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Negosiasi Wacana Femininitas Melalui Film-Film Animasi Putri Disney Arby, Sella Putri; Rahayu, Lina Meilinawati; Mulyadi, R M
Paradigma: Jurnal Kajian Budaya Vol. 12, No. 2
Publisher : UI Scholars Hub

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Abstract

Negotiation Discourse of Femininity Through Disney Princesses’ Movies. Femininity tends to be explained as a condition ‘to be a woman’, making it an ideology that gives limitations to women. Mills uses discourse theory to explain femininity, stating femininity is a process that is constructed and negotiated in every interaction. Disney Princesses show changes through times and each animation film, showing a negotiation of what defines femininity. The data collection was carried out by qualitative method narrative study, with Performativity of Gender by Judith Butler and Negotiation Discourse of Femininity theory by Sara Mills. Thirteen Disney Princesses were used as researched objects to show the slow changing of femininity. The results of this study show a change in Disney Princesses, through long negotiations based on the wave of feminism that occurred with the Disney Princess characters featured. Indications have shown through the Disney Princess characters who initially showed only stereotypes of feminine elements—such as being passive, gentle, not leaving their safe zone, becoming a Disney Princess who also showed stereotypical masculinity elements— such as being physically active, not easily afraid to discover new things, and showing bravery. This slow shift does not change the identity of Disney Princesses as a princess and as a woman.
Kelas Acting in Animation Class untuk Mahasiswa Animasi Arby, Sella Putri
ULTIMART Jurnal Komunikasi Visual Vol 17 No 1 (2024): Ultimart: Jurnal Komunikasi Visual
Publisher : Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31937/ultimart.v17i1.3557

Abstract

This research aims to investigate the impact of Acting in Animation course and how it helps animation students develop their ability to use movements and facial expressions to tell a story through 3D character animation models. The main focus of this research is to see if animation students can animate 3D character models better after understanding movements and emotions in acting techniques. This research will analyze the influence of body movements, facial expressions, and even vocal expressions on the overall quality of an animated work. The research method involves an in-depth study of acting for animators theories based on 12 animation principles. Through interviews with experienced animators, direct observation of the animation process, and critical analysis of prominent animation works, this research aims to identify the most effective acting strategies and techniques for creating convincing animated characters. The result of this research is expected to provide a deeper insight into the needs of acting for animation production, as well as provide practical guidance for animation students who wants to improve their abilities as animators to create the proper module in Acting in Animation class. Keywords: animation; acting; students; animators
Pembuatan Motion Graphic Untuk Meningkatkan Kesadaran Masyarakat Pada Hutan Bakau Di Desa Sukawali Tangerang Pratama, Tito Ari; Deliano, Muhammadf Raihan; Arby, Sella Putri
Jurnal Pengabdian kepada Masyarakat Nusantara Vol. 6 No. 2 (2025): Jurnal Pengabdian kepada Masyarakat Nusantara Edisi April - Juni
Publisher : Lembaga Dongan Dosen

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Abstract

Tangerang merupakan kabupaten yang mempunyai potensi sumberdaya mangrove yang cukup besar. Salah satunya berada di Desa Sukawali, Kecamatan Pakuhaji. Namun, keberadaannya saat ini terancam dan masyarakat baik di sekitar pantai dan masyarakat belum memahami fungsi dan manfaat dari hutan mangrove. Artikel ini menguraikan masalah yang dihadapi oleh Kampung Bahari Nusantara (KBN) dalam melestarikan hutan dan upaya Dosen dan Mahasiswa Animasi Multimedia Nusantara Polytechnic dalam membantu KBN Desa Sukawali untuk membangun kesadaran masyarakat akan kelestarian hutan mangrove lewat video animasi motion graphic. Tantangannya cukup besar mengingat faktor kerusakan hutan mangrove bukan hanya berasal dari masyarakat sekitar yang memiliki kesadaran yang minim, namun dari pemukiman lain yang membuang sampah di laut. Motion Graphic nantinya diharapkan mampu mengoptimalkan sosialisasi pelestarian dari tim KBN. Program pengabdian masyarakat dilaksanakan lewat tahapan seperti persiapan, pelaksanaan, dan penyelesaian produk lewat survei, konsultasi dan proses produksi menggunakan Adobe After Effect dan Adobe Illustration. Hasil produk yaitu motion graphic yang menceritakan manfaat hutan mangrove serta dampak kerusakan hutan mangrove yang dibawakan secara storytelling. Penyerahan produk motion graphic menandai selesainya PKM dan respon positif dari bapak Bawi selaku kepala KBN Desa Sukawali, menandakan pentingnya media baru dalam sosialisasi yang dilakukan. Artikel ini diharapkan membawa inspirasi dan pembelajaran bagi pelaku pelestarian lainnya menjadikan media baru sebagai opsi dalam sosialisasi dan bagi masyarakat dalam mengembangkan kesadaran pelestarian hutan mangrove saat ini.
Kelas Acting in Animation Class untuk Mahasiswa Animasi Arby, Sella Putri
ULTIMART Jurnal Komunikasi Visual Vol 17 No 1 (2024): Ultimart: Jurnal Komunikasi Visual
Publisher : Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31937/ultimart.v17i1.3557

Abstract

This research aims to investigate the impact of Acting in Animation course and how it helps animation students develop their ability to use movements and facial expressions to tell a story through 3D character animation models. The main focus of this research is to see if animation students can animate 3D character models better after understanding movements and emotions in acting techniques. This research will analyze the influence of body movements, facial expressions, and even vocal expressions on the overall quality of an animated work. The research method involves an in-depth study of acting for animators theories based on 12 animation principles. Through interviews with experienced animators, direct observation of the animation process, and critical analysis of prominent animation works, this research aims to identify the most effective acting strategies and techniques for creating convincing animated characters. The result of this research is expected to provide a deeper insight into the needs of acting for animation production, as well as provide practical guidance for animation students who wants to improve their abilities as animators to create the proper module in Acting in Animation class. Keywords: animation; acting; students; animators