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Journal : PUBLIDIMAS

Pelatihan Perakitan Komputer Pada SMK Tritech Indonesia Hardianto, Hardianto; Wahyuni, Linda; Rosnelly, Rika; Nasution, M. Irfan Aldy; Harahap, Charles Bronson
Publikasi Pengabdian Masyarakat Vol 4 No 2 (2024): PUBLIDIMAS Vol. 4 No. 2 NOVEMBER 2024
Publisher : LPPM Universitas Potensi Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22303/publidimas.v4i2.395

Abstract

In the current era of globalization, computers are data processing machines and calculating tools, where the results or output can be printed via a printer. Input, process and output of a computer are the work processes of the 3 most important elements, namely hardware, software and users. Before users use a computer, in terms of assembling a computer, they need to know how to put together the parts needed to run the computer properly. Knowing the functions of the hardware components so that there are no mistakes in assembling a computer. Although assembling a computer is basically quite easy, some research is needed to get good results. There are many different price and quality options for computer assembly components. By assembling a computer yourself, we can choose the type of components, features, and computer facilities that best suit our needs. Before assembling a computer, you must prepare well, especially if there is hardware and software installed. Assembling and installing a computer is an important step in creating and maintaining a reliable and effective computer system. To ensure optimal system performance and security, a thorough understanding of assembly and installation methods is essential.
Pemanfaatan Artificial Intelligence (AI) untuk Ide Penciptaan Karya Seni Berbahan Serbuk Kayu di CV. Rendy Hendicraft Soeheri, Soeheri; Setiawan, Adil; Nasution, M. Irfan Aldy; Akbar, Muhammad Barkah
Publikasi Pengabdian Masyarakat Vol 4 No 2 (2024): PUBLIDIMAS Vol. 4 No. 2 NOVEMBER 2024
Publisher : LPPM Universitas Potensi Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22303/publidimas.v4i2.408

Abstract

The utilization of Artificial Intelligence (AI) in the creative industry has opened new opportunities to enhance innovation and efficiency. This study aims to explore the use of AI as a tool to generate creative ideas for wood powder-based art at CV. Rendy Hendicraft. The methodology includes experiments with generative AI tools such as Flux AI, DALL-E and MidJourney to produce initial designs, followed by a selection and adaptation process by local artists. The results demonstrate that AI can generate diverse innovative design patterns, including traditional carvings, geometric abstracts, and modern-traditional hybrid elements, which are then transformed into wood powder artworks. The collaboration between AI and humans accelerates the conceptualization phase and broadens creative perspectives. However, adapting AI-generated designs to the wood powder medium requires modifications to accommodate material characteristics, such as texture and structural durability. The impacts of this initiative include increased productivity for CV. Rendy Hendicraft, product diversification, and strengthened competitiveness in the craft market. This study concludes that integrating AI into the creative process does not replace human roles but acts as an innovation catalyst supporting the sustainability of local-based creative industries.