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THE IMPLEMENTATION OF EGRA (EXPOSURE, GENERALIZATION, REINFORCEMENT AND APPLICATION) TECHNIQUE TO REDUCE STUDENTS’ GRAMMATICAL ERRORS Bukan, Fransiska Lasa; Alinda, Marta
KLAUSA (Kajian Linguistik, Pembelajaran Bahasa, dan Sastra) Vol 7 No 2 (2023): Vol 7 No 2, 2023
Publisher : Ma Chung Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33479/klausa.v7i2.749

Abstract

This study aimed to address the challenge of English grammar learning for eighth-grade students at SPNF SKB SIKKA, employing the EGRA technique in a classroom action research (CAR) format. Data, gathered through observation sheets, interviews, and tests, were analyzed quantitatively and qualitatively. In the initial cycle, students demonstrated low engagement and reported difficulties with unclear explanations. Quantitative analysis revealed significant grammatical errors, notably in Mis-formation (26.11%). Following the EGRA technique in the second cycle, improvements were observed, with the highest error in Mis-formation (31.43%) and an increased average score of 70.33. Qualitative findings indicated enhanced classroom conditions and student understanding. The study concludes that the EGRA technique effectively reduces grammatical errors, suggesting its viability as an innovative tool for teaching the simple present tense
DIGGING THE YOUTUBE VLOGGING IMPACT ON ENHANCING STUDENTS' SPEAKING PROFICIENCY Soge, Edeltrudis Patrisia; Janggo, Wendelinus Oscar; Alinda, Marta
KLAUSA (Kajian Linguistik, Pembelajaran Bahasa, dan Sastra) Vol 7 No 2 (2023): Vol 7 No 2, 2023
Publisher : Ma Chung Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33479/klausa.v7i2.873

Abstract

In this study, the authors implemented Clasroom Action Research by using Youtube vlogging to improve students' speaking proficiency in two cycles. The primary objectives of this study were to describe the implementation of using this media and to find out how much students' speaking proficiency improved. Observations, interviews, field notes, documentation, and speaking tests were used in collecting the data. The authors evaluated the English test results of each student for data analysis. The samples of this study were twenty students of X-E-1 (tenth grade) of SMAK.ST. Gabriel Maumere. Quantitative data were collected from test scores, while qualitative data were collected from the progress of student activities, pleasant classroom atmosphere and interesting learning environment. The average score in the pre-test was 50.6%, with only 25% success rate in class percentages. During the first cycle, eight students (40%) reached the minimum standard of criteria, resulting in an average class score of 65.1%. In the second cycle, 17 students (85%) exceeded the standard, and the class average increased significantly to 77.4%. Consequently, it can be deduced that creating Youtube vlogs can augment students' spoken proficie
IMPLEMENTING COMMUNICATIVE APPROACH IN TEACHING SPEAKING Alinda, Marta
Konstruktivisme : Jurnal Pendidikan dan Pembelajaran Vol 11 No 2 (2019): Juli 2019
Publisher : Universitas Islam Balitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35457/konstruk.v11i2.725

Abstract

This study focused on investigating types of teaching techniques used by English lecturers in teaching speaking and how the implementation types of teaching techniques in teaching speaking under the guidelines of three questions: (1) What types of teaching techniques are used by the English lecturers in teaching speaking? (2) Why do they apply techniques in teaching learning process of speaking? (3) How are the implementation types ofteaching techniques in the teaching learning process of speaking?This research was conducted using descriptive qualitative research. Descriptive qualitative method was chosen because this research dealt with words not number. Besides, the data were described descriptively in the form of paragraph. The data analysis revealed some findings covering the formulation of the research questions.The result of the study showed thatspeech technique was performed by lecturers in teaching speaking that students were really enthusiast during teaching and learning process through speech. Speech also can increase students’ speaking skill. The result of the study could be used to increase teaching and learning process of speaking in order to improve speaking skills.
IMPROVING STUDENTS VOCABULARY MASTERY THROUGH CHARADES GAME AT SMA NEGERI 1 MAUMERE RAMADHAN, PUTRA; ALINDA, MARTA; ENI , GENOVEVA DUA
EDUCATIONAL : Jurnal Inovasi Pendidikan & Pengajaran Vol. 5 No. 1 (2025)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia (P4I)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/educational.v5i1.4442

Abstract

This research explores the impact of the Charades game on vocabulary mastery among twelfth-grade students at SMA Negeri 1 Maumere. Utilizing a classroom action research design, the research was conducted in two cycles, each comprising planning, action, observation, and reflection stages. The observations findings indicated that students faced challenges in vocabulary acquisition due to monotonous teaching methods that happened during learning process, resulting in low engagement and motivation during English lessons. The implementation of the Charades game aimed to address these issues by creating a more interactive and enjoyable learning environment. The results of this research showed a significant improvement in students' vocabulary scores, with average scores increasing from 52.92 in the pre-test to 71.81 in the final post-test. Additionally, the number of students achieving passing scores were increased. The findings suggest that incorporating engaging activities like Charades can enhance vocabulary learning and foster greater student enthusiasm in language acquisition. ABSTRAKPenelitian ini mengeksplorasi dampak dari permainan tebak kata terhadap penguasaan kosakata di antara siswa kelas dua belas di SMA Negeri 1 Maumere. Dengan menggunakan desain penelitian tindakan kelas, penelitian ini dilakukan dalam dua siklus, yang masing-masing terdiri dari tahap perencanaan, tindakan, observasi, dan refleksi. Temuan observasi menunjukkan bahwa siswa menghadapi tantangan dalam penguasaan kosakata karena metode pengajaran yang monoton, yang mengakibatkan rendahnya keterlibatan dan motivasi selama pelajaran bahasa Inggris. Implementasi permainan tebak gesture bertujuan untuk mengatasi masalah ini dengan menciptakan lingkungan belajar yang lebih interaktif dan menyenangkan. Hasil dari penelitian ini menunjukkan peningkatan yang signifikan pada nilai kosakata siswa, dengan nilai rata-rata meningkat dari 52,92 pada pre-test menjadi 71,81 pada post-test akhir. Selain itu, jumlah siswa yang mencapai nilai kelulusan juga meningkat. Temuan ini menunjukkan bahwa menggabungkan kegiatan yang menarik seperti Tebak gestur dapat meningkatkan pembelajaran kosakata dan menumbuhkan antusiasme siswa yang lebih besar dalam penguasaan bahasa.