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UPAYA MENINGKATKAN HASIL BELAJAR SISWA KELAS 2A MI MASYHUDIYAH PADA MUATAN MATEMATIKA MELALUI PENERAPAN MODEL PEMBELAJARAN CONTEXTUAL TEACHING AND LEARNING Alfiani Damayanti; Agung Setyawan
JURNAL ILMIAH PENDAS: PRIMARY EDUCATION JOURNAL Vol 4 No 2 (2023): Desember 2023
Publisher : Program Studi PGSD, FKIP, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/pendas.v4i2.1400

Abstract

This research aims to find out how the application of the contextual teaching and learning model can improve learning outcomes in mathematics content regarding sides, angles and edges of geometric shapes in class 2A MI Masyhudiyah students. This type of research is classroom action research or PTK. This research design uses the Kemmis and Mc. Taggart model which consists of 4 components, namely planning, implementing actions, observing and reflecting. The research subjects that will be used in this classroom action research are 25 students in class 2A MI Mashhudiyah, consisting of 15 male students and 10 female students. Data collection techniques in this research used interviews, observation and tests. This research data analysis technique uses quantitative descriptive. The criteria for success in this classroom action research are based on increasing student learning outcomes in each cycle. The criteria used to see the success of the action are in the form of increasing student learning outcomes. Students are declared to have improved if a minimum percentage of 70% of all students meet the KKM score of 70. The results of the research show that student learning completeness in the pre-test was 8% with an average score of 43.2%, then in cycle 1 it was 56% with an average score -an average of 68.8 and in the second cycle it was 64% with an average value of 69.2 then in the post test of third cycle it was 80% with an average value of 75. From these data it clearly shows that student learning outcomes have increased and indicators of success have been achieved
IMPLEMENTASI MODEL PEMBELAJARAN ROLE PLAYING TERHADAP PENINGKATAN MOTIVASI BELAJAR SISWA DALAM PEMBELAJARAN PENDIDIKAN PANCASILA SD Mangopo, Melki; Abdul Malik Iskandar; Satriawti; Alfiani Damayanti
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.34313

Abstract

Implementation of the Role Playing learning model to increase learning motivation in Pancasila education learning in elementary schools guided by Abdul Malik Iskandar and Satriawati. This study aims to describe the implementation of the Role Playing learning model and its impact on increasing student learning motivation in the Pancasila Education subject. This study is a Classroom Action Research (CAR) study using a Quantitative approach. This study took place at Bawakaraeng I Elementary School, Makassar City. The sampling technique used simple random sampling by selecting class IV C with a total sample of 21 The data collection technique in this study used a questionnaire related to the characteristics of an object to be studied. The questionnaire presents a set of questions or statements to be answered as a benchmark. The results of the frequency distribution of learning motivation in cycle I are in the interval 56-70 or in the sufficient category with a frequency of 10 students, interval 71-85 or in the good category. with a frequency of 11 students, then the results of the frequency distribution of learning motivation in Cycle II are in the interval 56-70 or in the sufficient category with a frequency of 1 student, interval 71-85 or good category with a frequency of 18 students and interval 86-100 or very good category with a frequency of 2 students. The results of the study indicate that the implementation of the role playing model can increase student learning motivation, both in terms of activeness, curiosity, enthusiasm, and responsibility for learning. This increase can be seen from the comparison of data between cycles I and II. Thus, the role playing model has proven effective in creating an interesting, meaningful, and enthusiastic Pancasila Education learning atmosphere for students.