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The Role of the Communication Climate, Appearance Attraction and Personality Type to the Silence Behaviour of the Malays in the German Multinational Company Yusuf, Robe'ah; Mohd Rosdi, Siti Asma'; Moneyam, Sasigaran; Ramdan, Mohamad Rohieszan; Yani, Achmad
Journal of Humanities and Social Sciences (JHASS) Vol 5 No 1: April 2023
Publisher : Lamintang Education and Training Centre, in collaboration with the International Association of Educators, Scientists, Technologists, and Engineers (IA-ESTE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36079/lamintang.jhass-0501.501

Abstract

Silence behaviour is a phenomenon that occurs in an organisation that is influenced by various factors. The behaviour of employees who fail to provide important information to the immediate superior is influenced by related factors such as communication climate, appearance attraction and personality type (extrovert-introvert). This study examined the influence of the communication climate, appearance attraction and personality type (introverted extroverts) on silence behaviour. PLS-SEM is used to test the hypothesis based on data from 360 Malay workers in four key sectors: industry, services, banking, and education, especially in the Klang Valley. The findings showed a significant positive direct relationship between communication climate, appearance attraction, personality type (extrovert-introverted), and silence behaviour. Theoretically, this study contributes to the knowledge management literature by studying the communication climate, appearance attraction and personality of introverted extroverts, which has proven that predictors of silence behaviour directly. Meanwhile, the application practically helps the management to identify the behaviour of Malay employees by promoting holistic dissemination of information within the organisation.
Augmented reality board game in promoting financial literacy among Malaysia secondary school students Khoo, Yin Yin; Siraj, Saedah; Mohd Noor, Mohd Asri; Yoke Seng, Wong; Ramdan, Mohamad Rohieszan; Abd. Hadi, Fatimah Salwah
International Journal of Evaluation and Research in Education (IJERE) Vol 14, No 1: February 2025
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijere.v14i1.29032

Abstract

About two third of working millennials have not saved and only 5% of millennials have enough saving. This study aimed the aim of the study is to promote financial literacy among secondary students using board games. Besides that, this study also focuses to enhance students’ financial planning skills after using the board game. On the other hand, this study also investigates whether there is any gender difference between male and female students. The study employs the survey design. A total of 235 secondary school students aged between 15-16 years old from three different states in Malaysia was taken as samples in this study. A board game with augmented reality named FinPlan was used in this study. The study found that there was no difference between test score of financial literacy among male and female. However, there were significant between personal financial planning, practices, and interest towards financial literacy. Female students were outperformed than male students in each criteria. Conceptually, this study contributes to the development of the board game in financial literacy and give insight to the potential of mobile application with augmented reality. This learning method allows students to learn the daily situation that happen such as rewards, penalties and life event. It also brings a message to students, many daily activities that we need to spend money rather than saving the money; therefore, the students must plan the money properly.
Effect of integrating student-developed videos into a virtual environment Yin, Khoo Yin; Ramdan, Mohamad Rohieszan
International Journal of Evaluation and Research in Education (IJERE) Vol 14, No 3: June 2025
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijere.v14i3.32637

Abstract

Many users experience loneliness’ and feel disconnected from teachers and friends during online learning. Lack of engagement between teacher and students can hinder learning and lead to unpleasant feelings such as anxiety and a lack of motivation. Hence, some lecturers require students to develop videos in pairs and share them with peers. The purpose of this study was to measure the effect of integrating of student-developed videos into a virtual environment. The quasi-experimental method with was conducted to investigate students’ perceptions of interest, motivation, engagement and performance. A total of 333 students was divided into experimental and control group. Results showed a positive impact of this approach, which can draw out students’ creativity and their understanding of the content knowledge to integrate these with information and communication technology skills. Examination of the qualitative results suggest that the students need to be closely monitored while making the video to prevent free-riders. This study also recommends that the design of the video must be integrated into the course in order to achieve the learning outcome. This study contributed to literature on the effect of student-developed videos.