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Potensi Atlet E-Sport Sebagai Olahraga Prestasi Rohmad Apriyanto; Olivia Dwi Cahyani; Hasan Saifuddin; Heru Iswanto
Jurnal Pengabdian Masyarakat Indonesia Sejahtera Vol. 3 No. 3 (2024): September: Jurnal Pengabdian Masyarakat Indonesia Sejahtera
Publisher : STAI YPIQ BAUBAU, SULAWESI TENGGARA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59059/jpmis.v3i3.1648

Abstract

The e-sport branch is very likely to produce professional athletes.  The interests and talents and potential of the community need to be given space and place to match the development of changes in social behavior in the community. Understanding e-sport as an achievement sport needs to be emphasized in order to form positive social values in society. Video games with certain types of genres are now competing in national and international championship competitions. The results of community service socialization of e-sport as an achievement sport for the level of understanding of the youth community in Klampok village are 91.7%, the remaining 8.3% of the community do not know e-sport as an achievement sport. the percentage of people who play video games according to the type of genre competed in the regional / national level e-sport championship event is 32.4%, the remaining 67.7% of the community play video games that are not competed in the regional / national level e-sport competition. People who have participated in good e-sport competitions at the regional / national level are at 20.3%, for gadget specifications that are used adequately in playing e-sport there are 58.3%, social environmental support factors 65.5%, parental support factors 8.3%.
Motivasi Prestasi Di Bidang Olahraga Pada Siswa Siswi SD Ngampal 1 Heru Iswanto; Adelia, Tinta
PADIMAS Jurnal Pengabdian Masyarakat Vol. 3 No. 1 (2024): Padimas (Jurnal Pengabdian Masyarakat)
Publisher : PADIMAS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32665/padimas.v3i1.1806

Abstract

Kegiatan pengabdian masyarakat ini dilakukan di SDN Ngampal 1 yang berlokasi di Jl.Ramudimejo Rt.10 Rw. 03 Desa Ngampal Kecamatan Sumberrjo Kabupaten Bojonegoro berjalan dengan baik, karena ada dukungan dari kepala sekolah dan seluruh guru di sekolahan tersebut dalam memberikan motivasi prestasi dibidang olahraga. Hal ini dilakukan agar siswa-siswi mendapatkan motivasi prestasi dan agar memiliki minat dalam meraih prestasi di bidang olahraga.Tujuan dari pengabdian masyarakat ini adalah untuk memberikan motivasi / dorongan agar siswa di SDN Ngampal 1 minat dalam meraih prestasi dibidang olahraga.