Nila Afryansih
Universitas PGRI Sumatera Barat

Published : 2 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search

Kelayakan dan Praktikalitas Media Pembelajaran Thunkable Berbasis Android pada Materi Ketahanan Pangan Industri dan Energi Kelas XI IIS SMAN 1 Painan Heru Kartika Sandra; Momon Dt. Tanamir; Nila Afryansih
Horizon Vol 2, No 1 (2022)
Publisher : STKIP PGRI Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1065.61 KB) | DOI: 10.22202/horizon.v2i1.5499

Abstract

This study aims to determine and analyze the feasibility and practicality of Android-based thunkable learning media on industrial food security and energy materials for class XI IIS SMAN 1 Painan. The type of research used in this research is research and development (Research and Development). With a 4D model that includes 4 stages, namely: Define, Design, Development, Desiminate. The subjects in this study were students of class XI IIS as many as 64 students. The results of the study found that: 1.)Thunkable learning media based on Android is declared very feasible after analyzing data processing using Microsoft Excel so that the total score is 277 with a mean level of 4.85 and a percentage rate of 97% with “Very Eligible” category. 2.) Thunkable learning media based on Android is declared practical after processing the research data obtained from the questionnaire, and a practical test is carried out so that a total score of 2.204 is obtained with a mean level of 4.45 and a percentage of 89% in the "Very Practical" category.  Keywords: Appropriateness, Practicality, Android.
Pengembangan Media Pembelajaran Mit App Inventor Dalam Meningkatkan Pemahaman Siswa Pada Mata Pelajaran Geografi Fitri Rahma Widia; Momon Dt Tanamir; Nila Afryansih
Journal on Education Vol 5 No 4 (2023): Journal on Education: Volume 5 Nomor 4 Mei-Agustus 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v5i4.4101

Abstract

This study aims to find out and analyze the development, feasibility and practicality of developing learning media mit app inventor learning media in increasing students' understanding of geography subjects. The type of research used in this study is research and development (Research and Development). The 4D model includes 4 stages, namely: Define, Design, Development, Desiminate. The subjects in this study were students of class XI IPS 1 and class XI IPS 3 who took part in the geography learning process at SMAN 1 Linggo Sari Baganti for the 2023/2024 academic year, namely 58 students. The results of the study found that: 1) The development of learning media for this inventor includesvalidation from experts, namely media experts, education experts, language experts and IT experts so that media validation data is obtained and then processed with the Interaclass Coefficient Correlation (ICC) formula assisted by processing using an application SPSS version 22 for Windows, the result is 0.868. if the value is more than 0.5, it can be concluded that the validation level is adequate. 2) Inventor's mit app learning media was declared very feasible after analyzing data processing using Microsoft Excel so that a total score of 277 was obtained with a mean level of 4.85 and a percentage level of 97% with the title "Very Good". 3.) Inventor's mit app learning media was declared practical after processing research data obtained from questionnaires, and practicality tests were carried out so that a total score of 2204 was obtained with a mean level of 4.45 and a percentage of 89% in the "Very Practical" category.