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MEDIA INFORMASI VIRTUAL REALITY UNTUK MEMPROMOSIKAN SEKOLAH DI MASA PANDEMI Andik Prakasa Hadi; Setiyo Adi Nugroho; Agus Priyadi; Rizky Ridwan Saputra
Elkom : Jurnal Elektronika dan Komputer Vol 16 No 1 (2023): Juli : Jurnal Elektronika dan Komputer
Publisher : STEKOM PRESS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51903/elkom.v16i1.1264

Abstract

School promotions were carried out directly by visiting junior high schools, during a pandemic this can’t be done. In an effort to attract prospective new students at SMK PGRI 2 Salatiga, it is necessary to innovate by adding promotional media that can be accessed by the wider community. Information distribution can be done through social media and the school's YouTube channel. Information media was chosen as virtual reality in the form of 360° videos to display school facilities and privileges. The measurement indicators used in this study are behavior, interactivity, and sound to find out whether the virtual environment can affect the interest of prospective students at SMK PGRI 2 Salatiga. In addition, the interactivity of the video when it is played and the sound of the environment in the video can give immersive in a school environment. The results of this study by the majority of respondents stated that promotional media virtual reality in the form of 360° videos is appropriate for use for school promotions during a pandemic, as an effort to increase the number of new students.
MEDIA INFORMASI VIRTUAL REALITY UNTUK MEMPROMOSIKAN SEKOLAH DI MASA PANDEMI Andik Prakasa Hadi; Setiyo Adi Nugroho; Agus Priyadi; Rizky Ridwan Saputra
Elkom : Jurnal Elektronika dan Komputer Vol 16 No 1 (2023): Juli : Jurnal Elektronika dan Komputer
Publisher : STEKOM PRESS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51903/elkom.v16i1.1264

Abstract

School promotions were carried out directly by visiting junior high schools, during a pandemic this can’t be done. In an effort to attract prospective new students at SMK PGRI 2 Salatiga, it is necessary to innovate by adding promotional media that can be accessed by the wider community. Information distribution can be done through social media and the school's YouTube channel. Information media was chosen as virtual reality in the form of 360° videos to display school facilities and privileges. The measurement indicators used in this study are behavior, interactivity, and sound to find out whether the virtual environment can affect the interest of prospective students at SMK PGRI 2 Salatiga. In addition, the interactivity of the video when it is played and the sound of the environment in the video can give immersive in a school environment. The results of this study by the majority of respondents stated that promotional media virtual reality in the form of 360° videos is appropriate for use for school promotions during a pandemic, as an effort to increase the number of new students.
Perancangan Iot Monitoring Kualitas Air Pada Sistem Pamsimas di Desa Klepu Dewi Ayu Wijayanti; Setiyo Adi Nugroho; Candra Supriadi
Indonesian Journal of Innovation Multidisipliner Research Vol. 4 No. 3 (2026): Juli - September
Publisher : Institute of Advanced Knowledge and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69693/ijim.v4i3.2069

Abstract

Kualitas air merupakan salah satu faktor penting yang memengaruhi kesehatan masyarakat, terutama pada sistem penyediaan air bersih berbasis masyarakat seperti Program Penyediaan Air Minum dan Sanitasi Berbasis Masyarakat (PAMSIMAS). Proses pemantauan kualitas air yang masih dilakukan secara manual menyebabkan keterlambatan dalam mendeteksi perubahan kondisi air dan menyulitkan proses pencatatan data secara berkelanjutan. Penelitian ini bertujuan merancang sistem monitoring kualitas air berbasis Internet of Things (IoT) pada sistem PAMSIMAS di Desa Klepu menggunakan mikrokontroler ESP32. Sistem yang dikembangkan memanfaatkan sensor Total Dissolved Solids (TDS) untuk mengukur kadar zat terlarut dalam air dan sensor turbidity untuk mengukur tingkat kekeruhan air. Data hasil pengukuran ditampilkan pada LCD 16x2 I2C, dikirim ke platform Blynk untuk monitoring jarak jauh, disimpan ke dalam database MySQL sebagai data historis, serta dilengkapi dengan notifikasi otomatis melalui Telegram Bot apabila kualitas air berada di luar batas yang ditentukan. Metode penelitian yang digunakan adalah Research and Development (R&D) yang meliputi tahap identifikasi masalah, pengumpulan data, perancangan sistem, pembuatan prototipe, pengujian, dan evaluasi sistem. Hasil yang diharapkan dari penelitian ini adalah terciptanya sistem monitoring kualitas air yang mampu memberikan informasi secara real-time, meningkatkan efektivitas pengawasan kualitas air, serta membantu pengelola PAMSIMAS dalam pengambilan keputusan berdasarkan data yang akurat dan terdokumentasi.