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Bacteria Recognition Application Model Using Marker-Based Augmented Reality for Android Mobile Devices Mulyani, Asri; Kurniadi, Dede; Fadillah, Hadi Bagus
ULTIMATICS Vol 15 No 2 (2023): Ultimatics : Jurnal Teknik Informatika
Publisher : Faculty of Engineering and Informatics, Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31937/ti.v15i2.3278

Abstract

This article aims to develop a multimedia application model for bacterial recognition using Marker-Based Augmented Reality (Marker-Based AR) technology for Android mobile devices. Marker-based tracking creates mobile augmented reality markers to increase user interaction in Marker-Based Augmented Reality systems. The software development method uses the Multimedia Development Life Cycle, which consists of 6 phases: concept, design, material collecting, assembly, testing, and distribution. The results of this study are a model of a multimedia application for bacterial recognition using Marker-Based AR, which has a marker-based tracking feature and displays bacterial objects in 3 dimensions along with their explanations and exercise questions. Based on user tests, it shows that the application model developed helps and makes it easier to learn about bacteria independently using Android mobile devices more easily and interestingly. This is proven based on beta testing towards users who got a score of 73.68% is obtained which agrees.
Bacteria Recognition Application Model Using Marker-Based Augmented Reality for Android Mobile Devices Mulyani, Asri; Kurniadi, Dede; Fadillah, Hadi Bagus
ULTIMATICS Vol 15 No 2 (2023): Ultimatics : Jurnal Teknik Informatika
Publisher : Faculty of Engineering and Informatics, Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31937/ti.v15i2.3278

Abstract

This article aims to develop a multimedia application model for bacterial recognition using Marker-Based Augmented Reality (Marker-Based AR) technology for Android mobile devices. Marker-based tracking creates mobile augmented reality markers to increase user interaction in Marker-Based Augmented Reality systems. The software development method uses the Multimedia Development Life Cycle, which consists of 6 phases: concept, design, material collecting, assembly, testing, and distribution. The results of this study are a model of a multimedia application for bacterial recognition using Marker-Based AR, which has a marker-based tracking feature and displays bacterial objects in 3 dimensions along with their explanations and exercise questions. Based on user tests, it shows that the application model developed helps and makes it easier to learn about bacteria independently using Android mobile devices more easily and interestingly. This is proven based on beta testing towards users who got a score of 73.68% is obtained which agrees.