ivenulut Rizki Diaz Rendi Pradila Hab Sari Retno Indah Rokhmawati Retno Indah Rokhmawati, Retno Indah Reynald Hermanto Simanjuntak Ria Nevita Rully Prastianila Indriani Rida Nafianti Rieke Adriati W. Rifda Syahdatina Rifqi Fachrizal Rochman Rindhi Nisrina Hasna Rio Trilaksono Putro Risma Putri Auliasari Riswan Septriayadi Sianturi Rizdania, Rizdania Rizki Syahputra, Mohammad Anton Rizky Ashar Murdiono Rizky Kharisma Rizqi Aryansa Rurini Retnowati Sabil Prihastomo Seputro Sabriansyah Rizqika Akbar Sadewa, Arief Triatmaja Permana Sakinah, Wadda Sakti Pramukantoro, Eko Salsabila Ikramul Maram Sambuaga, Rinaldy Stivan Sani, Yasir Santoso, Nurudin Sari, Rendi Pradila Hab Sati, Mohammad Irsyad Satrio Agung Wicaksono Satrio Hadi Wijoyo Satrio Vianka Manaman Septri Megahita Yolanda Simanjuntak Setyowati, Alvira Galihputri Shadiq, Muhammad Sahlan Shafitri Noviagsani Putri Shaghira, Findavita Lanitasya Shahnaz Maulidini Arisa Sherina Izzaty Shih, Timothy K Silvy Zafira Putri Sinana, Admi Rut Sinta Dwi Ayu Kumala Siti zakiah Sucipto Sucipto Sucipto, Sucipto Sujarwo Sujarwo Sujarwo Sujarwo Sukir Maryanto Sukma Valenta, Avidhyana Sukmo Wardhono, Wibisono Suwardoyo, Restra Arya Syahidi, Aulia Akhrian Syahputra, Helmi Ramadhan Syandri, Hafrijal Thohari Tiar Adhi Bagaskara Tiffani Nisa Zulaikah Timothy Marshall Sianipar Titis Sari Putri Togan Jagat Raya Tri Afirianto Tri Afirianto, Tri Tri Astoto Kurniawan, Tri Astoto Trias Hanggara, Buce Tsukasa Hirashima Tsukasa Hirashima Udi Harmoko Udi Harmoko Ulfatun Nadifa Umar Zaki Izzuddin Utaminingrum, Fitri Veby Angelia Ropita Turnip Vivian Dzikriany Azis W., Rieke Adriati Wahyu Tejakusuma, Wahyu Wahyuni, Ida Wayan Firdaus Mahmudy Welly Purnomo Wibisono Sukmo Wardhono Wibisono Sukmo Wardhono, Wibisono Sukmo Widi Aditama Wijaya, Mokhamad Hadi Wijaya, Waskitha Wike Agustin Prima Dania Windianti, Rifda Fitri Eka Wiranata, Arif Wisnhu Surya Wardhana Wisnu Aditya Wisnu Wijaya Yaasiin, Farassulthana Azzahra Willary Yeskel Mbaubedari, Bryan Yogie Susdyastama Putra Yoyok Suharyadi Yulius Firantoko Yusuf Hendrawan Zain, Muthiah