Khairunnisa Rahmah
Institut Teknologi Kalimantan

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Analisis Pemodelan Data Flow Diagram pada Sistem Basis Data Wisata Kuliner di Kota Balikpapan: Analysis of Data Flow Diagram on Culinary Tourism Database System in Balikpapan City Luh Made Wisnu Satyaninggrat; Prasis Damai Nursyam Hamijaya; Khairunnisa Rahmah
MALCOM: Indonesian Journal of Machine Learning and Computer Science Vol. 3 No. 2 (2023): MALCOM October 2023
Publisher : Institut Riset dan Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57152/malcom.v3i2.920

Abstract

Kuliner merupakan suatu hal yang tak terpisahkan bagi wisatawan yang mengunjungi suatu daerah dan dapat menjadi sarana strategi pemasaran keunikan suatu daerah. Namun pada proses perolehan informasi kuliner yang ada di wilayah Balikpapan masih cukup sukar untuk ditemukan. Terdapat beberapa kesulitan yang mungkin ditemui oleh wisatawan, yaitu terbatasnya informasi kuliner Balikpapan secara online, perbedaan bahasa yang digunakan seperti penggunaan bahasa daerah, lokasi kuliner yang sulit dijangkau, serta sulitnya mengetahui menu-menu yang paling populer dan tempat-tempat kuliner terkenal. Dalam mengatasi permasalahan tersebut, biasanya wisatawan mencari informasi berdasarkan sumber-sumber secara online. Namun hal tersebut dinilai kurang efektif dan membutuhkan waktu yang lebih banyak. Sehingga tim peneliti mengusungkan agar dapat dilakukan pembuatan database Wisata Kuliner agar dapat memudahkan para wisatawan. Penelitian ini dilakukan dengan menganalisis dan mengidentifikasi basis data wisata kuliner yang kemudian ditinjau berdasarkan kebutuhan wisatawan dan pelaku usaha. Hasil yang diperoleh berdasarkan penelitian ini yaitu berupa pemodelan Data Flow Diagram (DFD) sistem basis data wisata kuliner yang terbagi atas beberapa level yaitu 0, 1, 2, dan 3. Selain itu setiap fitur yang ada akan diidentifikasi berdasarkan 2 aktor yaitu pelaku usaha dan juga penikmat kuliner.
User Flow Design Research for a Culinary Application Prototype to Improve Customer Satisfaction in Balikpapan Luh Made Wisnu Satyaninggrat; Khairunnisa Rahmah; Prasis Damai Nursyam Hamijaya
Journal of Computer Networks, Architecture and High Performance Computing Vol. 5 No. 2 (2023): Article Research Volume 5 Issue 2, July 2023
Publisher : Information Technology and Science (ITScience)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/cnahpc.v5i2.2836

Abstract

Balikpapan's economic growth is predicted to rise to 4.94% in 2022 from 4.56% in 2021. The Business Field for Providing Accommodation and Food and Drink has performed well, helping the city's economy. In Balikpapan, 23% of the creative economy is in the culinary sector. Culinary tourism is popular in the city, although finding gastronomic information, especially for foreigners, can be difficult. As a result, there is a need for a culinary application that can provide information about Balikpapan's different culinary delights. Prior to developing a culinary application, the initial step entails the creation of a user flow. This user flow aims to establish a development team for the purpose of creating culinary apps that align with user requirements and customer satisfaction. The process of developing a user flow encompasses multiple steps, including literature research, understanding context of use, specify user requirements, and design user flow solution.  Several elements and processes that can be included in a culinary application have been identified through research conducted with 30 entrepreneurs and 30 food enthusiasts. Ratings, delivery services, promotions, menus, favorite menus, best seller menus, payment options, order services, training, reports, maps, and other features are available. By displaying the user flow and offering step-by-step instructions for users, this research serves as the first stage in constructing the culinary application. The user flow will aid in communication and demonstrating how the culinary application functions. The findings will also be used to develop a culinary application prototype that demonstrates the user interface and user experience.