Mubarok, Wildan Khusni
State of Surabaya University

Published : 2 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search

Case study: Effectiveness of problem based learning in mathematics learning Anugrah, Sherlynggar; Mubarok, Wildan Khusni
Tirtamath: Jurnal Penelitian dan Pengajaran Matematika Vol 6, No 1 (2024): Tirtamath: Jurnal Penelitian dan Pengajaran Matematika
Publisher : Universitas Sultan Ageng Tirtayasa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.48181/tirtamath.v6i1.25039

Abstract

This study aims to determine the effectiveness of Problem Based Learning (PBL) to improve mathematics learning outcomes. This research uses a literature study approach with reference data including a number of previous studies that are combined and analyzed for generalization. This research uses content data analysis techniques on a number of valid information based on context. context. The results of the combination and analysis that have been carried out will be generalized. This research contains educational problems, especially in mathematics learning due to Covid-19, the nature of education, the definition of mathematics learning and the form of Problem Based Learning (PBL), as well as research evidence regarding the effectiveness of the application of Problem Based Learning (PBL) in mathematics learning. The results obtained are that the Problem Based Learning (PBL) model is proven to be more effective in improving student learning outcomes in mathematics learning. By utilizing the Problem Based Learning (PBL) method, students can improve their learning outcomes. Students will be faster in understanding the material. In addition, with Problem Based Learning (PBL) students are also trained to always think critically in solving problems in everyday life.
Systematic literature review: Effectiveness of augmented reality in mathematics learning for students in Indonesia Mubarok, Wildan Khusni; Anugrah, Sherlynggar
Tirtamath: Jurnal Penelitian dan Pengajaran Matematika Vol 6, No 2 (2024): Tirtamath: Jurnal Penelitian dan Pengajaran Matematika
Publisher : Universitas Sultan Ageng Tirtayasa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.48181/tirtamath.v6i2.26682

Abstract

The concept of learning media can be understood as a tool used as an intermediary between instructors and students during the learning process. The primary purpose of this tool is to provide information and channel messages, thus enabling effective and efficient learning. The aim of this study is to conduct a comprehensive literature review on the use of Augmented Reality (AR) as a form of learning media in the context of mathematics education. The research methodology employed in this study is the Systematic Literature Review (SLR) approach, which aims to identify, examine, evaluate, and interpret relevant articles. The data collection process involved documenting all articles that were similar in nature to the current research report. The study utilized a total of 20 articles, sourced from both national and international journals, which were retrieved from the Google Scholar database. The findings of the research indicate that the use of Augmented Reality as a learning medium can be beneficial and well-suited for learning mathematics, as it has the potential to improve learning outcomes and enhance students' mathematical capabilities.