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PEMBELAJARAN JOYFULL LEARNING DENGAN PUZZLE GAME BERBASIS EKSPERIMEN: MENINGKATKAN MINAT BELAJAR SISWA MATA PELAJARAN IPA Praharsini, Adiba; Ahsani, Eva Luthfi
FASHLUNA Vol 4 No 1 (2023)
Publisher : Prodi PGMI STIT Sunan Giri Bima

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47625/fashluna.v4i1.440

Abstract

This study aims to describe the implementation of Joyful Leaning learning with Experiment-based Puzzle Games in increasing student learning interest in Class IV Science at MI Muhammadiyah 2 Kudus accompanied by various factors that support and hinder it. This research is included in the descriptive qualitative research where the type of research is field research. Data will be obtained through interviews, observation and documentation of research subjects, namely teachers and students at MI Muhammadiyah 2 Kudus. The validity of the data obtained will be tested by testing the validity of the data in the form of extending observations, increasing persistence and member checks. The data analysis that will be carried out uses Miles and Huberman's theory. The results of this study indicate that the application of Experiment-based Joyful Learning with Puzzle Games in class IV Science subjects at MI Muhammadiyah 2 Kudus begins with preliminary activities, core activities and closing activities. Joyful Learning Learning with Experiment-based Puzzle Game was able to increase students' interest in learning, namely at the 1st meeting with results (55%: Fairly Good), 2nd meeting with results (60%: Fairly Good), 3rd meeting with results ( 64% : Good), and the 4th meeting with results (66% : Good). The supporting factors for Joyful Learning with experimental-based Puzzle Games are teachers and students, while the inhibiting factors are facilities and infrastructure as well as observational tools and materials. Factors supporting interest in learning for grade IV students in Science Subjects, namely teachers, students, student conditions, class conditions and the inhibiting factors are the lack of parental assistance and appreciation given by outstanding students as well as item numbers 9 and 14 indicators of interest in learning.
Peran Guru dalam Meningkatkan Keterampilan dan Sikap Kedisiplinan Siswa dalam Kegiatan Belajar Mengajar di SD Al Ma’soem Kinesti, Rakanita Dyah Ayu; Taqiya, Nadifa; Nisak, Lailiya Hikmatun; Pionika, Rema Vina; Praharsini, Adiba; Laela, Rohmah Nur
ALSYS Vol 1 No 1 (2021): NOVEMBER
Publisher : Lembaga Yasin AlSys

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (309.592 KB) | DOI: 10.58578/alsys.v1i1.6

Abstract

Al-Ma'soem is a large pesantren-based educational foundation that provides and applies conceptual discipline to its students and does not make it a burden for its students. So, if there is a violation then he must bear the consequences of sanctions in the form of weight points. In increasing students' creativity in learning, teachers need to pay attention to several things: providing opportunities for students to choose a topic that will be done in solving a problem, it is necessary to involve students in providing an assessment of their work, and the teacher gives gifts or awards. The teacher's way of mastering the learning atmosphere in the classroom is that the teacher must create and manage learning as effectively as possible so that students are comfortable with the learning process, and make the learning process not boring. This study aims to gain knowledge about how teachers improve student discipline, the role of teachers in improving students' skills/creativity, and how teachers master the learning atmosphere in the classroom. This data retrieval the author uses the method of non-participation observation, question and answer and documentation. The conclusion of this study is that discipline at Al Ma'soem Elementary School is in the form of point weights, in increasing students' creativity in learning the teacher is tasked with evaluating assignments, attitudes and behavior of students who are not good, and how the teacher masters the learning atmosphere in the classroom by creating and managing learning that is effective so that students feel comfortable and not bored.