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BIBLIOMETRIC INSIGHTS INTO ASSESSMENT PRACTICES IN THE MERDEKA CURRICULUM: IDENTIFYING OPPORTUNITIES FOR NEW ASSESSMENT DEVELOPMENT Hadiastriani, Yasmine; Djarot, Prasetyorini; Chemistry, Valerie Indiana
JOURNAL OF SCIENCE EDUCATION AND PRACTICE Vol 8, No 1 (2024): June 2024
Publisher : Universitas Pakuan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33751/jsep.v8i1.9652

Abstract

The Merdeka Curriculum in Indonesia represents a transformative educational reform emphasizing holistic student development. However, conventional assessment methods have proven inadequate in comprehensively evaluating these desired learning outcomes. This study employs bibliometric analysis to systematically examine the research landscape surrounding the multiple assessment in the context of Merdeka Curriculum. Through data mining from the Google Scholar database spanning 2018 to 2023, the findings reveal a significant gap between the substantial academic interest in multiple assessments, as evidenced by 2,727 citations from 660 publications, and the limited number of studies (92 articles with 187 citations) explicitly focused on developing new assessment instruments. Keyword analysis further highlighted the under representation of terms like "assessment instrument" and "development," signaling a need for intensified research efforts in this domain. The study's findings underscore the urgent necessity for developing innovative assessment tools that transcend traditional knowledge-based testing methods. These new assessments hold the potential to elevate the quality of education in Indonesia, better preparing students to navigate the complexities of the 21st century global landscape.
Decoding "University War (대학전쟁)": STEM Education and Cultural Influence Maspul, Kurniawan Arif; Melinda, Yona; Chemistry, Valerie Indiana; Wisudayanti, Karila; Fedora, Fedora; Rochmah, Dwi Febriana
Jurnal Psikologi Vol. 1 No. 3 (2024): May
Publisher : Indonesian Journal Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47134/pjp.v1i3.2317

Abstract

University War (대학전쟁)" presents a captivating intersection of psychological, educational, and cultural dimensions within the context of STEM (Science, Technology, Engineering, and Mathematics) education. The Korean television show phenomenon engages viewers worldwide, transcending cultural boundaries with its gripping narrative of intellectual competition among South Korea's elite universities. Through psychological theories such as Bandura's social learning theory and Deci and Ryan's self-determination theory, the show underscores the significance of academic excellence and the intrinsic motivation driving contestants. Moreover, "University War" promotes critical thinking and problem-solving skills essential for STEM fields, reflecting broader societal attitudes toward education and career aspirations. As educators explore ways to sustain interest in STEM among K-Pop wave culture enthusiasts through initiatives inspired by the series, University War stands as a compelling case study highlighting the transformative potential of popular media in shaping educational outcomes and societal perceptions in the digital age.
NEEDS ANALYSIS OF GAMIFICATION MODELS IN THE DIGESTIVE SYSTEM LESSON TO IMPROVE STUDENTS' CRITICAL THINKING SKILLS AND SCIENCE PROCESS SKILL Maulidia, Rachmani; Jaenudin, Dadang; Chemistry, Valerie Indiana
JOURNAL OF SCIENCE EDUCATION AND PRACTICE Vol 8, No 2 (2024): December 2024
Publisher : Universitas Pakuan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33751/jsep.v8i2.8909

Abstract

The human digestive system is one of the essential Biology learning materials so that in understanding it requires high-level skills and in-depth thinking. In general, current learning still often uses conventional learning methods and media so that it is considered less effective in improving students' critical thinking skills and science process skills. Gamification is considered as one of the innovative learning media that can be a solution to improve high-level skills because gamification involves students actively and can increase student motivation in learning Biology This study aims to analyze the needs of gamification learning media for MTS Al-Inayah Bogor schools on human digestive system material which is designed in such a way as to improve students' science process skills and critical thinking skills. This research uses the development research model (R&D) with the ADDIE approach, this research focuses on the analysis stage. The purpose of this study was to analyze the needs of gamification media on human digestive system material to improve students' critical thinking skills and science process skills. Data collection techniques use purpose sampling techniques using student needs instruments using a Likert scale (5 points) through a survey of 72 students in class VIII MTS and 10 Biology teachers. While qualitative data was obtained through interviews with 10 teachers. The results of this study show 91% of classroom learning still uses conventional methods. Learning media that uses game elements is only about 9%, but respondents stated that this media is not enough to improve critical thinking skills. Only 8% have just used gamification, especially in human digestive system material. About 82% stated that they really need gamification learning media to improve students' critical thinking skills and science process skills. This research can be a strong basis for developing gamification media according to the needs of science learning in schools.
ChatGPT as an Educative and Pedagogical Tool: Perspectives and Prospects in International Schools in Indonesia Maspul, Kurniawan Arif; Chemistry, Valerie Indiana; Melinda, Yona; Wisudayanti, Karila; Fedora; Rochmah, Dwi Febriana
Innovative Technologica: Methodical Research Journal Vol. 4 No. 2 (2025): June
Publisher : Indonesian Journal Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47134/innovative.v4i2.137

Abstract

In an era where artificial intelligence is redefining the global educational landscape, Indonesia stands at a critical juncture—torn between opportunity and inequity. This study explores the transformative potential of ChatGPT as an educative and pedagogical tool in international schools across the Indonesian archipelago, highlighting its promise to personalize learning, reduce teacher burnout, and democratize access to knowledge. Yet, this promise is tempered by systemic barriers: rural-urban divides, limited infrastructure, fragmented policy, and cultural misalignments. Through a qualitative, multi-site investigation grounded in constructivist and connectivist theories, the study captures the real-world integration of AI in Indonesian classrooms—where innovation often outpaces regulation. Data from pilot programs and classroom observations reveal that, when localized and ethically scaffolded, ChatGPT can enhance student engagement, foster cognitive autonomy, and empower teachers as co-designers of learning. However, without national strategies to ensure equity, inclusivity, and ethical oversight, AI risks becoming a new vector for educational disparity. This paper offers a bold roadmap for action—centering on teacher training, infrastructure justice, and culturally embedded AI policies—to ensure that ChatGPT does not become a privilege of the few, but a transformative catalyst for all. In Indonesia’s hands, AI need not be a mirror of global inequality; it can become a beacon of inclusive, human-centered education.
A Comparative Analysis of Learner Profiling and Role-Playing Approaches for Personalized English Sessions in Multi-Linguistic Milieus Chemistry, Valerie Indiana; Najah, Salwa Maziyatun; Krisyati, Nety
Jurnal Pendidikan Progresif Vol 14, No 3 (2024): Jurnal Pendidikan Progresif
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

A Comparative Analysis of Learner Profiling and Role-Playing Approaches for Personalized English Sessions in Multi-Linguistic Milieus. Objective: Despite meeting formal English reading and writing standards, Indonesian students face significant challenges in developing practical speaking skills due to limited daily English exposure and multiple linguistic barriers from prior ethnic and national language mastery. This study investigated how learner profiling and role-playing activities could enhance English-speaking performance and engagement among Indonesian multilingual students. Methods: The research employed a mixed-method approach, studying 197 students from two culturally diverse high schools in East Java and South Sumatra. Data collection included quantitative language proficiency assessments and qualitative student engagement and learning preferences analysis. Findings: The learner profile showed improvements across three dimensions: 21st-century Skills (literacy effectiveness 82.1%), Psychological (learning motivation increase 88.8%), and Linguistic Competence (vocabulary mastery improvement 91.7%). The data shows that 85.4% of students indicated a preference for personalized learning methods over traditional approaches. Conclusion: The findings demonstrate that integrating learner profiling as a diagnostic tool with role-playing as the primary instructional method creates an optimal strategy for English language instruction in classrooms with multilingual students, effectively addressing both foundational skills and practical communication abilities while maintaining high student engagement and reducing learning anxiety. Keywords: multilingual education, foreign language exposure, second language acquisition, teaching English as a Second Language, differentiated learning, personalized learning, learner's profiling, role-playing.DOI: http://dx.doi.org/10.23960/jpp.v14.i3.2024148