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Mobile Loyalty Application Development Based on Android Irina, Angela; Megawati, Megawati; Abednego, Abednego; Chandra, Natalia; Wairooy, Irma Kartika; Aulia, Alvina
ComTech: Computer, Mathematics and Engineering Applications Vol 7, No 1 (2016): ComTech
Publisher : Bina Nusantara University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21512/comtech.v7i1.2193

Abstract

The research objective is to develop an application that allows users to participate in a loyalty program and facilitate Smartphone enterprise (Merchant) in access, sale and observation of customer transactions through mobile applications. Design method used is object-based design that includes a UML of use case diagrams, use case narrative, class diagram, sequence diagrams and activity diagrams. Results achieved in the form of mobile applications that are able to facilitate customer in managing loyalty cards as well as to increase customer loyalty. This application features, such as add points, redeem, news, transaction history, and message that can facilitate customer in managing customer loyalty card. The conclusion of this design is that the application of E Points can enable customers to manage a loyalty card in Smartphone, add points, redeem rewards, obtain the latest promotional information through news features, and view transaction history.
Development of Mobile QR Warehouse Management Apllication Based on Flutter and Firebase Wairooy, Irma Kartika; Dillwyn, Ignatius; Yonathan, Kevin Putra; Lay, Andre
Engineering, MAthematics and Computer Science Journal (EMACS) Vol. 6 No. 1 (2024): EMACS
Publisher : Bina Nusantara University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21512/emacsjournal.v6i1.10921

Abstract

Since the Covid-19 pandemic took place, the number of MSMEs (Micro, Small and Medium Enterprises) has increased. Running a good business requires good product management to minimize losses that occur due to errors in product management. This research aims to increase the efficiency of the product management process with the QR Scanner feature which can make things easier for MSME owners. This research was designed through various needs gathering steps which included literature studies, surveys and competitor analysis. The application design method used in the development of the QRHouse application will be based on the Object Oriented Programming (OOP) method which has many advantages ranging from its object-oriented nature so that the data structure will be more organized, and also has a variety of concepts that can be used for application development. Application development will also be supported through several UML diagrams consisting of use case diagram, use case description, activity diagram, class diagram, and sequence diagram. Each diagram will have a function that will make the application development process more organised and minimise the occurrence of errors and bugs during application development. The results of the research are an Android and iOS based mobile application called QRHouse. The testing methods used include User Acceptance Test, User Interface Survey, UI Evaluation with 8 Golden Rules, UX Evaluation with 5 Measurable Human Factors. The results of the research were achieved when the application developed succeeded in increasing efficiency in product stock management.