Novi Setyasto
Universitas Negeri Semarang, Semarang, Indonesia

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PENGEMBANGAN RITATOON BERBASIS QR-CODE BERBANTUAN VIDEO UNTUK MENINGKATKAN HASIL BELAJAR IPS SISWA KELAS V SEKOLAH DASAR Salsabela Dima Ayu Fitriana; Novi Setyasto
Prima Magistra: Jurnal Ilmiah Kependidikan Vol. 4 No. 3 (2023): Volume 4 Nomor 3 Tahun 2023
Publisher : Program Studi PGSD Universitas Flores

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37478/jpm.v4i3.2939

Abstract

Social studies learning can run effectively and efficiently with the support of creative and innovative media. Based on pre-research data at SDN 1 Pegulon, a problem was found in the form of the use of learning media that was not optimal, especially in the use of technology, most students passive and affecting low learning outcomes. The study population was 49 students consisting of 43 students of SDN 1 Pegulon and 6 students of SDN Pagerdawung. This study aims to develop, test the feasibility and test the effectiveness of video-assisted QR-Code-based Ritatoon media in the social studies content of grade V SDN 1 Pegulon. The type of research is research and development with the development model, namely Borg and Gall. Data collection techniques in the form of tests and non-tests. The results showed that the media developed was very feasible as evidenced by the assessment of media experts with a percentage of 100% and material experts of 85.71%. Effective media to improve student learning outcomes is shown from the results of the t-test with sig. (2-tailed) of 0.000<0.05 and the N-gain average increase test of 0.557 with moderate criteria. The media received positive responses from teachers by 89.7% and students by 87%. The conclusion of this study is that video-assisted QR-Code-based ritatoon media is very feasible and effective to use in learning social studies in grade V.
PENGEMBANGAN MEDIA MONOPOLI BERBASIS CERITA RAKYAT JAWA UNTUK MENINGKATKAN KETERAMPILAN MEMBACA DAN MENULIS AKSARA JAWA KELAS IV SEKOLAH DASAR Rizka Istianah; Novi Setyasto
Prima Magistra: Jurnal Ilmiah Kependidikan Vol. 4 No. 3 (2023): Volume 4 Nomor 3 Tahun 2023
Publisher : Program Studi PGSD Universitas Flores

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37478/jpm.v4i3.2946

Abstract

Javanese language as one of the local content will run effectively if supported by innovative learning media and can attract students' attention. Based on the results of pre-research data at SDN 01 Pucakwangi, it has been found that the problem of using learning media has not attracted students' attention and the media seems monotonous only using books and pictures. This problem results in many students not having the skills to read and write Javanese characters so that from student learning outcomes there are still many students who have not reached the KKM. This study aims to develop, test the feasibility, and effectiveness of Javanese folklore-based mnopoli learning media to improve reading and writing skills of Javanese script in Javanese learning content of Javanese script material in class IV SDN 01 Pucakwangi. This study uses the type of research and development with the Borg and Gall development model. The results of this study indicate that Javanese folklore-based monopoly media is very feasible with a percentage value from material experts of 100% and a percentage of media experts of 95%. This learning media is effective in reading and writing Javanese script skills based on the t-test. The t-test conducted on both skills obtained the same results, namely sig. (2-tailed) of 0.000 <0.05. The results of student responses obtained a percentage of 93.5%. Then based on the results of the N-gain test on Javanese reading skills, namely 0.51 and writing skills of 0.54 in the medium category. The conclusion of this study is that Javanese folklore-based monopoly media is feasible and effective to use to improve reading and writing skills of Javanese characters.
PENGEMBANGAN BAHAN AJAR ELEKTRONIK BERBASIS FLIPBOOK UNTUK MENINGKATKAN HASIL BELAJAR IPA SEKOLAH DASAR Faiza Alvi Millati; Novi Setyasto
Prima Magistra: Jurnal Ilmiah Kependidikan Vol. 4 No. 3 (2023): Volume 4 Nomor 3 Tahun 2023
Publisher : Program Studi PGSD Universitas Flores

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37478/jpm.v4i3.2947

Abstract

The present study investigates the efficacy of flipbook-based electronic teaching materials as an alternative to traditional government-provided materials in elementary schools, which have been found to yield unsatisfactory learning outcomes. The study draws inspiration from the work of Borg and Gall and was conducted at Srondol Wetan 06 Public Elementary School, Semarang City, during the 2022/2023 school year. The study population consisted of 34 students, with a small-scale trial involving eight students in class VA, and a large-scale trial involving 26 students in class VB. Data collection methods included pre-test post-test assessments, observations, questionnaires, interviews, and data documentation. The results indicate high feasibility in terms of media aspect (83) and material criteria (69), with linguistic analysis yielding a feasibility score of 45. Furthermore, the effectiveness analysis showed a moderate N-gain score of 0.658, indicating improved learning outcomes, and student response questionnaires yielded a very positive score of 256. The result of t-test sig 0.000 there is a difference between pretest and posttest. These findings lead to the conclusion that flipbook-based electronic teaching materials are both feasible and effective for enhancing student learning outcomes in class V at SDN Srondol Wetan 06.
The Effectiveness of the Mind Mapping Model Assisted by Microsoft Sway Media on Social Studies Learning Outcomes Isma Salsabila Prasetyowati; Novi Setyasto
Jurnal Pendidikan dan Pengajaran Vol 56 No 2 (2023): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpp.v56i2.65818

Abstract

The use of learning models and media that are outside the 2013 curriculum has an impact on the low learning outcomes of students. This study aims to test the effectiveness of the Mind Mapping learning model assisted by Microsoft Sway media on social studies learning outcomes. This study used a quantitative experimental approach with a Pretest-Posttest Control Group Design. The population in this study was 116 students in the fifth grade of elementary school. The sampling technique used was purposive sampling involving 60 students, 30 students in the experimental and 30 in the control classes—data collection techniques with observation, interviews, and documentation. Data analysis techniques include initial data analysis by normality and homogeneity tests and final data analysis by t-test and N-Gain tests. The t-test results obtained a sig value of 0.004, less than 0.05. So that Ho is rejected and Ha is accepted. It is supported by the results of the N-Gain test for the experimental class of 0.418 and the control class of 0.260. The Mind Mapping learning model assisted by Microsoft Sway media is more effective in increasing the activity and learning outcomes of students in social studies subjects in fifth-grade elementary schools.