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RANGKAIAN BUFFER 2-ARAH SEBAGAI KONSEP DASAR PERANCANGAN SCORING BOARD UNTUK PERTANDINGAN OLAHRAGA Lianly Rompis
Jurnal Ilmiah Realtech Vol. 14 No. 2 (2018)
Publisher : Fakultas Teknik Universitas Katolik De La Salle Manado

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52159/realtech.v14i2.26

Abstract

Gerbang logika merupakan komponen dasar dan komponen utama dari teknologi digital. Gerbang logika memiliki input dan output dengan karakteristik tertentu berdasarkan tabel kebenaran, dan didisain untuk membangun rangkaian logika kombinasional maupun logika sekuensial. Dengan prinsip logika biner, komponen ini berperan penting bagi perancangan komputer dan teknologi komunikasi digital. Konsep dasar gerbang logika adalah komunikasi searah, dari bagian input ke bagian output. Salah satu gerbang logika yang disainnya paling sederhana adalah BUFFER, yang memiliki sebuah input dan sebuah output, dan dapat digunakan untuk mensinkronisasikan sinyal-sinyal komunikasi pada rangkaian/peralatan digital. Penulisan ini adalah penelitian yang dilakukan untuk merancang rangkaian logika yang dapat melakukan komunikasi dua arah dengan menggunakan gerbang logika BUFFER, yaitu rangkaian Scoring Board untuk pertandingan olahraga. Metode penelitian yang dilakukan adalah analisa dan simulasi rangkaianmenggunakan Electronics Workbench 5.12. Hasil penelitian diharapkan dapat menjadi konsep dasar bagi perancanganScoring Board digital, dan bermanfaat bagi perkembangan ilmu pengetahuan dan teknologi yang berkelanjutan.
Digitalization and Designing a Medicinal Plants Web-based Information System for Supporting Herbal Tourism in Kima Bajo Village North Minahasa Regency Rahman, Asep; Kalua, Aditya Lapu; Rompis, Lianly
Journal of Social Sciences and Technology for Community Service (JSSTCS) Vol 5, No 2 (2024): Volume 5, Nomor 2, September 2024
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jsstcs.v5i2.4290

Abstract

Kima  Bajo  Village  is  one  of  the  villages  in  North  Minahasa  Regency  which  has  great  herbal tourism potential. In particular, Kima Bajo Village is known for having a wealth of knowledge about traditional medicine, especially coastal medicinal plants. Apart from that, Kima Bajo Village is a buffer area for the  Likupang  tourist  destination,  which  is  one  of  the  super  priority  destinations  (DSP).       Along  with technological  advances,  digitalization  has  become  a  solution  for  optimizing  tourism  potential. Digitalization of medicinal plants can increase the attractiveness of herbal tourism in Kima Bajo Village and its surroundings. Digitalization in the form of creating a digital database, has an important role in developing herbal tourism in Kima Bajo Village, North Minahasa Regency. In this case, digitalization has a  very  important  role  in  making  it  easier  to  access  information  and  understanding  about  medicinal plants, both for local people and tourists.      Our activity involved mapping the location and spatial distribution  of  these  medicinal  plants.  The  mapping  was  carried  out  based  on  the  position  of  the coordinate point where the medicinal plant population was found in the Kimabajo area.      The output of this activity was increasing public services regarding herbal tourism information in digital and web-based form. Apart from that, scientific publications, mass media publications and activity video publications were the output of the activity so that it can contribute optimally to partners and universities.
RANCANG BANGUN MULTIMETER DIGITAL DENGAN CATU DAYA AC KE DC Rompis, Lianly; Ngutra, Faustina; Joseph, Glay; Apang, Anastasius; Sandipu, Dharma
Jurnal Ilmiah Realtech Vol. 20 No. 2 (2024)
Publisher : Fakultas Teknik Universitas Katolik De La Salle Manado

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Multimeter adalah salah satu alat yang sangat penting dalam melakukan pengukuran di Laboratorium. Alat ukur ini umumnya digunakan untuk mengukur tegangan dan arus rangkaian, disamping ada juga pengukuran nilai resistansi dan lainnya. Multimeter secara standar diproduksi oleh pabrik dalam bentuk ukuran yang portabel dan menggunakan catu daya baterei yang keluarannya DC. Untuk menghasilkan pengukuran yang akurat catu daya multimeter harus stabil. Baterei digunakan sebagai catu daya untuk multimeter karena faktor fleksibilitas dan ketidaktersediaan listrik saat mati lampu. Tetapi jika batereinya tidak diganti secara rutin dan dicek setiap saat, maka dapat mempengaruhi hasil pengukuran. Berdasarkan hal ini dan juga pengalaman saat praktikum di Laboratorium, maka Dosen dibantu dengan Mahasiswa melakukan penelitian di Laboratorium Teknik Elektro Unika De La Salle Manado dan merancang sebuah multimeter yang memiliki catu daya AC ke DC. Intinya multimeter ini arusnya diambil dari catu daya AC PLN yang kemudian diubah menjadi tegangan baterei DC yang sesuai dengan input multimeter. Metode penelitian yang digunakan adalah studi literatur, pemodelan, perancangan alat, serta pengujian. Multimeter yang dimodifikasi adalah multimeter digital dan hasil perancangan menunjukkan hasil yang positif dan multimeter dapat digunakan dengan baik.
An Assistive Technology for A Deaf Student: Many-to-One System Using Button Board Speech-to-Image Based On Microcontroller ESP8266 Kristian Dame; Lianly Rompis; Julie Rante; Ryan Singgeta
Journal of Information Technology and Its Utilization Vol 7 No 2 (2024): December 2024
Publisher : Sekolah Tinggi Multi Media

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56873/jitu.7.2.5865

Abstract

Education is the right of every nation and society including disable students which have physical, emotional, mental, intellectual and social disorders. In an effort to facilitate proper education for students with special needs, especially deaf students, our research team consisting of permanent lecturers from Electrical Engineering Study Program Universitas Katolik De La Salle Manado were called to care and commit to conduct research on assistive technology for deaf students. Our team designed and created a Button Board Speech-to-Image tool based on the ESP8266 microcontroller which is intended for Deaf Students to make it easier for them to communicate and interact with teachers while in class, especially during exams or learning process activities. The research method used for this research was system design and data mining. The assistive technology development method used is Research and Development (R&D). The inputs on the Button Board were processed into sound (speech) which was sent to the recipient wirelessly so that what the Deaf Student wants to convey in class can be understood by the Teacher through the speaker. The assistive technology development method used is Research and Development (R&D). The technology operates well with WiFi network and well accepted for learning process and communication.
Pemberdayaan Perempuan dan Anak Pesisir Melalui Pelatihan dan Produksi Alat Edukasi Interaktif Konservasi Laut Berbasis Teknologi Sederhana di Desa Darunu, Minahasa Utara Lapu Kalua, Aditya; Rompis, Lianly; Hariyanto, Yuanita Amalia; Turnip, Rama Ijon; Ismail, Regita Reyne; Gusti, Indah Syaidina; Lahope, Juan Sebastian Sirjon
Journal Social Science And Technology For Community Service Vol. 6 No. 2 (2025): Volume 6, Nomor 2, September 2025
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jsstcs.v6i2.922

Abstract

Desa Darunu di Kecamatan Wori, Minahasa Utara, memiliki potensi besar dalam ekowisata bahari melalui kekayaan mangrove dan biodiversitas lautnya. Namun, keterbatasan sumber daya manusia, khususnya perempuan dan anak-anak, menyebabkan rendahnya keterampilan dalam memproduksi media edukasi konservasi laut berbasis teknologi sederhana. Program ini bertujuan memberdayakan kelompok perempuan dan anak-anak melalui pelatihan pembuatan Marine Edu-Kit berbasis QR Code dan Augmented Reality (AR), pelatihan manajemen usaha, serta pembuatan konten edukatif kreatif. Metode pelaksanaan mencakup sosialisasi, pelatihan, penerapan teknologi, dan pendampingan berkelanjutan. Hasil kegiatan menunjukkan peningkatan keterampilan teknis peserta, terciptanya 20 unit Marine Edu-Kit, serta meningkatnya kesadaran konservasi laut hingga 70% berdasarkan hasil evaluasi. Selain itu, pelatihan pemasaran digital memungkinkan perempuan mempromosikan produk secara mandiri melalui platform daring. Program ini tidak hanya meningkatkan literasi lingkungan, tetapi juga membuka peluang ekonomi kreatif dan memperkuat ekowisata berkelanjutan berbasis komunitas di Desa Darunu.
Education Process Using Learning Videos for Students in SD Katolik 15 St. Laurentius Manado Lianly Rompis; Julie Rante; Ryan Singgeta; Alexander Patras; Kristian Dame; Verna Bokau; Chrysantus Padachan; Victori Polly
Journal of Innovation and Community Engagement Vol. 1 No. 2 (2021)
Publisher : Faculty of Smart Technology and Engineering, Universitas Kristen Maranatha, Bandung, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28932/jice.v1i2.3550

Abstract

This community service activity is a form of dedication from Lecturers of Electrical Engineering Study Program in Universitas Katolik De La Salle Manado to apply the sciences and skills in helping Indonesia that currently is facing a global problem which is related to the appearance of Covid-19 virus. It is of course gives impact in education system that indirectly forcing people to do an online learning and all the lecturers have to work from home. This matter encouraged us as lecturers in Electrical Engineering Study Program Universitas Katolik De La Salle Manado to help maintaining the education process of students in SD Katolik 15 St. Laurentius Manado so they can study well and gain knowledge from home through online learning. What we actually did was together with our Electrical Engineering students created a simple learning material in the form of video. The main topic for our material is related to electricity. As a result, we designed and created three learning videos for the students and we hope that these will help the students to briefly understand the basic concept of electricity and how to make a simple electric circuit. We are also hoping that this activity will help the parents economically to support the education of their children. The outcome of this community service activity are videos and report. Keywords: community service; electricity; elementary school; learning video