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PENERAPAN PENERAPAN METODE GDLC (Game Development Life Cycle) DALAM MEMBANGUN APLIKASI GAME EDUKASI PENGENALAN ALAT RUMAH UNTUK ANAK USIA DINI April Zahmi; Aryadinata zaiyen, Muhammad
Journal of Scientech Research and Development Vol 5 No 2 (2023): JSRD, December 2023
Publisher : Ikatan Dosen Menulis

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56670/jsrd.v5i2.270

Abstract

Educational games are one of the effective educational media to increase children's knowledge in recognizing things around us such as household tools that will often be encountered, with the help of game applications it is hoped that they can help young children know the names of tools and their functions besides Educational games can also train children's cognitive and motor skills in learning something in a fun way to achieve the goal of creating a system methodology application that will be used, namely the Game Development Life Cycle (GDLC) approach. This method will be applied as a reference in building game applications. education according to the stages and steps in building the application to achieve a more interactive game.