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PENERAPAN MODEL PEMBELAJARAN PROJECT BASED LEARNING (PjBL) DENGAN MENGGUNAKAN MEDIA AUGMENTED REALITY UNTUK MENINGKATKAN HASIL BELAJAR SISWA PADA MATERI BANGUN RUANG DI KELAS V SD Amri, Muhammad Ulil; Izlan Sentryo; Nana Sumarna; Arisanti, Wa Ode Lidya
Jurnal Ilmiah Pembelajaran Sekolah Dasar Vol. 5 No. 1 (2023): Jurnal Ilmiah Pembelajaran Sekolah Dasar
Publisher : Universitas Halu Oleo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36709/jipsd.v5i1.9

Abstract

Hasil penelitian menunjukkan persentase aktivitas mengajar gurunya 67,64% pertemuan awal siklus I serta pertemuan kedua 70,58%. Sedangkan siklus II persentase 79,41% pertemuan awal serta persentase 82,35% pertemuan kedua. Aktivitas belajarnya siswa pertemuan awal siklus I persentasenya 61,11% serta pertemuan kedua persentasenya 68,05%. Sedangkan siklus II persentasenya 79,16% pertemuan awal serta persentase 81,94% pertemuan kedua. Hasil belajar siklus I dari 37 siswa yang memperoleh pendidikan klasikal sebanyak 25 orang yaitu. 67,56 dengan rata-ratanya 67,56. Sedangkan siklus II menunjukkan 31 siswa dinyatakan lulus dimana persentase klasikalnya 83,78% dimana rata-ratanya 74,72. Mengacu informasi yang diberikan, indikator keberhasilannya tercapai, maka kesiampulannya kegiatan mengajarnya guru, siswa dan hasil belajarnya siswa mampu meningkat melalui bantuan model pembelajaran berbasis proyek.
Implementation of Ergonomic Criteria for Evaluating the Logistic Mobile App User Interface Design Alexandra, Hany; Amri, Muhammad Ulil; Putri, Fadhilah Eka; Paramita, Andi Jamiati; Nainggolan, Rena; Tobing, Fenina Adline Twince
IJNMT (International Journal of New Media Technology) Vol 12 No 2 (2025): Vol 12 No 2 (2025): IJNMT (International Journal of New Media Technology)
Publisher : Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31937/ijnmt.v12i2.4593

Abstract

The rapid growth of digital logistics has increased dependence on mobile delivery applications to manage shipments, package information, and courier operations under strict time constraints. Nowdays, ergonomic and usable user interface design is essential to reduce cognitive load, minimize errors, and maintain operational efficiency. However, empirical usability research focusing specifically on delivery service applications remains limited, particularly studies conducted in realistic usage contexts. This study evaluates the ergonomic quality of a mobile delivery application using online usability testing. A quantitative evaluation framework is applied, employing three established metrics: the System Usability Scale (SUS), task completion time, and error rate. These measures capture perceived usability, interaction efficiency, and error occurrence during representative delivery-related tasks. The findings reveal key usability issues related to navigation structure, information presentation, and interaction flow that negatively affect user performance. The result, study proposes data-driven UI design improvements aimed at enhancing clarity, efficiency, and cognitive ergonomics. The novelty is its integration of online usability testing with ergonomic evaluation in the delivery application domain, an area that remains underrepresented in recent human–computer interaction research. The outcomes provide scalable evaluation benchmarks and practical design guidance to support the development of more efficient, user-friendly, and ergonomically appropriate mobile delivery applications.