Sutomo, Woro Anglia Banda
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Systematic literature review : Overview of the implementation of interactive multimedia on learning outcomes in mathematics learning Sutomo, Woro Anglia Banda; Turmudi
Journal Focus Action of Research Mathematic (Factor M) Vol. 7 No. 1 (2024)
Publisher : IAIN Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30762/f_m.v7i1.2139

Abstract

Multimedia interaktif telah menjadi sarana efektif dalam media pembelajaran. Dalam mata pelajaran matematika, multimedia interaktif dapat memberikan kontribusi untuk meningkatkan pemahaman yang berkaitan dengan hasil belajar matematika. Melibatkan elemen – elemen multimedia seperi animasi, suara, video dan simulasi dapat membuat siswa ikut andil dalam menggambarkan konsep - konsep matematika dengan cara yang lebih visual dan dinamis. Akan tetapi, pendidikan matematika di Indonesia masih terbatas dalam menggunakan multimedia interaktif, sehingga peneliti ingin mengidentifikasi dan memberikan gambaran yang luas tentang penggunaan multimedia interaktif terhadap hasil belajar siswa dalam pembelajaran matematika. Metode penelitian yang dipilih dalam penelitian ini adalah Systematic Literature Review.Studi primer yang digunakan yaitu artikel yang dipublikasikan periode 2019-2023. Berdasarkan penelitian ini ditemukan bahwa terdapat 188 artikel mengenai penggunaan multimedia interaktif terhadap hasil belajar matematika pada semua jenjang pendidikan dengan 4 jenis multimedia interaktif. Ditemukan artikel yang berindeks Sinta X merupakan artikel terbanyak dalam publikasi dengan demografi penelitian tertinggi di Pulau Jawa. Penelitian dengan metode Research and Development merupakan penelitian yang paling banyak ditemukan.   Interactive multimedia has become an effective means of learning media. Interactive multimedia in mathematics learning can contribute to increasing understanding related to mathematics learning outcomes. Involving multimedia elements such as animation, sound, video and simulations can make students take part in depicting mathematical concepts in a more visual and dynamic way. However, mathematics education in Indonesia is still limited in using interactive multimedia, so researchers want to identify and provide a broad picture of the use of interactive multimedia on student learning outcomes in mathematics learning. The research method chosen in this research is Systematic Literature Review. This research aims to systematically present and analyze relevant literature that has been published on this topic. The primary study used is articles published in the 2019-2023 period. Based on this research, it was found that there were 188 articles regarding the use of interactive multimedia on mathematics learning outcomes at all levels of education with 4 types of interactive multimedia. It was found that articles with the Sinta X index were the most articles in publications with the highest research demographics on the island of Java. Research using the Research and Development method is the research that is most often found
Systematic literature review : Overview of the implementation of interactive multimedia on learning outcomes in mathematics learning Sutomo, Woro Anglia Banda; Turmudi
Journal Focus Action of Research Mathematic (Factor M) Vol. 7 No. 1 (2024): Vol. 7 No. 1 (2024)
Publisher : Universitas Islam Negeri (UIN) Syekh Wasil Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30762/f_m.v7i1.2139

Abstract

Multimedia interaktif telah menjadi sarana efektif dalam media pembelajaran. Dalam mata pelajaran matematika, multimedia interaktif dapat memberikan kontribusi untuk meningkatkan pemahaman yang berkaitan dengan hasil belajar matematika. Melibatkan elemen – elemen multimedia seperi animasi, suara, video dan simulasi dapat membuat siswa ikut andil dalam menggambarkan konsep - konsep matematika dengan cara yang lebih visual dan dinamis. Akan tetapi, pendidikan matematika di Indonesia masih terbatas dalam menggunakan multimedia interaktif, sehingga peneliti ingin mengidentifikasi dan memberikan gambaran yang luas tentang penggunaan multimedia interaktif terhadap hasil belajar siswa dalam pembelajaran matematika. Metode penelitian yang dipilih dalam penelitian ini adalah Systematic Literature Review.Studi primer yang digunakan yaitu artikel yang dipublikasikan periode 2019-2023. Berdasarkan penelitian ini ditemukan bahwa terdapat 188 artikel mengenai penggunaan multimedia interaktif terhadap hasil belajar matematika pada semua jenjang pendidikan dengan 4 jenis multimedia interaktif. Ditemukan artikel yang berindeks Sinta X merupakan artikel terbanyak dalam publikasi dengan demografi penelitian tertinggi di Pulau Jawa. Penelitian dengan metode Research and Development merupakan penelitian yang paling banyak ditemukan.   Interactive multimedia has become an effective means of learning media. Interactive multimedia in mathematics learning can contribute to increasing understanding related to mathematics learning outcomes. Involving multimedia elements such as animation, sound, video and simulations can make students take part in depicting mathematical concepts in a more visual and dynamic way. However, mathematics education in Indonesia is still limited in using interactive multimedia, so researchers want to identify and provide a broad picture of the use of interactive multimedia on student learning outcomes in mathematics learning. The research method chosen in this research is Systematic Literature Review. This research aims to systematically present and analyze relevant literature that has been published on this topic. The primary study used is articles published in the 2019-2023 period. Based on this research, it was found that there were 188 articles regarding the use of interactive multimedia on mathematics learning outcomes at all levels of education with 4 types of interactive multimedia. It was found that articles with the Sinta X index were the most articles in publications with the highest research demographics on the island of Java. Research using the Research and Development method is the research that is most often found
Systematic literature review: Identification of students’ mathematical anxiety in mathematics learning Sutomo, Woro Anglia Banda; Juandi, Dadang
UNION : Jurnal Ilmiah Pendidikan Matematika Vol 12 No 1 (2024)
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/union.v12i1.16370

Abstract

Mathematics anxiety can be found at all levels of education, from elementary school to college students. This study aims to conduct a literature review on mathematics anxiety in mathematics learning. The research method chosen in this study is the Systematic Literature Review. Data was collected by documenting all articles with similar research in this research report. The articles used in this study were 98 articles published from 2014–2022. The research was conducted at all levels of education. Based on the research results, there were 98 relevant articles published in 2014-2022 regarding mathematics anxiety in mathematics learning. It was noted that articles related to mathematical abilities, including soft and hard skills, dominated the number of articles. The articles that were collected mainly focused on research at the junior high school level, and researchers tend to prefer using quantitative research methods.
Integration of Artificial Intelligence in Mathematics Learning : Systematic Literature Review : Integrasi Artificial Intelligence (AI) dalam Pembelajaran Matematika : Systematic Literature Review Sutomo, Woro Anglia Banda; Turmudi, Turmudi
SJME (Supremum Journal of Mathematics Education) Vol 9 No 1 (2025): Supremum Journal of Mahematics Education
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Universitas Singaperbangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35706/sjme.v9i1.100

Abstract

The integration of artificial intelligence (AI) in mathematics learning introduces a new paradigm in mathematics education by utilizing technology to broaden and enrich students learning experience. This study is a systematic literature review. The objective of this study is to provide in-depth insights into the integration of artificial intelligence in mathematics education and to establish a foundation for further research and development in this field. Based on the analysis of publication status, we found five research articles that examine the use of artificial intelligence (AI) in mathematics education across various educational levels, published in 11 international journals indexed by Scopus. One of the commonly used approaches is AI-driven game-based learning, alongside various other AI technologies. In the context of educational levels, unior high school stands out as the primary focus for the implementation of AI technology. Therefore, this Systematic Literature Review (SLR) provides valuable insights for further development in the integration of AI in mathematics education.