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ANALISIS PENERAPAN KURIKULUM MERDEKA BELAJAR (KMB) PADA PEMBELAJARAN BAHASA INGGGRIS DI SMA NEGERI 1 LEWOLEMA Germana Oreng Ritan; Bartoldus Sora Leba; Ummi Qalsum Arif
Jurnal Review Pendidikan dan Pengajaran (JRPP) Vol. 6 No. 4 (2023): Volume 6 No 4 Tahun 2023
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jrpp.v6i4.21467

Abstract

Penelitian ini bertujuan untuk mendeskripsikan probelamtikan yang dialami oleh guru bahasa Inggris maupun peserta didik dalam penerapan kurikulum Merdeka Belajar.penelitian ini merupahkan penelitian deskriptif kualitatif. Pendekatan yang digunakan dalam penelitian ini ialah kualitatif fenomenologi yang berbasis pada pengkajian melalui pengalaman sosial subjek yang diteliti.data penelitian ini diperoleh melalui intervie, observasi dan dokumentasi. Objek penelitian ini adalah guru matapelajaran bahasa Ingris dan peserta didik kelas X SMA Negeri 1 Lewolema. Dari hasil penelitian didapatkan bahwa penerapan KMB di SMA Negeri 1 Lewolema masih memiliki beberapa problem yakni ketersediaan fasilitas pendiukung dan aksesibilitas teknologi bahan ajar belum memadai. Selain itu, SDM guru dan siswa tentang KMB masih kurang, SDM guru dan peserta didik dan juga buku referensi juga masih sangat kurang.
Pembimbingan “Basic English Speaking” di Tingkat Sekolah Madrasah Aliyah Key Lebu Witihama Ummi Qalsum Arif
KREATIF: Jurnal Pengabdian Masyarakat Nusantara Vol. 5 No. 2 (2025): Jurnal Pengabdian Masyarakat Nusantara
Publisher : AMIK Veteran Purwokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/kreatif.v5i2.5920

Abstract

Speaking is one of the important skills in learning English. The success of learning English is also measured by speaking ability. However, this skill is still considered difficult to learn by students. The problem that is often faced in learning English is that students' ability to speak English is still low. This is caused by limited vocabulary and lack of understanding of the structure of the English language. Moreover, students who live in villages are still far from enthusiastic in learning English. To overcome this problem, lecturers conducted community service, especially at the MAS Key Lebu school with the topic of service, namely "Basic English Speaking". This speaking skill learning is carried out using games, pictures and explanations. This service aims to 1) improve students' ability to speak English through games and pictures, 2) change students' mindsets about the importance of learning speaking skills in English, and 3) increase students' confidence in learning a foreign language without having to be ashamed of making mistakes. The results of this activity showed an increase in active student participation, increased vocabulary, and students' courage in expressing opinions using English. It is hoped that this activity can be an initial stimulus in building a culture of English communication in the madrasah environment.
The Influence of Gamification on English Vocabulary Retention in Online Learning Platforms Ummi Qalsum Arif
Jurnal Pendidikan dan Pembelajaran Indonesia (JPPI) Vol. 5 No. 2 (2025): Jurnal Pendidikan dan Pembelajaran Indonesia (JPPI), 2025 (2)
Publisher : Yayasan Pendidikan Bima Berilmu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53299/jppi.v5i2.1468

Abstract

The rapid advancement of digital learning technologies has transformed language acquisition, with gamification emerging as an innovative strategy to enhance vocabulary retention. This study aims to examine the impact of gamification on English vocabulary acquisition in online learning platforms by analyzing its effects on vocabulary retention, learner engagement, motivation, and cognitive load. Drawing on theoretical frameworks such as Self-Determination Theory, Cognitive Load Theory, and Engagement Theory, the study also discusses the challenges and limitations of applying gamified methods in vocabulary learning. Gamification elements, including points, rewards, leaderboards, and interactive challenges, have been shown to improve learner motivation, engagement, and retention by creating an immersive and stimulating learning environment. Empirical studies indicate that gamified learning enhances cognitive processing, reduces cognitive overload, and promotes sustained participation. However, challenges such as cognitive distractions, reliance on extrinsic motivation, and variations in learner preferences must be addressed to optimize the effectiveness of gamification. This study highlights the potential of gamified approaches in modern language education while emphasizing the need for well-designed instructional strategies to maximize learning outcomes. Future research should further examine the long-term effects of gamification on vocabulary retention and explore inclusive approaches that cater to diverse learner needs.
Supporting English Public Speaking Development: A Community Service Activity in Speech Judging Ummi Qalsum Arif
Jurnal Penelitian dan Pengabdian Masyarakat Vol. 4 No. 2 (2026): May 2026
Publisher : Yayasan Pondok Pesantren Sunan Bonang Tuban

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61231/wnwa1w85

Abstract

Public speaking is a crucial skill in English language learning, particularly in English as a Foreign Language (EFL) contexts. However, many learners face challenges such as anxiety, limited exposure, and lack of structured practice. This study reports a community service activity aimed at improving English public speaking skills through speech judging training for Senior High School level. The program involves workshops, simulations, and evaluative practices. Using a mixed methods approach, data were collected through observation, performance assessment, and participant feedback. The findings reveal that integrating speech judging into training significantly enhances learners’ fluency, confidence, and critical thinking. The study suggests that community based programs can provide effective platforms for developing communicative competence in EFL
IMPROVING STUDENTS’ VOCABULARY MASTERY BY USING MEMRISE APP AT TENTH GRADE OF SMAN 1 LEWOLEMA Gerardus B. Kudi Hurit; Ummi Qalsum Arif; Bartoldus Sora Leba
LANGUAGE : Jurnal Inovasi Pendidikan Bahasa dan Sastra Vol. 6 No. 4 (2026)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia (P4I)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/language.v6i4.15874

Abstract

Penelitian ini bertujuan untuk meningkatkan penguasaan kosakata siswa kelas sepuluh di SMAN 1 Lewolema melalui pemanfaatan aplikasi Memrise. Pada tahap awal diagnostik, siswa mengalami kendala berulang dalam mengingat kosakata target dan membedakan kelas kata, di mana hanya 17,65% siswa yang mencapai kriteria ketuntasan minimal. Guna mengatasi hambatan instruksional tersebut, rancangan Penelitian Tindakan Kelas (Classroom Action Research) yang mengadaptasi model Kemmis dan McTaggart diterapkan dalam dua siklus tindakan setelah tahap pra-siklus. Subjek penelitian terdiri atas 17 siswa kelas sepuluh yang mengikuti pembelajaran kosakata meliputi nomina, verba, dan adjektiva. Data dihimpun menggunakan tes penguasaan kosakata 30 butir soal objektif, lembar observasi terstruktur, dan catatan lapangan reflektif. Temuan penelitian menunjukkan peningkatan belajar yang berkelanjutan antartahap tindakan, di mana persentase ketuntasan klasikal meningkat dari 17,65% (3 siswa) pada pra-siklus menjadi 52,94% (9 siswa) pada Siklus I, dan mencapai 88,24% (15 siswa) pada Siklus II, disertai kenaikan nilai rata-rata kelas dari 61,18 menjadi 80,88. Bersamaan dengan itu, data observasi mencatat peningkatan keaktifan belajar siswa dari 35,29% pada tahap awal menjadi 82,35% pada Siklus II. Dalam lingkup kontekstual penelitian tindakan satu kelas ini, perpaduan latihan multimedia Memrise, pengulangan berkala (spaced repetition), dan bimbingan guru yang kolaboratif mampu meningkatkan pencapaian kosakata siswa secara nyata. ABSTRACT This study aimed to improve vocabulary mastery among tenth-grade students at SMAN 1 Lewolema through the pedagogical integration of the Memrise application. In the preliminary baseline, students encountered persistent difficulties in retaining target words and grasping word classes, with only 17.65% achieving the institutional passing standard. To resolve this instructional problem, a Classroom Action Research (CAR) design following the Kemmis and McTaggart framework was implemented across two iterative cycles following a diagnostic pre-cycle. The participants comprised 17 tenth-grade students engaged in vocabulary instruction covering nouns, verbs, and adjectives. Data were collected using 30-item objective vocabulary tests, structured classroom observation checklists, and reflective field notes. The empirical findings demonstrated continuous academic improvement across the intervention stages, where the classical mastery percentage increased from 17.65% (3 students) in the pre-cycle to 52.94% (9 students) in Cycle I, and reached 88.24% (15 students) in Cycle II, with the class mean score rising from 61.18 to 80.88. Concurrently, structured observational data documented an increase in active student learning engagement from 35.29% at baseline to 82.35% in Cycle II. Within the contextual boundaries of this single-group action research, the combination of Memrise multimedia drills, spaced repetition routines, and collaborative teacher scaffolding fostered meaningful improvements in students' vocabulary achievement.