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VALIDITY OF CONTEXTUAL TEACHING AND LEARNING (CTL) COMIC LEARNING MEDIA Teni Suriani; Andi Kurnia Riski Sanneng
EduMatSains : Jurnal Pendidikan, Matematika dan Sains Vol 8 No 2 (2024): Januari
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Kristen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33541/edumatsains.v8i2.5466

Abstract

The lack of student interest in learning mathematics is caused by the teaching materials used not being able to make students active so that student scores have not reached the Minimum Completeness Criteria (KKM). School teaching materials contain many questions with almost the same level of difficulty and solution methods so that students get a little bored of doing them. This research aims to develop mathematics learning media in the form of comics with Contextual Teaching and Learning (CTL) nuances to improve the mathematics learning outcomes of class VII students at SMP N 20 Jambi City. In this development it is expected to obtain valid mathematics learning media results. This type of research is development research that produces a product in the form of learning comics. The development of this comic uses the ADDIE model which consists of 5 stages, namely the Analyze, Design, Development, Implementation, Evaluation stages. The research subjects were class VII students of SMP N 20 Jambi City. Learning device validation was carried out by mathematics education experts and Indonesian language education experts. The overall validation results for comic media are very valid with a success rate of 85.52%. With this it can be concluded that the development of comic media with Contextual Teaching and Learning (CTL) nuances can be used as teaching material.
EFEKTIVITAS MEDIA KOMIK BERNUANSA CTL UNTUK MENINGKATKAN HASIL BELAJAR SISWA Nela Sari Yolanda; Andi Kurnia Riski Sanneng
Ekasakti Jurnal Penelitian dan Pengabdian Vol. 4 No. 1 (2024): (EJPP) Ekasakti Jurnal Penelitian & Pegabdian (November 2023 - April 2024)
Publisher : LPPM Universitas Ekasakti

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31933/ejpp.v4i1.1023

Abstract

The lack of student interest in learning mathematics is caused by the teaching materials used not being able to make students active so that student scores have not reached the Minimum Completeness Criteria (KKM). School teaching materials contain many questions with almost the same level of difficulty and solution methods so that students get a little bored of doing them. So it is necessary to develop mathematics learning media that can improve students' mathematics learning outcomes. In this research, mathematics learning media was developed in the form of comics with Contextual Teaching and Learning (CTL) nuances. In this development, it is hoped that effective mathematics learning media results will be obtained. The research subjects were students of class VII C at SMP N 20 Jambi City as the experimental class and class VII B as the control class. This learning tool has been effective as seen from the average student learning outcomes. It can be seen from the learning results of the experimental class that 90% of students have achieved a score above the KKM, while the learning results from the control class have 70% of students achieving a score above the KKM. Based on these results, it can be concluded that comic learning media with CTL nuances for improving the learning outcomes of class VII C students can be declared effective.