Igat Meliana
Prodi Bahasa Jepang STBA Cipto Hadi Pranoto

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ANALISIS TINDAK TUTUR ILOKUSI DALAM FILEM SPIRITED AWAY KARYA HAYAO MIZAYAKI Antariksawan Antariksawan; Igat Meliana
Jurnal SORA Vol 5 No 2 (2021): Jurnal SORA
Publisher : Sekolah Tinggi Bahasa Asing Yapari-ABA

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Abstract

This research was aimed to describe the use of speech utterances conveyed by speakers to the interlocutor in Mizaki Hayao's film Spirited Away. The form of illocutionary speech acts include the types of assertive, directive, commissive, expressive and declarative speech which means complaining, reporting, pleading, ordering, asking, threatening, promising, criticizing, blaming, thanking, apologizing, praising, and giving names. The method used in this study was qualitative descriptive method. Data was collected using the technique of listening, recording and taking notes. The results of this study is the data taken from the film. From the speech data, it is then classified according to the types of speech acts and their meanings. Based on the analysis, it can be concluded that the film Sporited Away by Hayao Mizaki contains illocutionary speech acts with assertive, directive, commissive, expressive and declarative speech having the meaning of complaining, reporting, pleading, ordering, asking, threatening, promising, criticizing, blaming, thanking, apologizing, praising and naming.
EFEKTIVITAS PENINGKATAN KEMAMPUAN MENGINGAT KOSAKATA BAHASA JEPANG MENGGUNAKAN PERMAINAN SHIRITORI Kliwon Sahudi; Igat Meliana; Nisa Indra Syalina
Jurnal SORA Vol 6 No 2 (2022): Jurnal SORA
Publisher : Sekolah Tinggi Bahasa Asing Yapari-ABA

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Abstract

This study discusses the shiritori game in learning Japanese vocabulary for students of Persada Bhakti Junior High School Bekasi. The purpose of this study was to determine the increase in student learning scores using the shiritori game. The object of this research is the eighth grade students of SMP Persada Bhakti Bekasi. This research is a pre-experimental research which is characterized by the absence of a comparison group. The design used in this study was a one group pretest-posttest design. The method of data collection is in the form of test questions in the form of 10 multiple choice questions and 7 essay questions. The average pretest score is 43 while the posttest score is 78.7. So the result of this research is that there is a significant effect on the level of mastery of Japanese vocabulary using the shiritori game method. So, it can be concluded that the shiritori game is effective in increasing the Japanese vocabulary skills of eighth grade students of SMP Persada Bhakti Bekasi.