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The use of Blooket: A Study of Student’s Perception Enhancing English Vocabulary Mastery Sartika, Kiki Dwi; Heriyawati, Dwi Fita; Elfianto, Sonny
ENGLISH FRANCA : Academic Journal of English Language and Education Vol. 7 No. 2 November (2023): ENGLISH FRANCA : Academic Journal of English Language and Education pr
Publisher : Institut Agama Islam Negeri (IAIN) Curup

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29240/ef.v7i2.7406

Abstract

Memorizing vocabulary is hard for certain students; this conventional strategy has so many weaknesses. Therefore, technology has an important role in the scope of teaching and learning EFL. Engaging students’ habits with their gadgets, especially in gamification “Blooket” is a new way to enhance students’ vocabulary mastery. This study stands to examine the use of educational games-based learning to enhance Students’ English vocabulary. A qualitative study will be carried out as a study-based design and focus on students’ perception of playing the Blooket game.  40 students (7,8 and 9 grades of Junior High School students) were involved as a subject of research. A questionnaire was given to students using Google Forms to get the data and analyzed it. The result shows that using Blooket can enhance students’ motivation in learning vocabulary because it makes them fun, competitive, and understand the vocabulary (not by memorizing). Blooket also has weakness in speed and accuracy because of Internet connection and the gadget’s performance. Therefore, this can be used as an alternative to breaking the old way of learning vocabulary
Analysis of Higher Order Thinking Skills (HOTS) in Reading Comprehension Question Final Test for Junior High School: Teachers' Voices Zahro, Fatimatuz; Dzulfikri; Mistar, Junaidi; Elfianto, Sonny
IDEAS: Journal on English Language Teaching and Learning, Linguistics and Literature Vol. 13 No. 1 (2025): IDEAS: Journal on English Language Teaching and Learning, Linguistics and Lite
Publisher : Institut Agama Islam Negeri Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24256/ideas.v13i1.6311

Abstract

The purpose of this study is to investigate the strategies and approaches used to create HOTS questions in reading comprehension texts to improve students' HOTS skills. This study used a qualitative approach, relying on questionnaire data that results from teachers who created HOTS questions to explain and describe data. The subjects of this study were English teachers as participants. Researchers discovered numerous things using questionnaire data obtained via Google Forms. The research design is a case study, which describes teachers' perspectives on HOTS questions and the obstacles faced by teachers in creating HOTS questions. The research instrument was a questionnaire that was sent by Google Forms. In collecting data, the researcher sent the Google form link to the teacher and the researcher reviewed the answers from the teacher, and the data in this study were the teacher's answers to the questions about HOTS, which were attached to the Google form. The study's findings include three significant points 1. Teacher's challenges with drafting HOTS questions. 2. Teacher's strategies for using HOTS questions in reading comprehension question final test. 3. Teachers' technique or process for creating HOTS questions to increase students' HOTS skills. 4. How students respond to the teacher's queries. 5. The outcomes obtained by students using the HOTS method.