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Improving the Computer Literacy of Teachers and Students of Semarang City Elementary School Widhanarto, Ghanis Putra; Prihatin, Titi; Haryono, Haryono; Kusumawardani, Seftia
Jurnal Abdimas Vol 27, No 2 (2023): December 2023
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/abdimas.v27i2.47837

Abstract

Public spaces have been prepared for technology-literate human resources. Technology is synonymous with computerized operations, even all applications can be developed through computer devices. This ability is needed to keep pace with the development of technological innovation around the world. Central Java has great potential in contributing to the increase in computerization understanding scores for school students. The target elementary school is considered appropriate, because from the study of developmental psychology has proven that elementary school students are most appropriately taught early talents and interests. This service aims to improve the ability of teachers and elementary school students in digital literacy to master computers. The service was carried out through a zoom meeting with participants of elementary school teachers and students in the Semarang City area. Workshop activities began with analyzing training needs, determining the type of training, delivering materials, and evaluating through practice by participants. As a result, the participants' skills in using computers have improved from the previous one. The participants' understanding of computer operation, especially the use of automation in Microsoft Word, also increased.
Revitalizing Distance Learning: MOOC For Improving The Quality of Training for Civil Servants Widhanarto, Ghanis Putra; Prihatin, Titi; Haryono, Haryono; Kusumawardani, Seftia
Jurnal Abdimas Vol 27, No 2 (2023): December 2023
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/abdimas.v27i2.47838

Abstract

The COVID-19 pandemic has had a widespread impact on the education and training sector. Central Java, a province with training management resources, is experiencing a crisis in training management today. The large number of training participants from the state civil apparatus (SCA) who come from various regions in Indonesia requires innovation and change despite the various limitations of managers who do not have a special education base. Training managers at BPSDMD for SCA training need to be strengthened by developing distance learning through MOOCs because it can overcome the problems of distance, time, and financing to organize training that is usually done offline. This MOOCs will also increase the trust of other government agencies by making BPSDMD a pilot local government-based MOOCs developer. This service is carried out through mentoring and training that focuses on improving the resources of training managers at BPSDMD Central Java Province. This training and mentoring activity was attended by 38 BPSDMD employees with an In-House Training scheme for two days. As a result, there was an increased understanding of MOOCs and its application, designing training programs, presenting training materials, and evaluating training programs. The skills of the trainees can be seen from the portfolios collected. This service is useful in developing BPSDMD training programs for SCA in Central Java.
Social media learning strategies, teachers' digital competencies and online learning quality: A correlational study Widhanarto, Ghanis Putra; Prihatin, Titi; Kusumawardani, Seftia
Jurnal Inovasi Teknologi Pendidikan Vol. 11 No. 3 (2024): September
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jitp.v11i3.73020

Abstract

Digital competence for teachers needs special attention because learning today cannot be separated from the use of technology, so learning is of high quality. However, conditions in Indonesia show the opposite, where not all teachers have mastered digital technology. This study examines the relationship between social media-based learning strategies teachers' digital competencies and learning quality in Indonesia. The quantitative method with a correlational approach was used in this study. A total of 1001 teachers in Indonesia were the respondents. Data was obtained through questionnaires completed by the respondents. The results showed a positive relationship between social media-based learning strategies and teachers' digital competencies. A positive relationship is also seen between social media-based learning strategies and learning quality. The implication is that teachers should maximize the use of social media in learning to increase their digital competence and improve learning quality. On the other hand, schools should also provide facilities, training, and mentoring to encourage teachers to implement social media-based learning strategies.
Optimalisisai Potensi Peserta Didik: Tantangan Pendidik Indonesia dalam Pendidikan Berbasis Kompetensi Widhanarto, Ghanis Putra; Prihatin, Titi; Haryono, Haryono; Kusumawardani, Seftia
Pedagogi: Jurnal Ilmu Pendidikan Vol 24 No 1 (2024): Pedagogi: Jurnal Ilmu Pendidikan
Publisher : Fakultas Ilmu Pendidikan Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/pedagogi.v24i1.1857

Abstract

Competency-based education (CBE) is an instructional model gaining popularity in schools. A preliminary study found that teachers' identities must shift to engage in CBE fully. They must construct classrooms engaging and supporting students in independent learning. This study aims to uncover teachers' understanding of CBE and implementation challenges. A quantitative descriptive research method used questionnaires distributed to 1,905 teachers across Indonesia. The results showed that teachers have a good grasp of CBE regarding learning standards, methods, media, strategies, assessment, and student involvement. Challenges included determining the achievement of learning objectives, assignment deadlines for students, and strategies for sharing experiences. Proper CBE implementation requires teacher readiness in skills and CBE understanding. Those challenges provide implications for quality competency-based learning and assessment in schools.
Membangun Kapasitas Digital Guru di Jawa Tengah Melalui Pengembangan Kompetensi Produksi Media Pembelajaran Widhanarto, Ghanis Putra; Haryono, Haryono; Budisantoso, Heri Triluqman; Subkhan, Edi; Sulistio, Basuki; Utanto, Yuli; Kusumawardani, Seftia
Jurnal Masyarakat Madani Indonesia Vol. 3 No. 3 (2024): Agustus
Publisher : Alesha Media Digital

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59025/js.v3i3.224

Abstract

Media pembelajaran digital menjadi tren saat ini sehingga guru harus memiliki kompetensi dalam pengembangan media pembelajaran berbasis digital. Namun, di Jawa Tengah khususnya belum keseluruhan guru memiliki kemampuan dalam mengembangkan media sebagai alat bantu dalam membangun proses pembelajaran bermakna. Pengabdian ini bertujuan untuk memfasilitasi guru di Jawa Tengah dalam mengembangkan keterampilan pengembangan media pembelajaran digital. Metode pengabdian melalui pelatihan dan pendampingan dipilih untuk memberikan materi terkait perancangan dan pengembangan media digital berbasis aplikasi android. Pengabdian dilakukan dalam kurun waktu 6 hari dengan skema 2 hari pemberian materi secara daring dan 4 hari dilakukan pendampingan kepada peserta pelatihan. Sebanyak 1044 peserta yang merupakan guru di wilayah Provinsi Jawa Tengah ikut serta dalam program pelatihan tersebut. Hasilnya sebanyak 75% peserta berhasil mengembangkan media pembelajaran digital berbasis aplikasi android.
Dapatkah game digital menurunkan beban kognitif? Tinjauan sistematis dan meta-analisis pada pembelajaran matematika Kusumawardani, Seftia; Efendi, Agus; Sumaryati, Sri
Jurnal Math Educator Nusantara: Wahana Publikasi Karya Tulis Ilmiah di Bidang Pendidikan Matematika Vol 11 No 2 (2025): Jurnal Math Educator Nusantara
Publisher : Program Studi Pendidikan Matematika, Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/jmen.v11i2.27331

Abstract

Mathematics learning often burdens students' cognitive capacity, hindering their understanding of concepts and mastery of the material. Digital Game-Based Learning (DGBL) offers a promising approach to address this challenge, but its effectiveness remains a subject of debate. This research employs a Systematic Literature Review and meta-analysis to analyze 15 empirical studies. The primary objective is to evaluate the impact of DGBL on cognitive load, identify research trends, and determine the factors that moderate its effectiveness. The meta-analysis definitively demonstrates that DGBL has a significant and medium effect on reducing students' cognitive load in mathematics learning. Further analysis reveals that the type of mathematics content and game genre act as significant moderators. Specifically, DGBL exhibits superior effectiveness in reducing cognitive load with algebra and geometry material compared to arithmetic, percentages, patterns, number lines, and graphs. Moreover, simulation and puzzle genres prove more effective than role-playing and adventure genres. This research highlights the importance of carefully considering the selection of content and game genre when implementing DGBL to optimize the reduction of cognitive load in elementary schools. These findings provide valuable insights for educators and educational software developers in designing more effective learning interventions tailored to students’ needs.