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Strategi Pengembangan Kreaitivitas Guru dalam Pembelajaran Berbasis IT di Era 4.0 (Studi di SMA Dharmawanita Pare Jawa Timur) syairozi, Ishak; Basachroh, Jihan Saidah; Damayanti, Dinda Rosa
Indo-MathEdu Intellectuals Journal Vol. 5 No. 1 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i1.879

Abstract

Increasing teacher competency in the technological era is a necessity, This effort is the existence of teachers and adaptation to developments that require changes in teaching needs in Era 4.0. Therefore, This research aims to determine strategies for developing teacher creativity in IT Era 40-based teaching at SMA Dharma Wanita Pare, East Java. This research uses a quantitative descriptive method with the data collection method being a questionnaire distributed to respondents and specified sampling. The descriptive method is a method used to describe and interpret existing problems, such as existing conditions and relationships, emerging opinions, ongoing processes, consequences or effects that occur or developing trends. The research subject; 20 teachers who took part in the workshop and 28 student respondents from class XI. Data collection techniques are carried out by filling out questionnaires, observation and interviews, and analysis techniques by reducing data, presenting data and drawing conclusions. The results of this research show strategic steps for habituation in increasing teacher competence, such as teaching approaches with IT applications, using the integrated application mode Canva and ChatGPT, and carry out interesting, fun, and critical teaching techniques that are internalized in IT applications. This encourages curiosity, sharpens imagination and develops students' creativity
Strategi Pengembangan Kreaitivitas Guru dalam Pembelajaran Berbasis IT di Era 4.0 (Studi di SMA Dharmawanita Pare Jawa Timur) syairozi, Ishak; Basachroh, Jihan Saidah; Damayanti, Dinda Rosa
Indo-MathEdu Intellectuals Journal Vol. 5 No. 1 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i1.879

Abstract

Increasing teacher competency in the technological era is a necessity, This effort is the existence of teachers and adaptation to developments that require changes in teaching needs in Era 4.0. Therefore, This research aims to determine strategies for developing teacher creativity in IT Era 40-based teaching at SMA Dharma Wanita Pare, East Java. This research uses a quantitative descriptive method with the data collection method being a questionnaire distributed to respondents and specified sampling. The descriptive method is a method used to describe and interpret existing problems, such as existing conditions and relationships, emerging opinions, ongoing processes, consequences or effects that occur or developing trends. The research subject; 20 teachers who took part in the workshop and 28 student respondents from class XI. Data collection techniques are carried out by filling out questionnaires, observation and interviews, and analysis techniques by reducing data, presenting data and drawing conclusions. The results of this research show strategic steps for habituation in increasing teacher competence, such as teaching approaches with IT applications, using the integrated application mode Canva and ChatGPT, and carry out interesting, fun, and critical teaching techniques that are internalized in IT applications. This encourages curiosity, sharpens imagination and develops students' creativity
Pengaruh Model Pembelajaran Mind Mapping Terhadap Hasil Belajar Peserta Didik SMA 1 Cawang Baru Damayanti, Dinda Rosa; Raihan, Raihan; Ulfah, Maria
Juwara: Jurnal Wawasan dan Aksara Vol. 4 No. 2 (2024)
Publisher : Yayasan Pendidikan dan Pengembangan Harapan Ananda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58740/juwara.v4i2.237

Abstract

This research aims to determine whether there is an influence of the use of the mind mapping learning model on student learning outcomes at SMA 1 Cawang Baru and to measure how much influence the use of the mind mapping learning model has on student learning outcomes. The research approach used is quantitative with the correlation regression method. The object of this research is class X students of SMA 1 Cawang Baru. The population in this study was 40 students, with data collection techniques using saturated samples so that the entire population of 40 students was the sample in this study. Meanwhile, analyzing the data uses the product moment correlation formula (and hypothesis testing (t test). The results of this research conclude that there is an influence between the use of the mind mapping learning model on the learning outcomes of students at SMA 1 Cawang Baru with R = 0.326 and R^2 = 0.106. This means that the mind mapping learning model has a positive and significant influence on the learning outcomes of students in class X SMA 1 Cawang Baru.
Strategi Pengembangan Kreaitivitas Guru dalam Pembelajaran Berbasis IT di Era 4.0 (Studi di SMA Dharmawanita Pare Jawa Timur) syairozi, Ishak; Basachroh, Jihan Saidah; Damayanti, Dinda Rosa
Indo-MathEdu Intellectuals Journal Vol. 5 No. 1 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i1.879

Abstract

Increasing teacher competency in the technological era is a necessity, This effort is the existence of teachers and adaptation to developments that require changes in teaching needs in Era 4.0. Therefore, This research aims to determine strategies for developing teacher creativity in IT Era 40-based teaching at SMA Dharma Wanita Pare, East Java. This research uses a quantitative descriptive method with the data collection method being a questionnaire distributed to respondents and specified sampling. The descriptive method is a method used to describe and interpret existing problems, such as existing conditions and relationships, emerging opinions, ongoing processes, consequences or effects that occur or developing trends. The research subject; 20 teachers who took part in the workshop and 28 student respondents from class XI. Data collection techniques are carried out by filling out questionnaires, observation and interviews, and analysis techniques by reducing data, presenting data and drawing conclusions. The results of this research show strategic steps for habituation in increasing teacher competence, such as teaching approaches with IT applications, using the integrated application mode Canva and ChatGPT, and carry out interesting, fun, and critical teaching techniques that are internalized in IT applications. This encourages curiosity, sharpens imagination and develops students' creativity