As-salamah, Siti Fatimah
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INCORPORATING ETHNOMATHEMATICS AND REALISTIC MATHEMATICS EDUCATION ON DEVELOPING MATHEMATICS CONNECTION USING THE MENARA KUDUS Sari, Sellanidia Antika; Nisa', Silvia Durrotun; As-salamah, Siti Fatimah; Maharani, Rizqona
Ethnomathematics Journal Vol. 5 No. 1 (2024): March
Publisher : Ethnomath Association in cooperation with Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/ej.v5i1.71862

Abstract

This research was motivated by students' low mathematical connections and lack of knowledge about the local culture around where they live. This research aims to develop a student digital worksheet using the concepts of ethnomathematics and Realistic Mathematics Education following  the ADDIE procedure. A number of 30 students of year five in a primary school in Kudus District, Province of Central Java, Indonesia, involved in the study. The learning material used the local cultural object namely Menara Kudus. This bulding is part of muslim gathering venue and known its adaptation to the Hinduism as it was built during the era. A digital worksheet is defined as a set learning activity that can be accessed using electronic gadgets, like computer or smartphone. Validation of the development resutls included experts and students to collect data on the feasibility assessment of the digital worksheet which consists of assessments by material experts and media experts. In addition, the use of web based interactive worksheets at Menara Kudus based on Ethno–RME shows a significant increase in students' mathematical connections. This means that the Ethno–RME based Digital worksheet at the Menara Kudus was declared feasible and can be used in mathematics learning.
Augmented reality in influencing interest in learning mathematics: Systematic literature review Setyaningsih, Diah Ayu; As-Salamah, Siti Fatimah; Setiyani, Eka Denti; Fakhriyana, Dina
UNION : Jurnal Ilmiah Pendidikan Matematika Vol 12 No 1 (2024)
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/union.v12i1.16536

Abstract

Learning using technology can grow students' interest, one of which is augmented reality, which can attract students' interest in learning mathematics. This research explores AR forms and responses to students' interest in learning mathematics after using AR. The research method used is a systematic literature review. For this research, a synthesis of relevant studies was created through the PoP (Publish or Perish) application by searching for articles using Google Scholar. Based on the selection results obtained, 740 articles. Ten duplicate articles were found, 143 articles that did not contain any keywords, 561 articles that did not meet the researcher's criteria, and seven articles that did not answer the researcher's question, resulting in 19 basic studies published between 2013 and 2023. The research results provide information that there are forms of AR that can influence interest. Students learn mathematics, namely AR learning media in AR playing cards, 3-dimensional AR, AR text-to-speech applications, AR building space, learning media with magic books, AR and Flash Card applications, and other Android-based AR applications. Augmented Reality (AR) has a very positive impact on students learning mathematics. Thus, educators may consider additional training in the use of AR technology and develop learning strategies that include elements of AR to support the achievement of student mathematical learning objectives effectively.