Muhandra, Aisyah Putri
Unknown Affiliation

Published : 2 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search

COMPARISON OF THE BLACK CAT MYTH IN AMERICA AND IN INDONESIA THROUGH THE NOVEL "THE BLACK CAT" BY EDGAR ALLAN POE Muhandra, Aisyah Putri; Maharani, Adinda Putri; br Barus, Cahaya Mutiara; Putri, Diajeng Amelia; Ningsih, Ayu Melati
PHILOLOGY Journal of English Language and Literature Vol. 4 No. 1 (2024): PHILOLOGY: Journal Of English Language and Literature
Publisher : Fakultas Sastra UMN AL Washliyah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32696/pjell.v4i1.2821

Abstract

The current research juxtaposes the two assumptions regarding the black cat, which arose in America and Indonesia, and ties them to the short story by Edgar Allan Poe titled "The Black Cat." The objective of the current research is to pinpoint the myth or meaning pertaining to black cats in each nation. A qualitative method will be employed in this inquiry. Edgar Allan Poe's short story "The Black Cat" hires a myth or meaning that arose in the Americas, wherein black cats are thought to be witches.
MORAL VALUES THROUGH THE VIDEO GAME CAMPAIGN OF RESIDENT EVIL 6 Muhandra, Aisyah Putri; Sari Dewi, Ratna
PHILOLOGY Journal of English Language and Literature Vol. 5 No. 2 (2025): PHILOLOGY Journal of English Language and Literature
Publisher : Fakultas Sastra UMN AL Washliyah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32696/pjell.v5i2.5256

Abstract

This study aims to achieve two main objectives. First, it identifies the types of moral values embedded in the video game Resident Evil 6 using the theoretical framework by Sulistyorini and Andalas. Second, it examines the relevance of these moral values in contemporary social and political contexts. Employing a qualitative descriptive approach, the research highlights how moral values serve as guidelines for ethical behavior and decision-making, particularly in addressing crises and upholding justice in modern society. Interactive media like Resident Evil 6 integrate these values, reflecting real-world ethical challenges. The findings reveal 17 moral values in the game, including individual values (e.g., responsibility, justice, honesty, obedience, sacrifice, respect, prudence, wisdom) and social values (e.g., empathy, perseverance for the common good, loyalty, helpfulness, fairness, tolerance, trustworthiness), alongside the religious value of faith. These values are expressed through character dialogues and actions. The study concludes that these moral principles remain relevant today, particularly in themes like leadership accountability, collective struggle, justice, cooperation, and ethical decision-making in global crises.