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Students’ Perception Towards the Use Of “Cake Application” As A Medium to Increase Vocabulary Knowledge Nurhaliza, Sofia; Fakhurriana, Ria
Indonesian Journal of Multidisciplinary Educational Research Vol. 1 No. 2: October 2023
Publisher : LP2M Institut Agama Islam Negeri (IAIN) Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30762/ijomer.v1i2.1375

Abstract

Vocabulary knowledge is considered an important tool in language learning. One piece of technology that may be used to learn foreign languages is the online learning application. In this day and age of digitalization, students may access resources through the internet. Due to this, this study focuses on using Cake as a tool to increase students' understanding of math concepts in middle school. The subjects of this study are 25 students who are currently learning English. The data is then analyzed using a descriptive analysis. Data collection is done using questionnaires and surveys. Students are given questionnaires and surveys related to alternative technologies for math education, such as the online Cake application. The study's findings indicate that the online Cake application can improve students' knowledge of vocabulary in the context of vocabulary practice. It is stated that the Cake web application might serve as one alternative to address the issue of word comprehension.
Boosting English Vocabulary Proficiency in EFL Learners: A Study on the Efficacy of Quizizz at IAIN Kediri Nugraheni, Revina; Fakhurriana, Ria
Indonesian Journal of Multidisciplinary Educational Research Vol. 1 No. 2: October 2023
Publisher : LP2M Institut Agama Islam Negeri (IAIN) Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30762/ijomer.v1i2.1379

Abstract

Vocabulary is one of the three elements of language, the building material, and the basics of language. The study aims to determine whether the interactive and gamified nature of Quizizz positively impacts the vocabulary acquisition process for EFL students. Quizizz is a game-based educational app, which brings multiplayer activities to classrooms and makes in-class exercises interactive and fun. This research study investigates the effectiveness of utilizing the Quizizz game application as a tool to enhance English vocabulary among students learning English as a foreign language (EFL). The research design of this study was quantitative design. The subject of the study were 30 students of EFL IAIN Kediri. The data was collected by asking the students to fill the questionnare. The data analysis was implementing the Likert Scale. The result of the study showed positive effect. It is hoped that this paper can improve english vocabulary and make vocabulary learning easy.
Students’ Perception Towards the Use Of “Cake Application” As A Medium to Increase Vocabulary Knowledge Nurhaliza, Sofia; Fakhurriana, Ria
Indonesian Journal of Multidisciplinary Educational Research Vol. 1 No. 2: October 2023
Publisher : LP2M Institut Agama Islam Negeri (IAIN) Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30762/ijomer.v1i2.1375

Abstract

Vocabulary knowledge is considered an important tool in language learning. One piece of technology that may be used to learn foreign languages is the online learning application. In this day and age of digitalization, students may access resources through the internet. Due to this, this study focuses on using Cake as a tool to increase students' understanding of math concepts in middle school. The subjects of this study are 25 students who are currently learning English. The data is then analyzed using a descriptive analysis. Data collection is done using questionnaires and surveys. Students are given questionnaires and surveys related to alternative technologies for math education, such as the online Cake application. The study's findings indicate that the online Cake application can improve students' knowledge of vocabulary in the context of vocabulary practice. It is stated that the Cake web application might serve as one alternative to address the issue of word comprehension.
Boosting English Vocabulary Proficiency in EFL Learners: A Study on the Efficacy of Quizizz at IAIN Kediri Nugraheni, Revina; Fakhurriana, Ria
Indonesian Journal of Multidisciplinary Educational Research Vol. 1 No. 2: October 2023
Publisher : LP2M Institut Agama Islam Negeri (IAIN) Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30762/ijomer.v1i2.1379

Abstract

Vocabulary is one of the three elements of language, the building material, and the basics of language. The study aims to determine whether the interactive and gamified nature of Quizizz positively impacts the vocabulary acquisition process for EFL students. Quizizz is a game-based educational app, which brings multiplayer activities to classrooms and makes in-class exercises interactive and fun. This research study investigates the effectiveness of utilizing the Quizizz game application as a tool to enhance English vocabulary among students learning English as a foreign language (EFL). The research design of this study was quantitative design. The subject of the study were 30 students of EFL IAIN Kediri. The data was collected by asking the students to fill the questionnare. The data analysis was implementing the Likert Scale. The result of the study showed positive effect. It is hoped that this paper can improve english vocabulary and make vocabulary learning easy.