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ANALISIS IMPLEMENTASI PEMBELAJARAN TEMATIK BERBASIS KEARIFAN LOKAL PULAU MADURA PADA SISWA UPTD SDN KRATON 1 BANGKALAN SULFATUS ZAQIYAH; JAKA TRI LAKSANA; DINA DWI RACHMAWATI; ERNA DWI LESTARI; BAGUS RAHMAD WIJAYA
TEACHING : Jurnal Inovasi Keguruan dan Ilmu Pendidikan Vol. 2 No. 4 (2022)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/teaching.v2i4.1884

Abstract

Local potential-based education is an education that is beneficial for the development of students in utilizing local advantages in the fields of economy, culture, language, communication and other fields. In this case the researcher wants to know whether in thematic learning theme 3, sub-theme 3, learning 3 can be integrated with existing local potential on the island of Madura. This study uses a qualitative research method with the data obtained will be explained descriptively where the analysis of the material goes through several stages, namely a) identification of learning material Thematic Theme 3 Sub-theme 3 Lesson 3 Class V, b) material based on local potential of Madura Island, c) doing details Thematic Learning Implementation Plan Theme 3 Sub-theme 3 Class V 3 Learning based on the local potential of Madura Island, and d) conveying the implementation of Thematic Learning Theme 3 Sub-theme 3 Class V 3 Learning based on the local potential of Madura Island. The results of the study show that the integration of the local potential of the island of Madura in thematic learning can be carried out well. Implementation of local potential-based learning can increase students' curiosity in learning. Learning based on local potential gives more contextual impressions in learning and students are also indirectly involved with the surrounding conditions so that students can more easily understand the material being studied. ABSTRAKPendidikan berbasis potensi lokal merupakan suatu pendidikan yang bermanfaat bagi pengembangan peserta didik dalam memanfaatkan keunggulan lokal di bidang ekonomi, budaya, bahasa, komunikasi dan bidang lainnya. Dalam hal ini peneliti ingin mengetahui apakah pada pembelajaran tematik tema 3 subtema 3 pembelajaran 3 dapat diintegrasikan dengan potensi lokal yang ada di pulau Madura. Penelitian ini menggunakan metode penelitian kualitatif dengan data yang diperoleh akan dijelaskan secara deskriptif dimana analisis tersebut melalui beberapa tahapan yaitu a) identifikasi materi pembelajaran Tematik Tema 3 Subtema 3 Pebelajaran 3 Kelas V, b) materi berbasis potensi lokal Pulau Madura, c) melakukan perincian Rencana Pelaksanaan Pembelajaran Tematik Tema 3 Subtema 3 Pembelajaran 3 Kelas V berbasis potensi lokal pulau Madura, dan d) menyampaikan implementasi Pembelajaran Tematik Tema 3 Subtema 3 Pembelajaran 3 Kelas V berbasis potensi lokal pulau Madura. Hasil penelitian menunjukkan bahwa pengintegrasian potensi lokal pulau Madura pada pembelajaran tematik dapat dilaksanakan dengan baik. Implementasi pembelajaran berbasis potensi lokal dapat meningkatkan rasa ingin tahu siswa dalam belajar, memberikan kesan yang kontekstual dalam pembelajaran dan peserta didik juga secara tidak langsung dilibatkan dengan kondisi yang ada di sekitarnya sehingga peserta didik dapat lebih mudah memahami materi yang dipelajari.
Pengaruh Model Contextual Teaching and Learning terhadap Kemampuan Literasi Sains Siswa Kelas V SDN Kraton 3 Ainun Farodisa; Bagus Rahmad Wijaya
Sinar Dunia: Jurnal Riset Sosial Humaniora dan Ilmu Pendidikan Vol. 2 No. 3 (2023): September : Jurnal Riset Sosial Humaniora dan Ilmu Pendidikan
Publisher : Universitas Maritim AMNI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58192/sidu.v2i3.1174

Abstract

This study aims to determine whether or not there is an effect of using the Contextual Teaching and Learning (CTL) learning model on Science Literacy Ability in Theme 8 Sub-theme 2 Class V SD Negeri Kraton 3 Bangkalan Regency. This research is a quantitative study with a quasi-experimental design with nonequivalent control group design. The sampling technique in this research is a saturated sample consisting of all 57 students in class V. The instrument that is used first goes through a process of validity testing and reliability testing to find out whether it is feasible or not to be used. The prerequisite test used is the normality test and homogeneity test. The hypothesis test used in this study is the independent sample t test. All tests were calculated with the help of IBM SPSS 25. Based on the results of the analysis of the t-test data, the tcount > ttable (8.125 > 2.004) and the Sig. (2-tailed) < 0.05 (0.000 < 0.05) which means that Ho is rejected and Ha is accepted, which means that there is a difference between the experimental class and the control class. if there is a difference then there is an influence. So that it can be interpreted that there is an influence on the application of the Contextual Teaching and Learning (CTL) learning model on Science Literacy Ability in Theme 8 Sub-theme 2 Class V SD Negeri Kraton 3 Bangkalan Regency.
Pengembangan LKPD Berbasis Kooperatif Tipe STAD untuk Melatihkan Keterampilan Kolaborasi pada Tema 7 Subtema 1 Kelas III Sekolah Dasar Ayu Amelia; Bagus Rahmad Wijaya
Lencana: Jurnal Inovasi Ilmu Pendidikan Vol. 1 No. 4 (2023): Oktober : Jurnal Inovasi Ilmu Pendidikan
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/lencana.v1i4.2384

Abstract

The purpose of this development research was to determine the validity, practicality, and effectiveness of STAD type cooperative-based worksheets to train collaboration skills on theme 7 sub-theme 1 class III elementary schools. The research model used is 4D. Based on expert validation, the following percentages were obtained: 97% learning design experts with very valid criteria, 90.6% content/material experts with very valid criteria, and 98% teaching materials experts with very valid criteria. The practicality of LKPD was obtained from the results of teacher observations in using the product by 93.3% with very practical criteria and the results of student observations in using the product by 96.2% with very practical criteria. The effectiveness of LKPD was obtained from the results of observations of collaboration skills of 97.1% with very collaborative criteria and the results of the teacher and student response questionnaires after using the product were 95.8% with very good criteria. Based on the results of the research conducted, the STAD-type cooperative-based LKPD for training collaboration skills on theme 7 sub-theme 1 class III elementary schools can be said to be valid, practical, and effective so that it is feasible to use..
Multimedia Interaktif Game Edukasi Terintegrasi Kearifan Lokal Madura untuk Menanamkan Literasi Budaya Siswa Sekolah Dasar Andika Adinanda Siswoyo; Bagus Rahmad Wijaya; Rifky Choirun Nizar
EDUKATIF : JURNAL ILMU PENDIDIKAN Vol 5, No 6 (2023): December
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/edukatif.v5i6.5820

Abstract

Disinformasi siswa sekolah dasar akan pemahaman budaya lokal setempat, di tengah kondisi masyarakat Indonesia yang multikultural, disebabkan oleh rendahnya kemampuan literasi budaya siswa. Padahal, Perkembangan teknologi informasi di era millennial, memudahkan siswa bisa mengakses informasi dengan mudah. Pentingnya Literasi budaya bagi siswa di abad ke-21, agar mereka mengenal dan melestarikan kebudayaan daerah Madura yang merupakan perwujudan akar kebudayaan nasional. Penelitian ini bertujuan untuk mengembangkan multimedia interaktif Game Edukasi terintegrasi budaya lokal untuk menanamkan literasi budaya siswa sekolah dasar. Metode Penelitian yang digunakan dalam penelitian ini adalah Penelitian pengembangan, dengan model 4D. Subjek penelitian siswa SDN Tanjung 3 Pamekasan. Berdasarkan hasil penelitian diperoleh bahwa Multimedia Game Edukasi terdiri dari komponen rules, competisi, challenge dan game. Hasil uji coba ahli dan uji coba lapangan, Produk ini memperoleh kriteria valid, menarik dan efektif. Sehingga secara keseluruhan produk Multimedia Interaktif Game Edukasi layak digunakan serta mampu digunakan dalam menanamkan literasi budaya siswa sekolah dasar.